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Copy pathDirectory.Build.props
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/
Directory.Build.props
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<Project>
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<LangVersion>latest</LangVersion>
<VRChatPath>F:\Steam\steamapps\common\VRChat</VRChatPath>
<CopyToPath>$(VRChatPath)\Mods</CopyToPath>
<VRChatPath Condition="$(CI) == True">$(MsBuildThisFileDirectory)VRChat</VRChatPath>
<CopyToPath Condition="$(CI) == True">$(MsBuildThisFileDirectory)bin</CopyToPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>$(VRChatPath)\MelonLoader\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(VRChatPath)\MelonLoader\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="VRChatUtilityKit">
<HintPath>$(VRChatPath)\Mods\VRChatUtilityKit.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(VRChatPath)\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnhollowerBaseLib">
<HintPath>$(VRChatPath)\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
</Reference>
<Reference Include="UnhollowerRuntimeLib">
<HintPath>$(VRChatPath)\MelonLoader\Managed\UnhollowerRuntimeLib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(VRChatPath)\MelonLoader\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(VRChatPath)\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetPath)" DestinationFiles="$(CopyToPath)\$(TargetFileName)" />
<Message Text="Copied $(TargetFileName) to $(CopyToPath)" Importance="high"/>
</Target>
</Project>