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I have to add this line to my show menu (not ShowMenu!) callback script to make the turn scripts fire:
game.runturnscripts=true
Apparently, the change in 5.8 to make the FinishTurn function handle everything (more things?) has broken show menu, because this issue does not exist in 5.7.2.
This probably needs to be added to the show menu script's code:
if(m_worldModel.Version==WorldModelVersion.v580)
The text was updated successfully, but these errors were encountered:
KVonGit
changed the title
show menu script stops turn scripts from firing (Quest 5.8)show menu script finishes turn before calling callback
Jan 22, 2025
I have to add this line to my
show menu
(notShowMenu
!) callback script to make the turn scripts fire:Apparently, the change in 5.8 to make the
FinishTurn
function handle everything (more things?) has brokenshow menu
, because this issue does not exist in 5.7.2.This probably needs to be added to the
show menu
script's code:The text was updated successfully, but these errors were encountered: