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Remove some Async
& While loops
+ editor pp
#88
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cyperdark
commented
Mar 4, 2024
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edited
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edited
- editor pp
- mostly removed async and while loops
- fixed api v2 fields
- added enums to api v2
- improve errors cover
- fix console.log
- added work around for ingame overlay (better experience)
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KotRikD
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Mar 7, 2024
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KotRikD
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Mar 8, 2024
«Отче наш, Иже еси на небесех! Да святится имя Твое, да приидет Царствие Твое, да будет воля Твоя, яко на небеси и на земли. Хлеб наш насущный даждь нам днесь; и остави нам долги наша, якоже и мы оставляем должником нашим; и не введи нас во искушение, но избави нас от лукаваго. Ибо Твое есть Царство и сила и слава во веки. Аминь.» |
KotRikD
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Mar 10, 2024
* fix: Remove unnecessary async * fix: Open beatmap file only once * fix: Remove some while loops * feat: Add current pp for editor * fix: Remove errors spam, if they aren't constant * fix: Move dependecies to dev * oops )) * oops * fix: Remove useless(?) timeout * feat: Make enabling ingame overlay a little bit better * fix: use boolean for checkGosuConfig * ^$ * remove field * go back * fix: wrong variable * fix: unknown bancho statuses * fix: FIx broken bpm * BREAKING CHANGE: v2 `state` & `progressBar` updated * fix: Updating keyoverlay until process is dead * fix: reuse cached beatmap * fix order * fix: Move detailed errors to debug * update error messages * fix you * Feat: Add process id and patterns scan progress * fix: More detailed errors * fix: cache beatmap for editor * hide updateBindingState too * cleanup * cleanup * fix: return reading interface visible from settingsClassAddr * reduce error spam * to private
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