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Tried to load the game with the Central Powers as Hard AI and every other nation as human. Error also comes up when any of Neutral_Allied, Neutral_Central, Neutral_Central, Neutral_True, Contested are set to Hard AI.
Map
world_war_i_1914_balanced / World War I 1914 Balanced
Exception: java.lang.NullPointerException
java.lang.Exception
at games.strategy.triplea.ai.pro.util.ProPurchaseValidationUtils.canUnitsBePlaced(ProPurchaseValidationUtils.java:84)
at games.strategy.triplea.ai.pro.util.ProPurchaseValidationUtils.lambda$findPurchaseOptionsForTerritory$0(ProPurchaseValidationUtils.java:58)
at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:176)
at java.base/java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1655)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
at games.strategy.triplea.ai.pro.util.ProPurchaseValidationUtils.findPurchaseOptionsForTerritory(ProPurchaseValidationUtils.java:61)
at games.strategy.triplea.ai.pro.util.ProPurchaseValidationUtils.findPurchaseOptionsForTerritory(ProPurchaseValidationUtils.java:44)
at games.strategy.triplea.ai.pro.util.ProPurchaseUtils.findMaxPurchaseDefenders(ProPurchaseUtils.java:96)
at games.strategy.triplea.ai.pro.ProCombatMoveAi.removeAttacksUntilCapitalCanBeHeld(ProCombatMoveAi.java:1789)
at games.strategy.triplea.ai.pro.ProCombatMoveAi.doCombatMove(ProCombatMoveAi.java:128)
at games.strategy.triplea.ai.pro.AbstractProAi.purchase(AbstractProAi.java:219)
at games.strategy.triplea.ai.AbstractAi.start(AbstractAi.java:509)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:603)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:452)
at games.strategy.engine.framework.ServerGame.runNextStep(ServerGame.java:347)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:314)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:92)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:60)
at java.base/java.lang.Thread.run(Thread.java:829)
The text was updated successfully, but these errors were encountered:
User Description
Tried to load the game with the Central Powers as Hard AI and every other nation as human. Error also comes up when any of Neutral_Allied, Neutral_Central, Neutral_Central, Neutral_True, Contested are set to Hard AI.
Map
world_war_i_1914_balanced / World War I 1914 Balanced
TripleA Version
2.6.14780
Java Version
11.0.19
Operating System
Windows 10
Heap Size
2028M
Stack Trace
The text was updated successfully, but these errors were encountered: