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2.5.22294: GameSelectorModel#getDefaultGameRealPath:241 - java.nio.file.FileSystemNotFoundException #13018

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tripleabuilderbot opened this issue Dec 1, 2024 · 0 comments
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Log Message

C:\Users\basil\triplea\downloadedMaps\world_war_i_1914-master.zip

TripleA Version

2.5.22294

Java Version

11.0.6

Operating System

Windows 10

Memory

Heap utilization statistics [MB]
Used Memory: 26
Free memory: 1952
Total memory: 1979
Max memory: 1979

Stack Trace

Exception: java.nio.file.FileSystemNotFoundExceptionC:\Users\basil\triplea\downloadedMaps\world_war_i_1914-master.zip
java.lang.Exception
	at jdk.zipfs/jdk.nio.zipfs.ZipFileSystem.<init>(ZipFileSystem.java:116)
	at jdk.zipfs/jdk.nio.zipfs.ZipFileSystemProvider.newFileSystem(ZipFileSystemProvider.java:109)
	at java.base/java.nio.file.FileSystems.newFileSystem(FileSystems.java:337)
	at java.base/java.nio.file.FileSystems.newFileSystem(FileSystems.java:286)
	at games.strategy.engine.framework.startup.ui.panels.main.game.selector.GameSelectorModel.getDefaultGameRealPath(GameSelectorModel.java:241)
	at games.strategy.engine.framework.startup.ui.panels.main.game.selector.GameSelectorModel.gameUriExistsOnFileSystem(GameSelectorModel.java:220)
	at java.base/java.util.Optional.filter(Optional.java:223)
	at games.strategy.engine.framework.startup.ui.panels.main.game.selector.GameSelectorModel.loadDefaultGameSameThread(GameSelectorModel.java:209)
	at games.strategy.engine.framework.GameRunner.showMainFrame(GameRunner.java:80)
	at java.base/java.lang.Thread.run(Thread.java:834)


@tripleabuilderbot tripleabuilderbot added the Error Report Issue reported via the in-game error reporter label Dec 1, 2024
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