You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Chrome Linux|OSX 19.x.x.x fail to execute the inner complete() function which, resets the this.transitioning = 0 (false). The impact of which is that you are unable to re-expand a previously open & closed accordian-group element
Line numbers are off a bit due to other mods I've made locally.
$ svn diff resources/
Index: resources/bootstrap/js/bootstrap.js
===================================================================
--- resources/bootstrap/js/bootstrap.js (revision 32788)
+++ resources/bootstrap/js/bootstrap.js (working copy)
@@ -510,7 +510,8 @@
, transition: function (method, startEvent, completeEvent) {
var that = this
- , complete = function () {
+
+ var complete = function (that) {
if (startEvent.type == 'show') that.reset()
that.transitioning = 0
that.$element.trigger(completeEvent)
@@ -525,8 +526,8 @@
this.$element[method]('in')
$.support.transition && this.$element.hasClass('collapse') ?
- this.$element.one($.support.transition.end, complete) :
- complete()
+ this.$element.one($.support.transition.end, complete(this)) :
+ complete(this)
}
, toggle: function () {
The text was updated successfully, but these errors were encountered:
Can you try replacing line 55 with if (this.transitioning || this.$element.hasClass('in')) return and line 75 with if (this.transitioning || !this.$element.hasClass('in')) return ? I have a feeling that transitioning is getting stuck as 1 if you try to show/hide an already shown/hidden collapsible. Unfortunately, I can't reproduce this in qunit since the collapsible never fires shown or hidden in quint.
Chrome Linux|OSX 19.x.x.x fail to execute the inner complete() function which, resets the this.transitioning = 0 (false). The impact of which is that you are unable to re-expand a previously open & closed accordian-group element
Line numbers are off a bit due to other mods I've made locally.
The text was updated successfully, but these errors were encountered: