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No compatible code running on the thread #12635
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Ok, I have an update, when trying this on an earlier version of Visual Studio (17.4.8) the issue is no longer happening. This then appears to be a Uno Platform / Visual Studio 17.6.3 (also tried .2) issue as MAUI does not have this issue either |
This seems like a Visual Studio bug. People are complaining in https://stackoverflow.com/questions/76337441/xamarin-forms-breakpoint-not-hit-on-android-no-compatible-code-running-on-the-t in 17.6 as well and not related to Uno Platform. I can't find any vsfeedback item for this though.
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Thanks @Youssef1313. Yeah I got the opinion of it being Uno related only because it doesn't happen with MAUI. Seeing that stack overflow link it does appear to be maybe more of an issue with Visual Studio and Xamarin platforms (including Uno Platform). I'm actually surprised this issue hasn't become more public considering how blocking it can be. |
This bug is now stopping my team as well. Flying blind without the ability to debug... |
Hey, so the only way I was able to get around this was to roll back visual studio to 17.4.8. hopefully this gets fixed soon. This issue doesn't happen with MAUI but does affect Xamarin/Uno projects |
The issue on VS community has been marked as in the process of being published. |
Current behavior
Using MVVM Toolkit, and Command, add a button to the xaml, bind the button to the command and place a breakpoint within the code. Then debug on either emulator of physical device and an this error comes up:
Expected behavior
Break point should be hit
UnoApp4.zip
How to reproduce it (as minimally and precisely as possible)
No response
Workaround
None
Works on UWP/WinUI
Yes
Environment
Uno.UI.RemoteControl / Uno.WinUI.RemoteControl
NuGet package version(s)
No response
Affected platforms
Android
IDE
Visual Studio 2022
IDE version
17.6.3
Relevant plugins
None
Anything else we need to know?
No response
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