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hi, i was able to implement this example and i was able to not only render but mark my coordinates too.
but my question is, is there really no way to do fitBounds on GoogleMapsOverlay?
it was mentioned in #2179 (comment) that there is no way to do that.
then, i was able to use this https://gist.github.com/yuanmai/3291295 to do it in google maps object directly, but the result was just updating the map, without the zoom animation.
Any one who has implemented this with a more fluid transition?
Thanks!
The text was updated successfully, but these errors were encountered:
I think you are looking in the wrong place. deck.gl's GoogleMapOverlay is an implementation of Google Maps' overlay interface. Deck in this case does not have any control over the camera, just rerenders when the base map demands it.
So if you can get the desired effect with some Google Maps API, then the overlay will just follow. If the Maps API does not support this, then there is nothing deck.gl can do.
hi, i was able to implement this example and i was able to not only render but mark my coordinates too.
but my question is, is there really no way to do
fitBounds
onGoogleMapsOverlay
?it was mentioned in #2179 (comment) that there is no way to do that.
then, i was able to use this https://gist.github.com/yuanmai/3291295 to do it in google maps object directly, but the result was just updating the map, without the zoom animation.
Any one who has implemented this with a more fluid transition?
Thanks!
The text was updated successfully, but these errors were encountered: