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theres this one bug that keeps annoying me with E2 Holograms #3067

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luca1808 opened this issue May 15, 2024 · 2 comments
Open

theres this one bug that keeps annoying me with E2 Holograms #3067

luca1808 opened this issue May 15, 2024 · 2 comments
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@luca1808
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Please note: This issue tracker is for bug reports
If your issue isn't a bug report, or if you are unsure whether it's a bug, please go to our discord channel instead at https://discord.gg/H8UKY3Y
If you are confident your issue is a bug, please fill in as much information as you can below.

Describe the bug
whenever theres a actively loaded e2 hologram (havent tested the hologram tool itself) in the world it breaks the duplicator and save functions. duplicator i think only breaks when duping the e2 chip but save is broken as long as the hologram is loaded

To Reproduce
Steps to reproduce the behavior:

  1. spawn in a e2 and make it display a hologram
  2. Either click on the save button, or attempt to dupe the e2.
  3. See error

Expected behavior
Duplicator and save functions fine

Screenshots
i will add soon

@Denneisk
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I've always worked around this by halting the chip using the remote upload tab. I'm not sure if there's a way to deal with it safely since the onus lies on the duplicator's handling.

@deltamolfar
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Just tested on x86-64 gmod branch, on latest github's wiremod version. Couldn't recreate it with adv dupe 2 or native duplicator

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4 participants