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We want an improved internal data structure for the media proxy
the mcc callbacks should be moved to the mprx struct
2022-03-02: DONE
the remote player to be guarded bt CONFIG_BT_MCC
2022-03-02: DONE - guarded by CONFIG_MCTL_REMOTE_PLAYER_CONTROL_BT
the player pointers to be replaced/changed so that they can be used for player existence checks, and the "registered" variables can be removed.
2022-03-03: WON'T DO - will not gain anything in the current implementation. May become useful for multiple player instances, if the player supplies the player struct.
The text was updated successfully, but these errors were encountered:
We want an improved internal data structure for the media proxy
the mcc callbacks should be moved to the mprx struct
the remote player to be guarded bt CONFIG_BT_MCC
the player pointers to be replaced/changed so that they can be used for player existence checks, and the "registered" variables can be removed.
The text was updated successfully, but these errors were encountered: