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Merge pull request #65 from Zap0/master
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Various typos
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DoctorDiablo authored Mar 2, 2020
2 parents 0d7b18c + 27a9d79 commit bd9855a
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Showing 9 changed files with 14 additions and 14 deletions.
2 changes: 1 addition & 1 deletion Update/omot_001.txt
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Expand Up @@ -934,7 +934,7 @@ void main()
//rそこに至るまで、仲間たちと過ごしてきた楽しく、賑やかで…とても、満ち足りていた何気ない日々の繰り返し。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "そこに至るまで、仲間たちと過ごしてきた楽しく、賑やかで…とても、満ち足りていた何気ない日々の繰り返し。",
NULL, "The fun, lively time I spend with my friends up until that point... full of casual daily repetition.", Line_Normal);
NULL, "The fun, lively time I spent with my friends up until that point... full of casual daily repetition.", Line_Normal);
ClearMessage();

//rただひとつ、違っていたのは…。
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8 changes: 4 additions & 4 deletions Update/omot_004.txt
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Expand Up @@ -3738,7 +3738,7 @@ void main()
//r喚声とともに、俺たち本隊と別働隊が、同時に缶をめがけて突進する。それを迎撃するかのように、レナと沙都子がいち早く距離をつめ、先に接近した別働隊めがけてレナが攻撃を開始した!
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "喚声とともに、俺たち本隊と別働隊が、同時に缶をめがけて突進する。それを迎撃するかのように、レナと沙都子がいち早く距離をつめ、先に接近した別働隊めがけてレナが攻撃を開始した!",
NULL, "With that cry, all our separate teams rushed toward the can at once. Rena and Satoko quickly moved in to intercept. Rena moved toward the corp that had approached earlier and began her attack!", Line_Normal);
NULL, "With that cry, all our separate teams rushed toward the can at once. Rena and Satoko quickly moved in to intercept. Rena moved toward the corps that had approached earlier and began her attack!", Line_Normal);
ClearMessage();

ModDrawCharacter(4, 2, "sprite/re3a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 19, 200, FALSE );
Expand Down Expand Up @@ -3778,7 +3778,7 @@ void main()
//rあっという間に目にも止まらない動きで、なぎ倒されていく別働隊。そしてうめきながらも、何とか起き上がる彼らの背番号を読み上げるべく、沙都子が軍勢の背後に回る!
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "あっという間に目にも止まらない動きで、なぎ倒されていく別働隊。そしてうめきながらも、何とか起き上がる彼らの背番号を読み上げるべく、沙都子が軍勢の背後に回る!",
NULL, "The detached corp was overwhelmed by that unstoppable advance. And while they groaned, Satoko moved in behind them to read their numbers!", Line_Normal);
NULL, "The detached corps was overwhelmed by that unstoppable advance. And while they groaned, Satoko moved in behind them to read their numbers!", Line_Normal);
ClearMessage();

ModDrawCharacter(4, 4, "sprite/sa3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 19, 200, FALSE );
Expand Down Expand Up @@ -3994,7 +3994,7 @@ void main()
//rレナの神速にも近い攻撃を受けて、再び倒されてしまう別働隊。しかも今度は、仰向けではなくうつぶせに倒れるようひねりを加えた複合技ッ?!
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "レナの神速にも近い攻撃を受けて、再び倒されてしまう別働隊。しかも今度は、仰向けではなくうつぶせに倒れるようひねりを加えた複合技ッ?!",
NULL, "The detached corp was once again defeated by Rena's godlike speed. What's more, this time she used a combination technique with a twist to get them to fall face-down rather than on their backs?!", Line_Normal);
NULL, "The detached corps was once again defeated by Rena's godlike speed. What's more, this time she used a combination technique with a twist to get them to fall face-down rather than on their backs?!", Line_Normal);
ClearMessage();

ModDrawCharacter(5, 4, "sprite/sa3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 18, 200, TRUE );
Expand Down Expand Up @@ -4048,7 +4048,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { OutputLine(NULL, "", NULL, "<size=-2>", Line_Continue); }
OutputLine(NULL, "別働隊を殲滅したレナと沙都子は、すぐさま俺たち本隊の前に立ち塞がった。そして隙あらば背後を奪おうと、右に左に回り込もうとする。もちろん、ハンター役である魅音の視界を計算しての上だ。",
NULL, "After eliminating the detached corp, Rena and Satoko immediately moved in front of the main squad. Then they tried to wrap around to the left and right to steal a glance at our backs. Of course, that was keeping in mind Mion's field of view as the hunter.", Line_Normal);
NULL, "After eliminating the detached corps, Rena and Satoko immediately moved in front of the main squad. Then they tried to wrap around to the left and right to steal a glance at our backs. Of course, that was keeping in mind Mion's field of view as the hunter.", Line_Normal);
ClearMessage();

//rいわば長距離からの艦砲射撃を回避しながらの、2機の戦闘機相手のドッグファイト。さすがは、部活メンバーだ。…しかし! そんなことは先刻承知の上っ!!
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6 changes: 3 additions & 3 deletions Update/omot_007.txt
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Expand Up @@ -2106,7 +2106,7 @@ void main()
NULL, " If you talk about it, it might make you feel a little better.", Line_WaitForInput);
ModPlayVoiceLS(4, 1, "ps3/s14/01/210100411", 256, TRUE);
OutputLine(NULL, "…俺は梨花ちゃんのおかげで、みんなの信頼を得ることができた。",
NULL, " ...I only earned everyone trust because of you, Rika-chan.", Line_WaitForInput);
NULL, " ...I only earned everyone's trust because of you, Rika-chan.", Line_WaitForInput);
ModPlayVoiceLS(4, 1, "ps3/s14/01/210100412", 256, TRUE);
OutputLine(NULL, "だからこんどは、俺の番だ。",
NULL, " So this time, it's my turn.", Line_WaitForInput);
Expand Down Expand Up @@ -2212,7 +2212,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s14/05/210500273", 256, TRUE);
OutputLine(NULL, "「もし、その運命が…圭一の大切なものを傷つけ、そして奪っていくとしたら。",
NULL, "\"If that fate... hurt the things you hold hear, and took them from you...", Line_WaitForInput);
NULL, "\"If that fate... hurt the things you hold dear, and took them from you...", Line_WaitForInput);
ModPlayVoiceLS(4, 5, "ps3/s14/05/210500274", 256, TRUE);
OutputLine(NULL, "——圭一なら、どうしますか?」",
NULL, " Keiichi, what would you do?\"", Line_Normal);
Expand Down Expand Up @@ -2512,7 +2512,7 @@ void main()
//r笑いもなく。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "笑いもなく。",
NULL, "Without laugher.", Line_Normal);
NULL, "Without laughter.", Line_Normal);
ClearMessage();

//r悲しみも、怒りもなく。
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2 changes: 1 addition & 1 deletion Update/omot_013.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3195,7 +3195,7 @@ void main()
//r…普段なら見過ごせる場面でも、つい過敏に言葉を返してしまう。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "…普段なら見過ごせる場面でも、つい過敏に言葉を返してしまう。",
NULL, "...Her words were extremely sensitive, even in circumstances that could normally be overlooked.", Line_Normal);
NULL, "...Her words were extremely insensitive, even in circumstances that could normally be overlooked.", Line_Normal);
ClearMessage();

//rそして、そんな風に感じる自分を嫌悪して、余計に気持ちがざわめいて、ささくれ立っていったとして、…誰がそれを責められるだろう。
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2 changes: 1 addition & 1 deletion Update/omot_014.txt
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Expand Up @@ -490,7 +490,7 @@ void main()
NULL, "\"Although, yesterday really was a risky situation.", Line_WaitForInput);
ModPlayVoiceLS(4, 6, "ps3/s14/06/210600484", 256, TRUE);
OutputLine(NULL, "…お姉と話す機会がなかったら、絶交状態が当分は続いていたと思いますよ」",
NULL, " ...If Sis hadn't come over to talk to me, I think out breakup would've continued even now.\"", Line_Normal);
NULL, " ...If Sis hadn't come over to talk to me, I think our breakup would've continued even now.\"", Line_Normal);
ClearMessage();

//圭一rvS14/01/210101321.「それじゃ、魅音と話をしたんだな?」
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2 changes: 1 addition & 1 deletion Update/omot_019.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5743,7 +5743,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#c89a80>入江</color>", NULL, "<color=#c89a80>Irie</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s14/10/22100126", 256, TRUE);
OutputLine(NULL, "「可能であれば、穀倉の医療施設に移したいと思っています。",
NULL, "\"If possible, I'd like to have her moved to a medical facility on Gogura.", Line_WaitForInput);
NULL, "\"If possible, I'd like to have her moved to a medical facility in Gogura.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps3/s14/10/22100127", 256, TRUE);
OutputLine(NULL, "あそこなら、私の子飼いのスタッフも多いので安心できると思うんですが」",
NULL, " There are a lot of pediatric medical staff there, so I think you can rest assured she'll be safe.\"", Line_Normal);
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2 changes: 1 addition & 1 deletion Update/omot_025.txt
Original file line number Diff line number Diff line change
Expand Up @@ -693,7 +693,7 @@ void main()
//r距離にして、わずか数メートル。せめてもの慈悲と、苦しまずに死なせてあげようと眉間を狙ったはずなのに、…その弾丸は、彼のはるか後方の石畳に転がっていた。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "距離にして、わずか数メートル。せめてもの慈悲と、苦しまずに死なせてあげようと眉間を狙ったはずなのに、…その弾丸は、彼のはるか後方の石畳に転がっていた。",
NULL, "He was only a few meters away. I had aimed straight between his eyebrows, intending to be merciless and at least let him die without suffering... and yet, the bullet had struck the stone pavement far behind him.", Line_Normal);
NULL, "He was only a few meters away. I had aimed straight between his eyebrows, intending to be merciful and at least let him die without suffering... and yet, the bullet had struck the stone pavement far behind him.", Line_Normal);
ClearMessage();

PlaySE(3, "dageki", 256, 64);
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2 changes: 1 addition & 1 deletion Update/omot_tips_003.txt
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ void main()
//rくそ…………! 目が回る。胃の中を全て途中で吐き出したのに、まだえづくように喉から空気の塊がせりあがって、最悪の気分だ。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "くそ…………! 目が回る。胃の中を全て途中で吐き出したのに、まだえづくように喉から空気の塊がせりあがって、最悪の気分だ。",
NULL, "Shit......! I felt dizzy. I exhaled everything from inside chest, but the lump of air felt even worse against my throat.", Line_Normal);
NULL, "Shit......! I felt dizzy. I exhaled everything from inside my chest, but the lump of air felt even worse against my throat.", Line_Normal);
ClearMessage();

//r服とズボンは汗と泥と、そして吐瀉物ですっかり汚れて、惨めこの上ない格好だった。
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2 changes: 1 addition & 1 deletion Update/omot_tips_005.txt
Original file line number Diff line number Diff line change
Expand Up @@ -154,7 +154,7 @@ void main()
//rだが、桜花はこの宝刀を神社の奥深くに封印し、その存在を永遠に禁じたという。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "だが、桜花はこの宝刀を神社の奥深くに封印し、その存在を永遠に禁じたという。",
NULL, "However, Ouka sealed the treasured sword deep within the shrine, and forbid it from being used.", Line_Normal);
NULL, "However, Ouka sealed the treasured sword deep within the shrine, and forbade it from being used.", Line_Normal);
ClearMessage();

//r※鬼神であれど、神の身と人の身を結んだ刀は、すでにこの世のものではなく、地上に存在すべきものでなかったため、人の世から遠ざけた、という説もある。
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