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update links #259

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Sep 27, 2022
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2 changes: 1 addition & 1 deletion src/AvaloniaEdit/Utils/ExtensionMethods.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ public static class ExtensionMethods
/// and there's no need to be too accurate (we're dealing with pixels here),
/// so we will use the value 0.01.
/// Previosly we used 1e-8 but that was causing issues:
/// http://community.sharpdevelop.net/forums/t/16048.aspx
/// https://community.sharpdevelop.net/forums/t/16048.aspx
/// </summary>
public const double Epsilon = 0.01;

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2 changes: 1 addition & 1 deletion src/AvaloniaEdit/Utils/WeakEventManagerBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ namespace AvaloniaEdit.Utils
{
/// <summary>
/// WeakEventManager base class. Inspired by the WPF WeakEventManager class and the code in
/// http://social.msdn.microsoft.com/Forums/silverlight/en-US/34d85c3f-52ea-4adc-bb32-8297f5549042/command-binding-memory-leak?forum=silverlightbugs
/// https://social.msdn.microsoft.com/Forums/silverlight/en-US/34d85c3f-52ea-4adc-bb32-8297f5549042/command-binding-memory-leak?forum=silverlightbugs
/// </summary>
/// <remarks>Copied here from ReactiveUI due to bugs in its design (singleton instance for multiple events).</remarks>
/// <typeparam name="TEventManager"></typeparam>
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Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@ public void SetFillRule(FillRule fillRule)

public bool FillContains(Point point)
{
// Use the algorithm from http://www.blackpawn.com/texts/pointinpoly/default.html
// Use the algorithm from https://www.blackpawn.com/texts/pointinpoly/default.html
// to determine if the point is in the geometry (since it will always be convex in this situation)
for (int i = 0; i < points.Count; i++)
{
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