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3D Gaussian Splatting Papers

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📚 会议期刊

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[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:🏆 Accepted to IEEE TVCG 2024

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述

[S3] Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

  • 🧑‍🔬 作者:Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
  • 🏫 单位:University of Agder
  • 🔗 链接:[中英摘要] [arXiv:2405.03417]
  • 📝 说明:🔥 第四篇综述

[S4] 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

  • 🧑‍🔬 作者:Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern
  • 🏫 单位:Fraunhofer Heinrich Hertz ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2407.09510]
  • 📝 说明:🧩 高斯压缩综述

[S5] 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

  • 🧑‍🔬 作者:Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
  • 🏫 单位:State Key Laboratory for Novel Software Technology, Nanjing University, China ⟐ the Applied Sciences Group, Microsoft Corporation, Redmond, USA ⟐ the Department of Computer Science, University of Rochester, America
  • 🔗 链接:[中英摘要] [arXiv:2407.17418]
  • 📝 说明:🔥 分类比较细

[S6] 3D Gaussian Splatting in Robotics: A Survey

  • 🧑‍🔬 作者:Siting Zhu, Guangming Wang, Dezhi Kong, Hesheng Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2407.12262]
  • 📝 说明:🤖 Robotics

[S7] Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects

  • 🧑‍🔬 作者:Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng
  • 🏫 单位:The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.06257]
  • 📝 说明:🏆 Accepted to IEEE AIxVR 2025

[1] SqueezeMe: Efficient Gaussian Avatars for VR

  • 🧑‍🔬 作者:Shunsuke Saito, Stanislav Pidhorskyi, Igor Santesteban, Forrest Iandola, Divam Gupta, Anuj Pahuja, Nemanja Bartolovic, Frank Yu, Emanuel Garbin, Tomas Simon
  • 🏫 单位:Meta Reality Labs, USA ⟐ Meta Reality Labs, Switzerland
  • 🔗 链接:[中英摘要] [arXiv:2412.15171] [Code]
  • 📝 说明

[2] IDOL: Instant Photorealistic 3D Human Creation from a Single Image

  • 🧑‍🔬 作者:Yiyu Zhuang, Jiaxi Lv, Hao Wen, Qing Shuai, Ailing Zeng, Hao Zhu, Shifeng Chen, Yujiu Yang, Xun Cao, Wei Liu
  • 🏫 单位:Nanjing University ⟐ Chinese Academy of Sciences ⟐ Tsinghua University ⟐ Tencent ⟐ Shenzhen University of Advanced Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.14963] [Code]
  • 📝 说明

[3] GSRender: Deduplicated Occupancy Prediction via Weakly Supervised 3D Gaussian Splatting

  • 🧑‍🔬 作者:Qianpu Sun, Changyong Shu, Sifan Zhou, Zichen Yu, Yan Chen, Dawei Yang, Yuan Chun
  • 🏫 单位:Tsinghua Shenzhen International Graduate School ⟐ Houmo AI ⟐ Dalian University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.14579] [Code]
  • 📝 说明

[4] Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation

  • 🧑‍🔬 作者:Yongsung Kim, Minjun Park, Jooyoung Choi, Sungroh Yoon
  • 🏫 单位:Seoul National University ⟐ ECE ⟐ AIIS, ASRI, INMC, ISRC, Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2412.14568] [Code]
  • 📝 说明

[5] GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians

  • 🧑‍🔬 作者:Xiaobao Wei, Peng Chen, Ming Lu, Hui Chen, Feng Tian
  • 🏫 单位:Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Intel Labs China
  • 🔗 链接:[中英摘要] [arXiv:2412.13983] [Code]
  • 📝 说明

[6] GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splatting

  • 🧑‍🔬 作者:Yuning Peng, Haiping Wang, Yuan Liu, Chenglu Wen, Zhen Dong, Bisheng Yang
  • 🏫 单位:Wuhan University ⟐ Hong Kong University of Science and Technology ⟐ Xiamen University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2412.13654] [Code]
  • 📝 说明

[7] 4D Radar-Inertial Odometry based on Gaussian Modeling and Multi-Hypothesis Scan Matching

  • 🧑‍🔬 作者:Fernando Amodeo, Luis Merino, Fernando Caballero
  • 🏫 单位:Universidad Pablo de Olavide
  • 🔗 链接:[中英摘要] [arXiv:2412.13639] [Code]
  • 📝 说明

[8] Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields

  • 🧑‍🔬 作者:Tao Lu, Ankit Dhiman, R Srinath, Emre Arslan, Angela Xing, Yuanbo Xiangli, R Venkatesh Babu, Srinath Sridhar
  • 🏫 单位:Brown University ⟐ Indian Institute of Science, Bangalore ⟐ Cornell University
  • 🔗 链接:[中英摘要] [arXiv:2412.13547] [Code]
  • 📝 说明

[9] GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding

  • 🧑‍🔬 作者:Haoyi Jiang, Liu Liu, Tianheng Cheng, Xinjie Wang, Tianwei Lin, Zhizhong Su, Wenyu Liu, Xinggang Wang
  • 🏫 单位:Huazhong University of Science & Technology ⟐ Horizon Robotics
  • 🔗 链接:[中英摘要] [arXiv:2412.13193] [Code]
  • 📝 说明

[10] NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment

  • 🧑‍🔬 作者:Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
  • 🏫 单位:University of North Carolina at Chapel Hill
  • 🔗 链接:[中英摘要] [arXiv:2412.13176] [Code]
  • 📝 说明

[11] EOGS: Gaussian Splatting for Earth Observation

  • 🧑‍🔬 作者:Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
  • 🏫 单位:Politecnico di Torino ⟐ Universite Paris-Saclay ⟐ AMIAD, Pole Recherche, France
  • 🔗 链接:[中英摘要] [arXiv:2412.13047] [Code]
  • 📝 说明

[12] 4DRGS: 4D Radiative Gaussian Splatting for Efficient 3D Vessel Reconstruction from Sparse-View Dynamic DSA Images

  • 🧑‍🔬 作者:Zhentao Liu, Ruyi Zha, Huangxuan Zhao, Hongdong Li, Zhiming Cui
  • 🏫 单位:ShanghaiTech Universit ⟐ Australian National University, Canberra, Australia ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2412.12919] [Code]
  • 📝 说明

[13] CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image

  • 🧑‍🔬 作者:Wonseok Roh, Hwanhee Jung, Jong Wook Kim, Seunggwan Lee, Innfarn Yoo, Andreas Lugmayr, Seunggeun Chi, Karthik Ramani, Sangpil Kim
  • 🏫 单位:Korea University ⟐ Google Research ⟐ Purdue University
  • 🔗 链接:[中英摘要] [arXiv:2412.12906] [Code]
  • 📝 说明

[14] HyperGS: Hyperspectral 3D Gaussian Splatting

  • 🧑‍🔬 作者:Christopher Thirgood, Oscar Mendez, Erin Chao Ling, Jon Storey, Simon Hadfield
  • 🏫 单位:University of Surrey ⟐ I3D Robotics, Kent, UK
  • 🔗 链接:[中英摘要] [arXiv:2412.12849] [Code]
  • 📝 说明

[15] Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures

  • 🧑‍🔬 作者:Sebastian Weiss, Derek Bradley
  • 🏫 单位:DisneyResearch
  • 🔗 链接:[中英摘要] [arXiv:2412.12734] [Code]
  • 📝 说明

[16] 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting

  • 🧑‍🔬 作者:Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
  • 🏫 单位:NVIDIA ⟐ University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2412.12507] [Code]
  • 📝 说明

[17] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting

  • 🧑‍🔬 作者:Cheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella, Dinh Phung, Jianfei Cai
  • 🏫 单位:Monash University ⟐ Building 4.0 CRC, Caulfield East, Victoria, Australia ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2412.12096] [Code]
  • 📝 说明

[18] Wonderland: Navigating 3D Scenes from a Single Image

  • 🧑‍🔬 作者:Hanwen Liang, Junli Cao, Vidit Goel, Guocheng Qian, Sergei Korolev, Demetri Terzopoulos, Konstantinos N. Plataniotis, Sergey Tulyakov, Jian Ren
  • 🏫 单位:University of Toronto ⟐ Snap Inc. ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2412.12091] [Code]
  • 📝 说明

[19] GS-ProCams: Gaussian Splatting-based Projector-Camera Systems

  • 🧑‍🔬 作者:Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
  • 🏫 单位:Southwest University ⟐ Stony Brook University
  • 🔗 链接:[中英摘要] [arXiv:2412.11762] [Code]
  • 📝 说明

[20] Deformable Radial Kernel Splatting

  • 🧑‍🔬 作者:Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
  • 🏫 单位:The University of Hong Kong ⟐ VAST
  • 🔗 链接:[中英摘要] [arXiv:2412.11752] [Code]
  • 📝 说明

[21] 3D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling

  • 🧑‍🔬 作者:Zichen Tang, Hongyu Yang, Hanchen Zhang, Jiaxin Chen, Di Huang
  • 🏫 单位:Beihang University ⟐ Shanghai Artificial Intelligence Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2412.11599] [Code]
  • 📝 说明:🏆 Accepted to AAAI 2025

[22] SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep

  • 🧑‍🔬 作者:Jingqian Wu, Shuo Zhu, Chutian Wang, Boxin Shi, Edmund Y. Lam
  • 🏫 单位:The University of Hong Kong ⟐ Peking University
  • 🔗 链接:[中英摘要] [arXiv:2412.11579] [Code]
  • 📝 说明

[23] EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Dong In Lee, Hyeongcheol Park, Jiyoung Seo, Eunbyung Park, Hyunje Park, Ha Dam Baek, Shin Sangheon, Sangmin kim, Sangpil Kim
  • 🏫 单位:Korea University ⟐ Google ⟐ Sungkyunkwan University ⟐ Hanhwa Systems
  • 🔗 链接:[中英摘要] [arXiv:2412.11520] [Code]
  • 📝 说明

[24] GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs

  • 🧑‍🔬 作者:Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, Haoyu Zhao, Hanfeng Zhao, Shunsi Zhang, Junwei Liang, Ying-Cong Chen
  • 🏫 单位:HKUST(GZ) ⟐ HKUST ⟐ Quwan
  • 🔗 链接:[中英摘要] [arXiv:2412.11258] [Code]
  • 📝 说明

[25] DCSEG: Decoupled 3D Open-Set Segmentation using Gaussian Splatting

  • 🧑‍🔬 作者:Luis Wiedmann, Luca Wiehe, David Rozenberszki
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2412.10972] [Code]
  • 📝 说明

[26] GaussianWorld: Gaussian World Model for Streaming 3D Occupancy Prediction

  • 🧑‍🔬 作者:Sicheng Zuo, Wenzhao Zheng, Yuanhui Huang, Jie Zhou, Jiwen Lu
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2412.10373] [Code]
  • 📝 说明

[27] GaussianAD: Gaussian-Centric End-to-End Autonomous Driving

  • 🧑‍🔬 作者:Wenzhao Zheng, Junjie Wu, Yao Zheng, Sicheng Zuo, Zixun Xie, Longchao Yang, Yong Pan, Zhihui Hao, Peng Jia, Xianpeng Lang, Shanghang Zhang
  • 🏫 单位:Tsinghua University ⟐ Li Auto ⟐ Peking University
  • 🔗 链接:[中英摘要] [arXiv:2412.10371] [Code]
  • 📝 说明

[28] SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians

  • 🧑‍🔬 作者:Siyun Liang, Sen Wang, Kunyi Li, Michael Niemeyer, Stefano Gasperini, Nassir Navab, Federico Tombari
  • 🏫 单位:Technical University of Munich ⟐ Google ⟐ Munich Center for Machine Learning ⟐ Visual AI
  • 🔗 链接:[中英摘要] [arXiv:2412.10231] [Code]
  • 📝 说明

[29] GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion

  • 🧑‍🔬 作者:Jiapeng Tang, Davide Davoli, Tobias Kirschstein, Liam Schoneveld, Matthias Niessner
  • 🏫 单位:Technical University of Munich ⟐ Toyota Motor Europe NV/SA ⟐ Woven by Toyota
  • 🔗 链接:[中英摘要] [arXiv:2412.10209] [Code]
  • 📝 说明

[30] Toy-GS: Assembling Local Gaussians for Precisely Rendering Large-Scale Free Camera Trajectories

  • 🧑‍🔬 作者:Xiaohan Zhang, Zhenyu Sun, Yukui Qiu, Junyan Su, Qi Liu
  • 🏫 单位:South China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.10078] [Code]
  • 📝 说明

[31] TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views

  • 🧑‍🔬 作者:Liang Zhao, Zehan Bao, Yi Xie, Hong Chen, Yaohui Chen, Weifu Li
  • 🏫 单位:Huazhong Agricultural University ⟐ Engineering Research Center of Intelligent Technology for Agriculture
  • 🔗 链接:[中英摘要] [arXiv:2412.10051] [Code]
  • 📝 说明

[32] SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video

  • 🧑‍🔬 作者:Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello, Jaeho Moon, Jihyong Oh, Munchurl Kim
  • 🏫 单位:KAIST ⟐ Chung-Ang University
  • 🔗 链接:[中英摘要] [arXiv:2412.09982] [Code]
  • 📝 说明

[33] RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting

  • 🧑‍🔬 作者:Lizhi Bai, Chunqi Tian, Jun Yang, Siyu Zhang, Masanori Suganuma, Takayuki Okatani
  • 🏫 单位:Tongji University ⟐ Tohoku University
  • 🔗 链接:[中英摘要] [arXiv:2412.09868] [Code]
  • 📝 说明

[34] MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction

  • 🧑‍🔬 作者:Xiaohao Xu, Feng Xue, Shibo Zhao, Yike Pan, Sebastian Scherer, Xiaonan Huang
  • 🏫 单位:University of Michigan, Ann Arbor ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2412.09723] [Code]
  • 📝 说明

[35] DSplats: 3D Generation by Denoising Splats-Based Multiview Diffusion Models

  • 🧑‍🔬 作者:Kevin Miao, Harsh Agrawal, Qihang Zhang, Federico Semeraro, Marco Cavallo, Jiatao Gu, Alexander Toshev
  • 🏫 单位:Apple
  • 🔗 链接:[中英摘要] [arXiv:2412.09648] [Code]
  • 📝 说明

[36] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting

  • 🧑‍🔬 作者:Yabo Chen, Chen Yang, Jiemin Fang, Xiaopeng Zhang, Lingxi Xie, Wei Shen, Wenrui Dai, Hongkai Xiong, Qi Tian
  • 🏫 单位:Westlake University ⟐ Max Planck Institute for Intelligent Systems ⟐ University of Tübingen, Tübingen AI Center ⟐ Max Planck Institute for Informatics, Saarland Informatics Campus
  • 🔗 链接:[中英摘要] [arXiv:2412.09606] [Code]
  • 📝 说明

[37] LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors

  • 🧑‍🔬 作者:Yabo Chen, Chen Yang, Jiemin Fang, Xiaopeng Zhang, Lingxi Xie, Wei Shen, Wenrui Dai, Hongkai Xiong, Qi Tian
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei Inc.
  • 🔗 链接:[中英摘要] [arXiv:2412.09597] [Code]
  • 📝 说明

[38] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction

  • 🧑‍🔬 作者:Jiale Xu, Shenghua Gao, Ying Shan
  • 🏫 单位:ARC Lab, Tencent PCG ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.09573] [Code]
  • 📝 说明

[39] SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing

  • 🧑‍🔬 作者:Xueting Li, Ye Yuan, Shalini De Mello, Gilles Daviet, Jonathan Leaf, Miles Macklin, Jan Kautz, Umar Iqbal
  • 🏫 单位:NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2412.09545] [Code]
  • 📝 说明

[40] GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency

  • 🧑‍🔬 作者:Dongyue Lu, Lingdong Kong, Tianxin Huang, Gim Hee Lee
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2412.09511] [Code]
  • 📝 说明

[41] LIVE-GS: LLM Powers Interactive VR by Enhancing Gaussian Splatting

  • 🧑‍🔬 作者:Haotian Mao, Zhuoxiong Xu, Siyue Wei, Yule Quan, Nianchen Deng, Xubo Yang
  • 🏫 单位: Shanghai Jiao Tong University ⟐ Shanghai AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2412.09176] [Code]
  • 📝 说明

[42] PointTalk: Audio-Driven Dynamic Lip Point Cloud for 3D Gaussian-based Talking Head Synthesis

  • 🧑‍🔬 作者:Yifan Xie, Tao Feng, Xin Zhang, Xiangyang Luo, Zixuan Guo, Weijiang Yu, Heng Chang, Fei Ma, Fei Richard Yu
  • 🏫 单位:Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ) ⟐ Xi’an Jiaotong University ⟐ Peking University ⟐ Sun Yat-sen University ⟐ Tsinghua University ⟐ Shenzhen University ⟐ Carleton University
  • 🔗 链接:[中英摘要] [arXiv:2412.08504] [Code]
  • 📝 说明:🏆 Accepted to AAAI 2025

[43] SLGaussian: Fast Language Gaussian Splatting in Sparse Views

  • 🧑‍🔬 作者:Kangjie Chen, BingQuan Dai, Minghan Qin, Dongbin Zhang, Peihao Li, Yingshuang Zou, Haoqian Wang
  • 🏫 单位:Tsinghua Shenzhen International Graduate School, Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2412.08331] [Code]
  • 📝 说明

[44] ProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D Editing

  • 🧑‍🔬 作者:Yian Zhao, Wanshi Xu, Yang Wu, Weiheng Huang, Zhongqian Sun, Wei Yang
  • 🏫 单位:Peking University ⟐ Tencent AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2412.08152] [Code]
  • 📝 说明

[45] Diffusion-Based Attention Warping for Consistent 3D Scene Editing

[46] GASP: Gaussian Avatars with Synthetic Priors

  • 🧑‍🔬 作者:Jack Saunders, Charlie Hewitt, Yanan Jian, Marek Kowalski, Tadas Baltrusaitis, Yiye Chen, Darren Cosker, Virginia Estellers, Nicholas Gyde, Vinay P. Namboodiri, Benjamin E Lundell
  • 🏫 单位:Microsoft ⟐ University of Bath ⟐ Georgia Tech
  • 🔗 链接:[中英摘要] [arXiv:2412.07739] [Code]
  • 📝 说明

[47] Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians

  • 🧑‍🔬 作者:Yixuan Li, Xingjian Ran, Linning Xu, Tao Lu, Mulin Yu, Zhenzhi Wang, Yuanbo Xiangli, Dahua Lin, Bo Dai
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Shanghai Artificial Intelligence Laboratory ⟐ Brown University ⟐ Cornell University ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.07660] [Code]
  • 📝 说明

[48] Faster and Better 3D Splatting via Group Training

  • 🧑‍🔬 作者:Chengbo Wang, Guozheng Ma, Yifei Xue, Yizhen Lao
  • 🏫 单位:Hunan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2412.07608] [Code]
  • 📝 说明

[49] ReCap: Better Gaussian Relighting with Cross-Environment Captures

  • 🧑‍🔬 作者:Jingzhi Li, Zongwei Wu, Eduard Zamfir, Radu Timofte
  • 🏫 单位:University of Wurzburg
  • 🔗 链接:[中英摘要] [arXiv:2412.07534] [Code]
  • 📝 说明

[50] ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery

  • 🧑‍🔬 作者:Yanzhe Lyu, Kai Cheng, Xin Kang, Xuejin Chen
  • 🏫 单位:University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2412.07494] [Code]
  • 📝 说明

[51] EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering

  • 🧑‍🔬 作者:Toshiya Yura, Ashkan Mirzaei, Igor Gilitschenski
  • 🏫 单位:Sony Semiconductor Solutions Corporation ⟐ University of Toronto ⟐ University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2412.07293] [Code]
  • 📝 说明

[52] MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds

  • 🧑‍🔬 作者:Zhenggang Tang, Yuchen Fan, Dilin Wang, Hongyu Xu, Rakesh Ranjan, Alexander Schwing, Zhicheng Yan
  • 🏫 单位:Meta Reality Labs ⟐ University of Illinois Urbana Champaign
  • 🔗 链接:[中英摘要] [arXiv:2412.06974] [Code]
  • 📝 说明

[53] MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views

  • 🧑‍🔬 作者:Antoine Guédon, Tomoki Ichikawa, Kohei Yamashita, Ko Nishino
  • 🏫 单位:Univ Gustave Eiffel ⟐ Kyoto University
  • 🔗 链接:[中英摘要] [arXiv:2412.06767] [Code]
  • 📝 说明

[54] Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video

  • 🧑‍🔬 作者:Renlong Wu, Zhilu Zhang, Mingyang Chen, Xiaopeng Fan, Zifei Yan, Wangmeng Zuo
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.06424] [Code]
  • 📝 说明

[55] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes

  • 🧑‍🔬 作者:Jinbo Yan, Rui Peng, Luyang Tang, Ronggang Wang
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2412.06299] [Code]
  • 📝 说明:🏆 Accepted to ACM MM 2024 Best Paper Candidate

[56] Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction

  • 🧑‍🔬 作者:Dongxu Wei, Zhiqi Li, Peidong Liu
  • 🏫 单位:Westlake University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2412.06273] [Code]
  • 📝 说明

[57] Splatter-360: Generalizable 360∘ Gaussian Splatting for Wide-baseline Panoramic Images

  • 🧑‍🔬 作者:Zheng Chen, Chenming Wu, Zhelun Shen, Chen Zhao, Weicai Ye, Haocheng Feng, Errui Ding, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Baidu VIS ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2412.06250] [Code]
  • 📝 说明

[58] Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction

  • 🧑‍🔬 作者:Seungtae Nam, Xiangyu Sun, Gyeongjin Kang, Younggeun Lee, Seungjun Oh, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University
  • 🔗 链接:[中英摘要] [arXiv:2412.06234] [Code]
  • 📝 说明

[59] Efficient Semantic Splatting for Remote Sensing Multi-view Segmentation

  • 🧑‍🔬 作者:Zipeng Qi, Hao Chen, Haotian Zhang, Zhengxia Zou, Zhenwei Shi
  • 🏫 单位:Beihang University ⟐ Shanghai Artificial Intelligence Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2412.05969] [Code]
  • 📝 说明

[60] GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting and Meshing

  • 🧑‍🔬 作者:Jianing Zhang, Yuchao Zheng, Ziwei Li, Qionghai Dai, Xiaoyun Yuan
  • 🏫 单位:Fudan University ⟐ Tsinghua University ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2412.05908] [Code]
  • 📝 说明

[61] SizeGS: Size-aware Compression of 3D Gaussians with Hierarchical Mixed Precision Quantization

  • 🧑‍🔬 作者:Shuzhao Xie, Jiahang Liu, Weixiang Zhang, Shijia Ge, Sicheng Pan, Chen Tang, Yunpeng Bai, Zhi Wang
  • 🏫 单位:Tsinghua University ⟐ Harbin Institute of Technology, Shenzhen ⟐ Chinese University of Hong Kong ⟐ The University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2412.05808] [Code]
  • 📝 说明

[62] Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes

  • 🧑‍🔬 作者:Saqib Javed, Ahmad Jarrar Khan, Corentin Dumery, Chen Zhao, Mathieu Salzmann
  • 🏫 单位:EPFL ⟐ Swiss Data Science Center
  • 🔗 链接:[中英摘要] [arXiv:2412.05700] [Code]
  • 📝 说明

[63] WATER-GS: Toward Copyright Protection for 3D Gaussian Splatting via Universal Watermarking

  • 🧑‍🔬 作者:Yuqi Tan, Xiang Liu, Shuzhao Xie, Bin Chen, Shu-Tao Xia, Zhi Wang
  • 🏫 单位:Tsinghua Shenzhen International Graduate SchoolHarbin Institute of Technology, Shenzhen ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2412.05695] [Code]
  • 📝 说明

[64] Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis

  • 🧑‍🔬 作者:Diwen Wan, Yuxiang Wang, Ruijie Lu, Gang Zeng
  • 🏫 单位:National Key Laboratory of General Artificial Intelligence, School of IST, Peking University, China
  • 🔗 链接:[中英摘要] [arXiv:2412.05570] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[65] Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation

  • 🧑‍🔬 作者:Wenqing Wang, Yun Fu
  • 🏫 单位:Northeastern University, USA ⟐ 360 Huntington Ave, Boston, MA 02115
  • 🔗 链接:[中英摘要] [arXiv:2412.05560] [Code]
  • 📝 说明

[66] Street Gaussians without 3D Object Tracker

  • 🧑‍🔬 作者:Ruida Zhang, Chengxi Li, Chenyangguang Zhang, Xingyu Liu, Haili Yuan, Yanyan Li, Xiangyang Ji, Gim Hee Lee
  • 🏫 单位:Tsinghua University ⟐ National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2412.05548] [Code]
  • 📝 说明

[67] Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework

  • 🧑‍🔬 作者:Haosong Peng, Tianyu Qi, Yufeng Zhan, Hao Li, Yalun Dai, Yuanqing Xia
  • 🏫 单位 Beijing Institute of Technology ⟐ Sun Yat-sen University, Shenzhen ⟐ Northwestern Polytechnical University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2412.05546] [Code]
  • 📝 说明

[68] Extrapolated Urban View Synthesis Benchmark

  • 🧑‍🔬 作者:Xiangyu Han, Zhen Jia, Boyi Li, Yan Wang, Boris Ivanovic, Yurong You, Lingjie Liu, Yue Wang, Marco Pavone, Chen Feng, Yiming Li
  • 🏫 单位:NYU ⟐ NVIDIA ⟐ University of Pennsylvania ⟐ USC ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2412.05256] [Code]
  • 📝 说明

[69] MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussian Splatting

  • 🧑‍🔬 作者:Peng Chen, Xiaobao Wei, Qingpo Wuwu, Xinyi Wang, Xingyu Xiao, Ming Lu
  • 🏫 单位:Institute of Software, Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Intel Labs China ⟐ Tsinghua University ⟐ Nankai University ⟐ Peking University
  • 🔗 链接:[中英摘要] [arXiv:2412.04955] [Code]
  • 📝 说明

[70] Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

  • 🧑‍🔬 作者:Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang
  • 🏫 单位:Tsinghua Shenzhen International Graduate School, Tsinghua University ⟐ Harvard University
  • 🔗 链接:[中英摘要] [arXiv:2412.04887] [Code]
  • 📝 说明

[71] Pushing Rendering Boundaries: Hard Gaussian Splatting

  • 🧑‍🔬 作者:Qingshan Xu, Jiequan Cui, Xuanyu Yi, Yuxuan Wang, Yuan Zhou, Yew-Soon Ong, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ A*STAR, Singapore
  • 🔗 链接:[中英摘要] [arXiv:2412.04826] [Code]
  • 📝 说明

[72] Turbo3D: Ultra-fast Text-to-3D Generation

  • 🧑‍🔬 作者:Hanzhe Hu, Tianwei Yin, Fujun Luan, Yiwei Hu, Hao Tan, Zexiang Xu, Sai Bi, Shubham Tulsiani, Kai Zhang
  • 🏫 单位:Carnegie Mellon University ⟐ Massachusetts Institute of Technology ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2412.04470] [Code]
  • 📝 说明

[73] Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps

  • 🧑‍🔬 作者:Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, James Tompkin, Adam W. Harley
  • 🏫 单位:Brown University ⟐ Stanford University ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2412.04457] [Code]
  • 📝 说明

[74] PBDyG: Position Based Dynamic Gaussians for Motion-Aware Clothed Human Avatars

  • 🧑‍🔬 作者:Shota Sasaki, Jane Wu, Ko Nishino
  • 🏫 单位:Kyoto University ⟐ University of California, Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2412.04433] [Code]
  • 📝 说明

[75] EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understanding

  • 🧑‍🔬 作者:Yuqi Wu, Wenzhao Zheng, Sicheng Zuo, Yuanhui Huang, Jie Zhou, Jiwen Lu
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2412.04380] [Code]
  • 📝 说明

[76] InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

  • 🧑‍🔬 作者:Yifan Lu, Xuanchi Ren, Jiawei Yang, Tianchang Shen, Zhangjie Wu, Jun Gao, Yue Wang, Siheng Chen, Mike Chen, Sanja Fidler, Jiahui Huang
  • 🏫 单位:NVIDIA ⟐ Shanghai Jiao Tong University ⟐ University of Toronto ⟐ Vector Institute ⟐ University of Southern California
  • 🔗 链接:[中英摘要] [arXiv:2412.03934] [Code]
  • 📝 说明

[77] Multi-View Pose-Agnostic Change Localization with Zero Labels

  • 🧑‍🔬 作者:Chamuditha Jayanga Galappaththige, Jason Lai, Lloyd Windrim, Donald Dansereau, Niko Suenderhauf, Dimity Miller
  • 🏫 单位:QUT Centre for Robotics ⟐ ARIAM Hub ⟐ University of Sydney ⟐ Abyss Solutions
  • 🔗 链接:[中英摘要] [arXiv:2412.03911] [Code]
  • 📝 说明

[78] DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction

  • 🧑‍🔬 作者:Xuesong Li, Jinguang Tong, Jie Hong, Vivien Rolland, Lars Petersson
  • 🏫 单位:Australian National University ⟐ CSIRO, Australia ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.03910] [Code]
  • 📝 说明

[79] HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping Ye
  • 🏫 单位:University of Science and Technology of China ⟐ Alibaba Cloud Computing ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2412.03844] [Code]
  • 📝 说明

[80] Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos

  • 🧑‍🔬 作者:Hanxue Liang, Jiawei Ren, Ashkan Mirzaei, Antonio Torralba, Ziwei Liu, Igor Gilitschenski, Sanja Fidler, Cengiz Oztireli, Huan Ling, Zan Gojcic, Jiahui Huang
  • 🏫 单位:NVIDIA ⟐ University of Cambridge ⟐ Nanyang Technological University ⟐ University of Toronto ⟐ MIT ⟐ Vector Institute
  • 🔗 链接:[中英摘要] [arXiv:2412.03526] [Code]
  • 📝 说明

[81] Urban4D: Semantic-Guided 4D Gaussian Splatting for Urban Scene Reconstruction

  • 🧑‍🔬 作者:Ziwen Li, Jiaxin Huang, Runnan Chen, Yunlong Che, Yandong Guo, Tongliang Liu, Fakhri Karray, Mingming Gong
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2412.03473] [Code]
  • 📝 说明

[82] 2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction

  • 🧑‍🔬 作者:Wanting Zhang, Haodong Xiang, Zhichao Liao, Xiansong Lai, Xinghui Li, Long Zeng
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2412.03428] [Code]
  • 📝 说明

[83] Volumetrically Consistent 3D Gaussian Rasterization

  • 🧑‍🔬 作者:Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi, Nicholas Antipa
  • 🏫 单位:University of California San Diego
  • 🔗 链接:[中英摘要] [arXiv:2412.03378] [Code]
  • 📝 说明

[84] SGSST: Scaling Gaussian Splatting StyleTransfer

  • 🧑‍🔬 作者:Bruno Galerne, Jianling Wang, Lara Raad, Jean-Michel Morel
  • 🏫 单位:Institut Denis Poisson ⟐ Institut Universitaire de France (IUF) ⟐ Universidad de la Republica ⟐ City University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.03371] [Code]
  • 📝 说明

[85] Splats in Splats: Embedding Invisible 3D Watermark within Gaussian Splatting

  • 🧑‍🔬 作者:Yijia Guo, Wenkai Huang, Yang Li, Gaolei Li, Hang Zhang, Liwen Hu, Jianhua Li, Tiejun Huang, Lei Ma
  • 🏫 单位:Peking University ⟐ Shanghai Jiao Tong University ⟐ Cornell University
  • 🔗 链接:[中英摘要] [arXiv:2412.03121] [Code]
  • 📝 说明

[86] RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos

  • 🧑‍🔬 作者:Yoonwoo Jeong, Junmyeong Lee, Hoseung Choi, Minsu Cho
  • 🏫 单位:POSTECH
  • 🔗 链接:[中英摘要] [arXiv:2412.03077] [Code]
  • 📝 说明

[87] AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction

  • 🧑‍🔬 作者:Lingteng Qiu, Shenhao Zhu, Qi Zuo, Xiaodong Gu, Yuan Dong, Junfei Zhang, Chao Xu, Zhe Li, Weihao Yuan, Liefeng Bo, Guanying Chen, Zilong Dong
  • 🏫 单位:Alibaba Group ⟐ Sun Yat-sen University ⟐ Nanjing University ⟐ Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.02684] [Code]
  • 📝 说明

[88] RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians

  • 🧑‍🔬 作者:Qiankun Gao, Yanmin Wu, Chengxiang Wen, Jiarui Meng, Luyang Tang, Jie Chen, Ronggang Wang, Jian Zhang
  • 🏫 单位:Peking University ⟐ Peng Cheng Laboratory ⟐ Guangdong Provincial Key Laboratory of Ultra High Definition Immersive Media Technology, Peking University Shenzhen Graduate School
  • 🔗 链接:[中英摘要] [arXiv:2412.02493] [Code]
  • 📝 说明

[89] GSGTrack: Gaussian Splatting-Guided Object Pose Tracking from RGB Videos

  • 🧑‍🔬 作者:Zhiyuan Chen, Fan Lu, Guo Yu, Bin Li, Sanqing Qu, Yuan Huang, Changhong Fu, Guang Chen
  • 🏫 单位:Tongji University ⟐ Beijing Institute of Control Engineering
  • 🔗 链接:[中英摘要] [arXiv:2412.02267] [Code]
  • 📝 说明

[90] Multi-robot autonomous 3D reconstruction using Gaussian splatting with Semantic guidance

  • 🧑‍🔬 作者:Jing Zeng, Qi Ye, Tianle Liu, Yang Xu, Jin Li, Jinming Xu, Liang Li, Jiming Chen
  • 🏫 单位:Zhejiang University ⟐ Zhejiang University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.02249] [Code]
  • 📝 说明

[91] SparseLGS: Sparse View Language Embedded Gaussian Splatting

  • 🧑‍🔬 作者:Jun Hu, Zhang Chen, Zhong Li, Yi Xu, Juyong Zhang
  • 🏫 单位:University of Science and Technology of China ⟐ OPPO US Research Center
  • 🔗 链接:[中英摘要] [arXiv:2412.02245] [Code]
  • 📝 说明

[92] SparseGrasp: Robotic Grasping via 3D Semantic Gaussian Splatting from Sparse Multi-View RGB Images

  • 🧑‍🔬 作者:Junqiu Yu, Xinlin Ren, Yongchong Gu, Haitao Lin, Tianyu Wang, Yi Zhu, Hang Xu, Yu-Gang Jiang, Xiangyang Xue, Yanwei Fu
  • 🏫 单位:Fudan University ⟐ Noah’s Ark Lab, Huawei Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.02140] [Code]
  • 📝 说明

[93] Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion

  • 🧑‍🔬 作者:Liu Liu, Xinjie Wang, Jiaxiong Qiu, Tianwei Lin, Xiaolin Zhou, Zhizhong Su
  • 🏫 单位:Horizon Robotics, Beijing, China
  • 🔗 链接:[中英摘要] [arXiv:2412.02075] [Code]
  • 📝 说明

[94] HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering

  • 🧑‍🔬 作者:Jiahuan Cheng, Jan-Nico Zaech, Luc Van Gool, Danda Pani Paudel
  • 🏫 单位:University of Pennsylvania ⟐ Archimedes, Athena RC
  • 🔗 链接:[中英摘要] [arXiv:2412.01823] [Code]
  • 📝 说明

[95] Occam's LGS: A Simple Approach for Language Gaussian Splatting

  • 🧑‍🔬 作者:Jiahuan Cheng, Jan-Nico Zaech, Luc Van Gool, Danda Pani Paudel
  • 🏫 单位:Johns Hopkins University ⟐ INSAIT, Sofia University
  • 🔗 链接:[中英摘要] [arXiv:2412.01807] [Code]
  • 📝 说明

[96] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes

  • 🧑‍🔬 作者:Lihan Jiang, Kerui Ren, Mulin Yu, Linning Xu, Junting Dong, Tao Lu, Feng Zhao, Dahua Lin, Bo Dai
  • 🏫 单位:University of Science and Technology of China ⟐ Shanghai Jiao Tong University ⟐ Shanghai Artificial Intelligence Laboratory ⟐ The Chinese University of Hong Kong ⟐ Brown University ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2412.01745] [Code]
  • 📝 说明

[97] 3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting

  • 🧑‍🔬 作者:Ziyang Yan, Lei Li, Yihua Shao, Siyu Chen, Wuzong Kai, Jenq-Neng Hwang, Hao Zhao, Fabio Remondino
  • 🏫 单位:Bruno Kessler Foundation ⟐ University of Trento ⟐ University of Washington ⟐ University of Copenhagen ⟐ University of Science and Technology Beijing ⟐ Fancy Tech ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2412.01583] [Code]
  • 📝 说明

[98] SfM-Free 3D Gaussian Splatting via Hierarchical Training

[99] 6DOPE-GS: Online 6D Object Pose Estimation using Gaussian Splatting

  • 🧑‍🔬 作者:Yufeng Jin, Vignesh Prasad, Snehal Jauhri, Mathias Franzius, Georgia Chalvatzaki
  • 🏫 单位:Technische Universitat Darmstadt, Germany ⟐ Honda Research Institute Europe GmbH, Offenbach, Germany ⟐ Hessian.AI, Darmstadt, Germany
  • 🔗 链接:[中英摘要] [arXiv:2412.01543] [Code]
  • 📝 说明

[100] ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency

  • 🧑‍🔬 作者:Zhuoxiao Li, Shanliang Yao, Qizhong Gao, Angel F. Garcia-Fernandez, Yong Yue, Xiaohui Zhu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University ⟐ ARIES Research Centre, Universidad Antonio de Nebrija
  • 🔗 链接:[中英摘要] [arXiv:2412.01402] [Code]
  • 📝 说明

[101] RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting

  • 🧑‍🔬 作者:Zhenzhong Cao, Qianyi Zhang, Jinzheng Guang, Yinuo Song, Jingtai Liu
  • 🏫 单位:Nankai University
  • 🔗 链接:[中英摘要] [arXiv:2412.01217] [Code]
  • 📝 说明

[102] Ref-GS: Directional Factorization for 2D Gaussian Splatting

  • 🧑‍🔬 作者:Youjia Zhang, Anpei Chen, Yumin Wan, Zikai Song, Junqing Yu, Yawei Luo, Wei Yang
  • 🏫 单位:Huazhong University of Science and Technology ⟐ University of Tubingen ⟐ Westlake University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2412.00905] [Code]
  • 📝 说明

[103] DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair

  • 🧑‍🔬 作者:Weihang Li, Weirong Chen, Shenhan Qian, Jiajie Chen, Daniel Cremers, Haoang Li
  • 🏫 单位:Technical University of Munich ⟐ Munich Center for Machine Learning ⟐ The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2412.00851] [Code]
  • 📝 说明

[104] ChatSplat: 3D Conversational Gaussian Splatting

  • 🧑‍🔬 作者:Hanlin Chen, Fangyin Wei, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Princeton University
  • 🔗 链接:[中英摘要] [arXiv:2412.00734] [Code]
  • 📝 说明

[105] FlashSLAM: Accelerated RGB-D SLAM for Real-Time 3D Scene Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Phu Pham, Damon Conover, Aniket Bera
  • 🏫 单位:Purdue University ⟐ DEVCOM Army Research Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2412.00682] [Code]
  • 📝 说明

[106] A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision

  • 🧑‍🔬 作者:Chensheng Peng, Ido Sobol, Masayoshi Tomizuka, Kurt Keutzer, Chenfeng Xu, Or Litany
  • 🏫 单位:UC Berkeley ⟐ Technion
  • 🔗 链接:[中英摘要] [arXiv:2412.00623] [Code]
  • 📝 说明

[107] Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives

  • 🧑‍🔬 作者:Alex Hanson, Allen Tu, Geng Lin, Vasu Singla, Matthias Zwicker, Tom Goldstein
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2412.00578] [Code]
  • 📝 说明

[108] LineGS : 3D Line Segment Representation on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Chenggang Yang, Yuang Shi, Wei Tsang Ooi
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2412.00477] [Code]
  • 📝 说明

[109] GradiSeg: Gradient-Guided Gaussian Segmentation with Enhanced 3D Boundary Precision

  • 🧑‍🔬 作者:Zehao Li, Wenwei Han, Yujun Cai, Hao Jiang, Baolong Bi, Shuqin Gao, Honglong Zhao, Zhaoqi Wang
  • 🏫 单位:Institute of Computing Technology, Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ The University of Queensland
  • 🔗 链接:[中英摘要] [arXiv:2412.00392] [Code]
  • 📝 说明

[110] Gaussians on their Way: Wasserstein-Constrained 4D Gaussian Splatting with State-Space Modeling

  • 🧑‍🔬 作者:Junli Deng, Yihao Luo
  • 🏫 单位:Communication University of China ⟐ Imperial College London
  • 🔗 链接:[中英摘要] [arXiv:2412.00333] [Code]
  • 📝 说明

[111] T-3DGS: Removing Transient Objects for 3D Scene Reconstruction

  • 🧑‍🔬 作者:Vadim Pryadilshchikov, Alexander Markin, Artem Komarichev, Ruslan Rakhimov, Peter Wonka, Evgeny Burnaev
  • 🏫 单位:Skoltech, Russia ⟐ Robotics Center, Russia ⟐ KAUST, Saudi Arabia ⟐ AIRI, Russia
  • 🔗 链接:[中英摘要] [arXiv:2412.00155] [Code]
  • 📝 说明

[112] GuardSplat: Robust and Efficient Watermarking for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zixuan Chen, Guangcong Wang, Jiahao Zhu, Jianhuang Lai, Xiaohua Xie
  • 🏫 单位:Sun Yat-Sen University ⟐ Great Bay University
  • 🔗 链接:[中英摘要] [arXiv:2411.19895] [Code]
  • 📝 说明

[113] DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering

  • 🧑‍🔬 作者:Yihao Wang, Marcus Klasson, Matias Turkulainen, Shuzhe Wang, Juho Kannala, Arno Solin
  • 🏫 单位:Technical University of Munich ⟐ Aalto University ⟐ University of Oulu
  • 🔗 链接:[中英摘要] [arXiv:2411.19756] [Code]
  • 📝 说明

[114] TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting

  • 🧑‍🔬 作者:Bojun Xiong, Jialun Liu, Jiakui Hu, Chenming Wu, Jinbo Wu, Xing Liu, Chen Zhao, Errui Ding, Zhouhui Lian
  • 🏫 单位:Wangxuan Institute of Computer Technology, Peking University ⟐ Baidu VIS ⟐ Institute of Medical Technology, Peking University
  • 🔗 链接:[中英摘要] [arXiv:2411.19654] [Code]
  • 📝 说明

[115] Tortho-Gaussian: Splatting True Digital Orthophoto Maps

  • 🧑‍🔬 作者:Xin Wang, Wendi Zhang, Hong Xie, Haibin Ai, Qiangqiang Yuan, Zongqian Zhan
  • 🏫 单位:School of Geodesy and Geomatics, Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2411.19594] [Code]
  • 📝 说明

[116] Gaussian Splashing: Direct Volumetric Rendering Underwater

  • 🧑‍🔬 作者:Nir Mualem, Roy Amoyal, Oren Freifeld, Derya Akkaynak
  • 🏫 单位:Ben-Gurion University ⟐ The Inter-University Institute for Marine Sciences and the University of Haifa
  • 🔗 链接:[中英摘要] [arXiv:2411.19588] [Code]
  • 📝 说明

[117] Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding

  • 🧑‍🔬 作者:Wenbo Zhang, Lu Zhang, Ping Hu, Liqian Ma, Yunzhi Zhuge, Huchuan Lu
  • 🏫 单位:Dalian University of Technology ⟐ University of Electronic Science and Technology of China ⟐ ZMOAI
  • 🔗 链接:[中英摘要] [arXiv:2411.19551] [Code]
  • 📝 说明

[118] GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction

  • 🧑‍🔬 作者:Jiepeng Wang, Yuan Liu, Peng Wang, Cheng Lin, Junhui Hou, Xin Li, Taku Komura, Wenping Wang
  • 🏫 单位:The University of Hong Kong ⟐ Hong Kong University of Science and Technology ⟐ Nanyang Technological University ⟐ City University of Hong Kong ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2411.19454] [Code]
  • 📝 说明

[119] SADG: Segment Any Dynamic Gaussian Without Object Trackers

  • 🧑‍🔬 作者:Yun-Jin Li, Mariia Gladkova, Yan Xia, Daniel Cremers
  • 🏫 单位:Technical University of Munich ⟐ Munich Center for Machine Learning
  • 🔗 链接:[中英摘要] [arXiv:2411.19290] [Code]
  • 📝 说明

[120] InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception

  • 🧑‍🔬 作者:Haijie Li, Yanmin Wu, Jiarui Meng, Qiankun Gao, Zhiyao Zhang, Ronggang Wang, Jian Zhang
  • 🏫 单位:School of Electronic and Computer Engineering, Peking University, China ⟐ Guangdong Provincial Key Laboratory of Ultra High Definition Immersive Media Technology, Peking University Shenzhen Graduate School, China ⟐ College of Information Science and Engineering, Northeastern University, China
  • 🔗 链接:[中英摘要] [arXiv:2411.19235] [Code]
  • 📝 说明

[121] SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

  • 🧑‍🔬 作者:Rui Xu, Wenyue Chen, Jiepeng Wang, Yuan Liu, Peng Wang, Lin Gao, Shiqing Xin, Taku Komura, Xin Li, Wenping Wang
  • 🏫 单位:The University of Hong Kong ⟐ Dalian University of Technology ⟐ Nanyang Technological University ⟐ Hong Kong University of Science and Technology ⟐ Chinese Academy of Sciences ⟐ Shandong University ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2411.18966] [Code]
  • 📝 说明

[122] RIGI: Rectifying Image-to-3D Generation Inconsistency via Uncertainty-aware Learning

  • 🧑‍🔬 作者:Jiacheng Wang, Zhedong Zheng, Wei Xu, Ping Liu
  • 🏫 单位:EIC, Huazhong University of Science and Technology ⟐ FST and ICI, University of Macau ⟐ CSE, University of Nevada, Reno
  • 🔗 链接:[中英摘要] [arXiv:2411.18866] [Code]
  • 📝 说明

[123] GaussianSpeech: Audio-Driven Gaussian Avatars

  • 🧑‍🔬 作者:Shivangi Aneja, Artem Sevastopolsky, Tobias Kirschstein, Justus Thies, Angela Dai, Matthias Nießner
  • 🏫 单位:Technical University of Munich ⟐ Max Planck Institute for Intelligent Systems ⟐ Technical University of Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2411.18675] [Code]
  • 📝 说明

[124] Point Cloud Unsupervised Pre-training via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Hao Liu, Minglin Chen, Yanni Ma, Haihong Xiao, Ying He
  • 🏫 单位:Nanyang Technological University ⟐ Sun Yat-Sen University ⟐ South China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.18667] [Code]
  • 📝 说明

[125] Textured Gaussians for Enhanced 3D Scene Appearance Modeling

  • 🧑‍🔬 作者:Brian Chao, Hung-Yu Tseng, Lorenzo Porzi, Chen Gao, Tuotuo Li, Qinbo Li, Ayush Saraf, Jia-Bin Huang, Johannes Kopf, Gordon Wetzstein, Changil Kim
  • 🏫 单位:Stanford University ⟐ Meta ⟐ University of Maryland College Park
  • 🔗 链接:[中英摘要] [arXiv:2411.18625] [Code]
  • 📝 说明

[126] PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image

  • 🧑‍🔬 作者:Han Yan, Mingrui Zhang, Yang Li, Chao Ma, Pan Ji
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Tencent XR Vision Labs
  • 🔗 链接:[中英摘要] [arXiv:2411.18548] [Code]
  • 📝 说明

[127] HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression

  • 🧑‍🔬 作者:Lei Liu, Zhenghao Chen, Dong Xu
  • 🏫 单位:Beihang University ⟐ The University of Newcastle ⟐ The University of HongKong Hong Kong SAR, China
  • 🔗 链接:[中英摘要] [arXiv:2411.18473] [Code]
  • 📝 说明

[128] Neural Surface Priors for Editable Gaussian Splatting

  • 🧑‍🔬 作者:Jakub Szymkowiak, Weronika Jakubowska, Dawid Malarz, Weronika Smolak-Dyżewska, Maciej Zięba, Przemysław Musialski, Wojtek Pałubicki, Przemysław Spurek
  • 🏫 单位:IDEAS NCBR ⟐ Adam Mickiewicz University ⟐ Wrocław University of Science and Technology ⟐ Jagiellonian University ⟐ Tooploox ⟐ New Jersey Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.18311] [Code]
  • 📝 说明

[129] Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters

  • 🧑‍🔬 作者:Zhiyang Guo, Jinxu Xiang, Kai Ma, Wengang Zhou, Houqiang Li, Ran Zhang
  • 🏫 单位:CAS Key Laboratory of Technology in GIPAS, EEIS Department ⟐ University of Science and Technology of China ⟐ Tencent PCG
  • 🔗 链接:[中英摘要] [arXiv:2411.18197] [Code]
  • 📝 说明

[130] SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images

  • 🧑‍🔬 作者:Yanyan Li, Yixin Fang, Federico Tombari, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Zhejiang university ⟐ Technical University of Munich ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2411.18072] [Code]
  • 📝 说明

[131] GLS: Geometry-aware 3D Language Gaussian Splatting

  • 🧑‍🔬 作者:Jiaxiong Qiu, Liu Liu, Zhizhong Su, Tianwei Lin
  • 🏫 单位:Horizon Robotics, Beijing, China
  • 🔗 链接:[中英摘要] [arXiv:2411.18066] [Code]
  • 📝 说明

[132] HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction

  • 🧑‍🔬 作者:Wei Zhang, Qing Cheng, David Skuddis, Niclas Zeller, Daniel Cremers, Norbert Haala
  • 🏫 单位:Institute for Photogrammetry and Geoinformatics, University of Stuttgart, Germany ⟐ Technical University of Munich ⟐ Karlsruhe University of Applied Sciences ⟐ Munich Center for Machine Learning
  • 🔗 链接:[中英摘要] [arXiv:2411.17982] [Code]
  • 📝 说明

[133] DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Christian Homeyer, Leon Begiristain, Christoph Schnörr
  • 🏫 单位:Image and Pattern Analysis Group, Heidelberg University, Germany
  • 🔗 链接:[中英摘要] [arXiv:2411.17660] [Code]
  • 📝 说明

[134] Distractor-free Generalizable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yanqi Bao, Jing Liao, Jing Huo, Yang Gao
  • 🏫 单位:Nanjing University ⟐ City University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2411.17605] [Code]
  • 📝 说明

[135] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Gyeongjin Kang, Jisang Yoo, Jihyeon Park, Seungtae Nam, Hyeonsoo Im, Sangheon Shin, Sangpil Kim, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ Hanhwa Systems ⟐ Korea University
  • 🔗 链接:[中英摘要] [arXiv:2411.17190] [Code]
  • 📝 说明

[136] Geometry Field Splatting with Gaussian Surfels

  • 🧑‍🔬 作者:Kaiwen Jiang, Venkataram Sivaram, Cheng Peng, Ravi Ramamoorthi
  • 🏫 单位:UC, San Diego ⟐ Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2411.17067] [Code]
  • 📝 说明

[137] 4D Scaffold Gaussian Splatting for Memory Efficient Dynamic Scene Reconstruction

  • 🧑‍🔬 作者:Woong Oh Cho, In Cho, Seoha Kim, Jeongmin Bae, Youngjung Uh, Seon Joo Kim
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2411.17044] [Code]
  • 📝 说明

[138] G2SDF: Surface Reconstruction from Explicit Gaussians with Implicit SDFs

  • 🧑‍🔬 作者:Kunyi Li, Michael Niemeyer, Zeyu Chen, Nassir Navab, Federico Tombari
  • 🏫 单位:Technical University of Munich ⟐ Google ⟐ Tsinghua University ⟐ Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2411.16898] [Code]
  • 📝 说明

[139] PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence

  • 🧑‍🔬 作者:Zequn Chen, Jiezhi Yang, Heng Yang
  • 🏫 单位:Harvard University
  • 🔗 链接:[中英摘要] [arXiv:2411.16877] [Code]
  • 📝 说明

[140] SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving

  • 🧑‍🔬 作者:Georg Hess, Carl Lindström, Maryam Fatemi, Christoffer Petersson, Lennart Svensson
  • 🏫 单位:Zenseact ⟐ Chalmers University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.16816] [Code]
  • 📝 说明

[141] MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM

  • 🧑‍🔬 作者:Vladimir Yugay, Theo Gevers, Martin R. Oswald
  • 🏫 单位:University of Amsterdam
  • 🔗 链接:[中英摘要] [arXiv:2411.16785] [Code]
  • 📝 说明

[142] NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model

  • 🧑‍🔬 作者:Jinpeng Liu, Jiale Xu, Weihao Cheng, Yiming Gao, Xintao Wang, Ying Shan, Yansong Tang
  • 🏫 单位:Tsinghua Shenzhen International Graduate School, Tsinghua University ⟐ ARC Lab, Tencent PCG
  • 🔗 链接:[中英摘要] [arXiv:2411.16779] [Code]
  • 📝 说明

[143] GAST: Sequential Gaussian Avatars with Hierarchical Spatio-temporal Context

  • 🧑‍🔬 作者:Wangze Xu, Yifan Zhan, Zhihang Zhong, Xiao Sun
  • 🏫 单位:Shanghai Artificial Intelligence Laboratory ⟐ The University of Tokyo
  • 🔗 链接:[中英摘要] [arXiv:2411.16768] [Code]
  • 📝 说明

[144] Bundle Adjusted Gaussian Avatars Deblurring

  • 🧑‍🔬 作者:Muyao Niu, Yifan Zhan, Qingtian Zhu, Zhuoxiao Li, Wei Wang, Zhihang Zhong, Xiao Sun, Yinqiang Zheng
  • 🏫 单位:Shanghai Artificial Intelligence Laboratory ⟐ The University of Tokyo
  • 🔗 链接:[中英摘要] [arXiv:2411.16758] [Code]
  • 📝 说明

[145] SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis

  • 🧑‍🔬 作者:Hyojun Go, Byeongjun Park, Jiho Jang, Jin-Young Kim, Soonwoo Kwon, Changick Kim
  • 🏫 单位:Twelve Labs ⟐ KAIST
  • 🔗 链接:[中英摘要] [arXiv:2411.16443] [Code]
  • 📝 说明

[146] Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction

  • 🧑‍🔬 作者:Ziyu Zhang, Binbin Huang, Hanqing Jiang, Liyang Zhou, Xiaojun Xiang, Shunhan Shen
  • 🏫 单位:CASIA ⟐ TheUniversity of Hong Kong ⟐ SenseTime Research
  • 🔗 链接:[中英摘要] [arXiv:2411.16392] [Code]
  • 📝 说明

[147] Event-boosted Deformable 3D Gaussians for Fast Dynamic Scene Reconstruction

  • 🧑‍🔬 作者:Wenhao Xu, Wenming Weng, Yueyi Zhang, Ruikang Xu, Zhiwei Xiong
  • 🏫 单位:University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2411.16180] [Code]
  • 📝 说明

[148] UnitedVLN: Generalizable Gaussian Splatting for Continuous Vision-Language Navigation

  • 🧑‍🔬 作者:Guangzhao Dai, Jian Zhao, Yuantao Chen, Yusen Qin, Hao Zhao, Guosen Xie, Yazhou Yao, Xiangbo Shu, Xuelong Li
  • 🏫 单位:Nanjing University of Science and Technology ⟐ Northwest Polytechnical University ⟐ The Chinese University of Hong Kong, Shenzhen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2411.16053] [Code]
  • 📝 说明

[149] Gaussian Scenes: Pose-Free Sparse-View Scene Reconstruction using Depth-Enhanced Diffusion Priors

  • 🧑‍🔬 作者:Soumava Paul, Prakhar Kaushik, Alan Yuille
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2411.15966] [Code]
  • 📝 说明

[150] PG-SLAM: Photo-realistic and Geometry-aware RGB-D SLAM in Dynamic Environments

  • 🧑‍🔬 作者:Haoang Li, Xiangqi Meng, Xingxing Zuo, Zhe Liu, Hesheng Wang, Daniel Cremers
  • 🏫 单位:Thrust of Robotics and Autonomous Systems, The Hong Kong University of Science and Technology (Guangzhou) ⟐ School of Computation, Information and Technology, Technical University of Munich ⟐ MoE Key Lab of Artificial Intelligence, Shanghai Jiao Tong University ⟐ Department of Automation, Key Laboratory of System Control and Information Processing of Ministry of Education, Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2411.15800] [Code]
  • 📝 说明

[151] ZeroGS: Training 3D Gaussian Splatting from Unposed Images

  • 🧑‍🔬 作者:Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Imperial College of London
  • 🔗 链接:[中英摘要] [arXiv:2411.15779] [Code]
  • 📝 说明

[152] DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models

  • 🧑‍🔬 作者:Yangyang Qian, Yuan Sun, Yu Guo
  • 🏫 单位:Xi’an Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2411.15732] [Code]
  • 📝 说明

[153] GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision

  • 🧑‍🔬 作者:Xu Baixin, Hu Jiangbei, Li Jiaze, He Ying
  • 🏫 单位:Nanyang Technological Univerisy ⟐ Dalian University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.15723] [Code]
  • 📝 说明

[154] EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting

  • 🧑‍🔬 作者:Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao, Zhuangzhe Wu, Nan Huang, Ming Lu, Ningning MA, Shanghang Zhang
  • 🏫 单位:Peking University ⟐ Autonomous Driving Development, NIO
  • 🔗 链接:[中英摘要] [arXiv:2411.15582] [Code]
  • 📝 说明

[155] SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving

  • 🧑‍🔬 作者:Su Sun, Cheng Zhao, Zhuoyang Sun, Yingjie Victor Chen, Mei Chen
  • 🏫 单位:Purdue University ⟐ Microsoft
  • 🔗 链接:[中英摘要] [arXiv:2411.15482] [Code]
  • 📝 说明

[156] Gassidy: Gaussian Splatting SLAM in Dynamic Environments

  • 🧑‍🔬 作者:Long Wen, Shixin Li, Yu Zhang, Yuhong Huang, Jianjie Lin, Fengjunjie Pan, Zhenshan Bing, Alois Knoll
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2411.15476] [Code]
  • 📝 说明

[157] SplatSDF: Boosting Neural Implicit SDF via Gaussian Splatting Fusion

  • 🧑‍🔬 作者:Runfa Blark Li, Keito Suzuki, Bang Du, Ki Myung Brian Le, Nikolay Atanasov, Truong Nguyen
  • 🏫 单位: Video Processing Lab ⟐ Existential Robotics Lab, UC San Diego
  • 🔗 链接:[中英摘要] [arXiv:2411.15468] [Code]
  • 📝 说明

[158] UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations

  • 🧑‍🔬 作者:Yuan Ren, Guile Wu, Runhao Li, Zheyuan Yang, Yibo Liu, Xingxin Chen, Tongtong Cao, Bingbing Liu
  • 🏫 单位: Huawei Noah’s Ark Lab ⟐ University of Toronto ⟐ York University
  • 🔗 链接:[中英摘要] [arXiv:2411.15355] [Code]
  • 📝 说明

[159] Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Joji Joseph, Bharadwaj Amrutur, Shalabh Bhatnagar
  • 🏫 单位: Indian Institute of Science
  • 🔗 链接:[中英摘要] [arXiv:2411.15193] [Code]
  • 📝 说明

[160] Neural 4D Evolution under Large Topological Changes from 2D Images

  • 🧑‍🔬 作者:AmirHossein Naghi Razlighi, Tiago Novello, Asen Nachkov, Thomas Probst, Danda Paudel
  • 🏫 单位:INSAIT, Sofia University ⟐ IMPA
  • 🔗 链接:[中英摘要] [arXiv:2411.15018] [Code]
  • 📝 说明

[161] 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes

  • 🧑‍🔬 作者:Jan Held, Renaud Vandeghen, Abdullah Hamdi, Adrien Deliege, Anthony Cioppa, Silvio Giancola, Andrea Vedaldi, Bernard Ghanem, Marc Van Droogenbroeck
  • 🏫 单位:University of Liège ⟐ KAUST ⟐ University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2411.14974] [Code]
  • 📝 说明

[162] Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly Training for 4D Reconstruction

  • 🧑‍🔬 作者:Zhening Liu, Yingdong Hu, Xinjie Zhang, Jiawei Shao, Zehong Lin, Jun Zhang
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ Institute of Artificial Intelligence (TeleAI), China Telecom
  • 🔗 链接:[中英摘要] [arXiv:2411.14847] [Code]
  • 📝 说明

[163] VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving

  • 🧑‍🔬 作者:Haiming Zhang, Wending Zhou, Yiyao Zhu, Xu Yan, Jiantao Gao, Dongfeng Bai, Yingjie Cai, Bingbing Liu, Shuguang Cui, Zhen Li
  • 🏫 单位:FNii, Shenzhen ⟐ CUHK-Shenzhen ⟐ HKUST ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2411.14716] [Code]
  • 📝 说明

[164] NexusSplats: Efficient 3D Gaussian Splatting in the Wild

  • 🧑‍🔬 作者:Yuzhou Tang, Dejun Xu, Yongjie Hou, Zhenzhong Wang, Min Jiang
  • 🏫 单位:Xiamen University
  • 🔗 链接:[中英摘要] [arXiv:2411.14514] [Code]
  • 📝 说明

[165] Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation

  • 🧑‍🔬 作者:Yuanhao Cai, He Zhang, Kai Zhang, Yixun Liang, Mengwei Ren, Fujun Luan, Qing Liu, Soo Ye Kim, Jianming Zhang, Zhifei Zhang, Yuqian Zhou, Zhe Lin, Alan Yuille
  • 🏫 单位:Johns Hopkins University ⟐ Adobe Research ⟐ Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.14384] [Code]
  • 📝 说明

[166] FAST-Splat: Fast, Ambiguity-Free Semantics Transfer in Gaussian Splatting

  • 🧑‍🔬 作者:Ola Shorinwa, Jiankai Sun, Mac Schwager
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2411.13753] [Code]
  • 📝 说明

[167] GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaobao Wei, Peng Chen, Guangyu Li, Ming Lu, Hui Chen, Feng Tian
  • 🏫 单位:Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Intel Labs China
  • 🔗 链接:[中英摘要] [arXiv:2411.12981] [Code]
  • 📝 说明

[168] Sim Anything: Automated 3D Physical Simulation of Open-world Scene with Gaussian Splatting

  • 🧑‍🔬 作者:Haoyu Zhao, Hao Wang, Xingyue Zhao, Hongqiu Wang, Zhiyu Wu, Chengjiang Long, Hua Zou
  • 🏫 单位:Wuhan University ⟐ Huazhong University of Science and Technology ⟐ Xi’an Jiao Tong University ⟐ Kong University of Science and Technology (Guangzhou) ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2411.12789] [Code]
  • 📝 说明

[169] Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification

  • 🧑‍🔬 作者:Guangchi Fang, Bing Wang
  • 🏫 单位:The Hong Kong Polytechnic University
  • 🔗 链接:[中英摘要] [arXiv:2411.12788] [Code]
  • 📝 说明

[170] PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy

  • 🧑‍🔬 作者:Joanna Kaleta, Weronika Smolak-Dyżewska, Dawid Malarz, Diego Dall'Alba, Przemysław Korzeniowski, Przemysław Spurek
  • 🏫 单位:Warsaw University of Technology ⟐ Sano Centre for Computational Medicine ⟐ Jagiellonian University ⟐ University of Verona
  • 🔗 链接:[中英摘要] [arXiv:2411.12510] [Code]
  • 📝 说明

[171] SCIGS: 3D Gaussians Splatting from a Snapshot Compressive Image

  • 🧑‍🔬 作者:Zixu Wang, Hao Yang, Yu Guo, Fei Wang
  • 🏫 单位:National Key Laboratory of Human-Machine Hybrid Augmented Intelligence ⟐ National Engineering Research Center for Visual Information and Applications ⟐ Xi’an Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2411.12471] [Code]
  • 📝 说明

[172] GaussianPretrain: A Simple Unified 3D Gaussian Representation for Visual Pre-training in Autonomous Driving

  • 🧑‍🔬 作者:Shaoqing Xu, Fang Li, Shengyin Jiang, Ziying Song, Li Liu, Zhi-xin Yang
  • 🏫 单位:University of Macau ⟐ Beijing Institute of Technology ⟐ Beijing University of Posts and Telecommunications ⟐ Beijing Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2411.12452] [Code]
  • 📝 说明

[173] Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels

  • 🧑‍🔬 作者:Haodong Chen, Runnan Chen, Qiang Qu, Zhaoqing Wang, Tongliang Liu, Xiaoming Chen, Yuk Ying Chung
  • 🏫 单位:University of Sydney ⟐ Beijing Technology and Business University
  • 🔗 链接:[中英摘要] [arXiv:2411.12440] [Code]
  • 📝 说明

[174] DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes

  • 🧑‍🔬 作者:Hao Li, Yuanyuan Gao, Haosong Peng, Chenming Wu, Weicai Ye, Yufeng Zhan, Chen Zhao, Dingwen Zhang, Jingdong Wang, Junwei Han
  • 🏫 单位:NWPU ⟐ Baidu VIS ⟐ Beijing Institute of Technology ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2411.12309] [Code]
  • 📝 说明

[175] LiV-GS: LiDAR-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments

  • 🧑‍🔬 作者:Renxiang Xiao, Wei Liu, Yushuai Chen, Liang Hu
  • 🏫 单位:Harbin Institute of Technology, Shenzhen
  • 🔗 链接:[中英摘要] [arXiv:2411.12185] [Code]
  • 📝 说明

[176] Sketch-guided Cage-based 3D Gaussian Splatting Deformation

  • 🧑‍🔬 作者:Tianhao Xie, Noam Aigerman, Eugene Belilovsky, Tiberiu Popa
  • 🏫 单位:Concordia University ⟐ Université de Montréal ⟐ MILA
  • 🔗 链接:[中英摘要] [arXiv:2411.12168] [Code]
  • 📝 说明

[177] FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting

  • 🧑‍🔬 作者:Fangyu Wu, Yuhao Chen
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2411.12089] [Code]
  • 📝 说明

[178] TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction

  • 🧑‍🔬 作者:DaDong Jiang, Zhihui Ke, Xiaobo Zhou, Zhi Hou, Xianghui Yang, Wenbo Hu, Tie Qiu, Chunchao Guo
  • 🏫 单位:Tianjin University ⟐ Shanghai Artificial Intelligence Laboratory ⟐ Tencent Hunyuan ⟐ Tencent AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2411.11941] [Code]
  • 📝 说明

[179] DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes

  • 🧑‍🔬 作者:Chensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu, Yichen Xie, Wenzhao Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan
  • 🏫 单位:UC Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2411.11921] [Code]
  • 📝 说明

[180] RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator

  • 🧑‍🔬 作者:Xinhai Li, Jialin Li, Ziheng Zhang, Rui Zhang, Fan Jia, Tiancai Wang, Haoqiang Fan, Kuo-Kun Tseng, Ruiping Wang
  • 🏫 单位:Harbin Institute of Technology, Shenzhen ⟐ Chinese Academy of Sciences ⟐ MEGVII Technology ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2411.11839] [Code]
  • 📝 说明

[181] GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views

  • 🧑‍🔬 作者:Boyao Zhou, Shunyuan Zheng, Hanzhang Tu, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu
  • 🏫 单位:Tsinghua University ⟐ Harbin Institute of Technology ⟐ Harbin Institute of Technology, Shenzhen
  • 🔗 链接:[中英摘要] [arXiv:2411.11363] [Code]
  • 📝 说明: Journal extension of CVPR 2024 paper

[182] VeGaS: Video Gaussian Splatting

  • 🧑‍🔬 作者:Weronika Smolak-Dyżewska, Dawid Malarz, Kornel Howil, Jan Kaczmarczyk, Marcin Mazur, Przemysław Spurek
  • 🏫 单位:Jagiellonian University
  • 🔗 链接:[中英摘要] [arXiv:2411.11024] [Code]
  • 📝 说明

[183] DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment

  • 🧑‍🔬 作者:Mangyu Kong, Jaewon Lee, Seongwon Lee, Euntai Kim
  • 🏫 单位:Yonsei University ⟐ Kookmin University
  • 🔗 链接:[中英摘要] [arXiv:2411.10722] [Code]
  • 📝 说明

[184] USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting

  • 🧑‍🔬 作者:Kang Chen, Jiyuan Zhang, Zecheng Hao, Yajing Zheng, Tiejun Huang, Zhaofei Yu
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2411.10504] [Code]
  • 📝 说明

[185] Efficient Density Control for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaobin Deng, Changyu Diao, Min Li, Ruohan Yu, Duanqing Xu
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2411.10133] [Code]
  • 📝 说明

[186] DyGASR: Dynamic Generalized Exponential Splatting with Surface Alignment for Accelerated 3D Mesh Reconstruction

  • 🧑‍🔬 作者:Shengchao Zhao, Yundong Li
  • 🏫 单位:School of Information Science and Technology, North China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.09156] [Code]
  • 📝 说明

[187] BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis

  • 🧑‍🔬 作者:David Svitov, Pietro Morerio, Lourdes Agapito, Alessio Del Bue
  • 🏫 单位:Universita degli Studi di Genova, Genoa, Italy ⟐ Istituto Italiano di Tecnologia (IIT), Genoa, Italy ⟐ Department of Computer Science, University College London
  • 🔗 链接:[中英摘要] [arXiv:2411.08508] [Code]
  • 📝 说明

[188] MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation

  • 🧑‍🔬 作者:Peng Wang, Lingzhe Zhao, Yin Zhang, Shiyu Zhao, Peidong Liu
  • 🏫 单位: College of Computer Science and Technology at Zhejiang University ⟐ the School of Engineering at Westlake University ⟐ School of Engineering, Westlake University
  • 🔗 链接:[中英摘要] [arXiv:2411.08279] [Code]
  • 📝 说明

[189] Projecting Gaussian Ellipsoids While Avoiding Affine Projection Approximation

  • 🧑‍🔬 作者:Han Qi, Tao Cai, Xiyue Han
  • 🏫 单位:Beijing Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2411.07579] [Code]
  • 📝 说明

[190] GUS-IR: Gaussian Splatting with Unified Shading for Inverse Rendering

  • 🧑‍🔬 作者:Zhihao Liang, Hongdong Li, Kui Jia, Kailing Guo, Qi Zhang
  • 🏫 单位:the School of Electronic and Information Engineering, South China University of Technology ⟐ School of Data Science, The Chinese University of Hong Kong ⟐ VIVO
  • 🔗 链接:[中英摘要] [arXiv:2411.07478] [Code]
  • 📝 说明

[191] A Hierarchical Compression Technique for 3D Gaussian Splatting Compression

  • 🧑‍🔬 作者:He Huang, Wenjie Huang, Qi Yang, Yiling Xu, Zhu li
  • 🏫 单位:Shanghai Jiao Tong University ⟐ University of Missouri-Kansas City
  • 🔗 链接:[中英摘要] [arXiv:2411.06976] [Code]
  • 📝 说明

[192] Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction

  • 🧑‍🔬 作者:Decai Chen, Brianne Oberson, Ingo Feldmann, Oliver Schreer, Anna Hilsmann, Peter Eisert
  • 🏫 单位:Fraunhofer HHI ⟐ Humboldt University of Berlin ⟐ Technical University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2411.06602] [Code]
  • 📝 说明

[193] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yutong Chen, Marko Mihajlovic, Xiyi Chen, Yiming Wang, Sergey Prokudin, Siyu Tang
  • 🏫 单位:ETH Zurich ⟐ University of Maryland, College Park ⟐ ROCS, University Hospital Balgrist, University of Zurich
  • 🔗 链接:[中英摘要] [arXiv:2411.06390] [Code]
  • 📝 说明

[194] GaussianSpa: An Optimizing-Sparsifying Simplification Framework for Compact and High-Quality 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yangming Zhang, Wenqi Jia, Wei Niu, Miao Yin
  • 🏫 单位:Department of Computer Science, University of Texas at Arlington ⟐ School of Computing, University of Georgia
  • 🔗 链接:[中英摘要] [arXiv:2411.06019] [Code]
  • 📝 说明

[195] PEP-GS: Perceptually-Enhanced Precise Structured 3D Gaussians for View-Adaptive Rendering

  • 🧑‍🔬 作者:Junxi Jin, Xiulai Li, Haiping Huang, Lianjun Liu, Yujie Sun
  • 🏫 单位:Hainan University, Haikou, China
  • 🔗 链接:[中英摘要] [arXiv:2411.05731] [Code]
  • 📝 说明

[196] GS2Pose: Two-stage 6D Object Pose Estimation Guided by Gaussian Splatting

  • 🧑‍🔬 作者:Jilan Mei, Junbo Li, Cai Meng
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2411.03807] [Code]
  • 📝 说明

[197] 3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement

  • 🧑‍🔬 作者:Ziqi Lu, Jianbo Ye, John Leonard
  • 🏫 单位:Massachusetts Institute of Technology ⟐ Amazon
  • 🔗 链接:[中英摘要] [arXiv:2411.03706] [Code]
  • 📝 说明

[198] HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features

  • 🧑‍🔬 作者:Arnab Dey, Cheng-You Lu, Andrew I. Comport, Srinath Sridhar, Chin-Teng Lin, Jean Martinet
  • 🏫 单位:Universite C´ ote d’Azur ⟐ University of Technology Sydney ⟐ Brown University
  • 🔗 链接:[中英摘要] [arXiv:2411.03086] [Code]
  • 📝 说明

[199] LVI-GS: Tightly-coupled LiDAR-Visual-Inertial SLAM using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Huibin Zhao, Weipeng Guan, Peng Lu
  • 🏫 单位: The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2411.02703] [Code]
  • 📝 说明

[200] Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting

  • 🧑‍🔬 作者:Joey Wilson, Marcelino Almeida, Min Sun, Sachit Mahajan, Maani Ghaffari, Parker Ewen, Omid Ghasemalizadeh, Cheng-Hao Kuo, Arnie Sen
  • 🏫 单位:University of Michigan ⟐ Amazon Lab 126
  • 🔗 链接:[中英摘要] [arXiv:2411.02547] [Code]
  • 📝 说明

[201] Real-Time Spatio-Temporal Reconstruction of Dynamic Endoscopic Scenes with 4D Gaussian Splatting

  • 🧑‍🔬 作者:Fengze Li, Jishuai He, Jieming Ma, Zhijing Wu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University, Suzhou ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2411.01218] [Code]
  • 📝 说明

[202] CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes

  • 🧑‍🔬 作者:Yang Liu, Chuanchen Luo, Zhongkai Mao, Junran Peng, Zhaoxiang Zhang
  • 🏫 单位:Chinese Academy of Science ⟐ University of Chinese Academy of Science ⟐ HKIS ⟐ Shandong Universit ⟐ University of Science and Technology Beijin
  • 🔗 链接:[中英摘要] [arXiv:2411.00771] [Code]
  • 📝 说明

[203] Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes

  • 🧑‍🔬 作者:Shaohua Liu, Junzhe Lu, Zuoya Gu, Jiajun Li, Yue Deng
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2411.00239] [Code]
  • 📝 说明

[204] Self-Ensembling Gaussian Splatting for Few-shot Novel View Synthesis

  • 🧑‍🔬 作者:Chen Zhao, Xuan Wang, Tong Zhang, Saqib Javed, Mathieu Salzmann
  • 🏫 单位:EPFL ⟐ Ant Group ⟐ Swiss Data Science Center
  • 🔗 链接:[中英摘要] [arXiv:2411.00144] [Code]
  • 📝 说明

[205] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images

  • 🧑‍🔬 作者:Botao Ye, Sifei Liu, Haofei Xu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang, Songyou Peng
  • 🏫 单位:ETH Zurich ⟐ NVIDIA ⟐ Microsoft ⟐ UC Merced
  • 🔗 链接:[中英摘要] [arXiv:2410.24207] [Code]
  • 📝 说明

[206] GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

  • 🧑‍🔬 作者:Kai Ye, Chong Gao, Guanbin Li, Wenzheng Chen, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Sun Yat-sen University ⟐ State Key Laboratory of General AI
  • 🔗 链接:[中英摘要] [arXiv:2410.24204] [Code]
  • 📝 说明

[207] PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting

  • 🧑‍🔬 作者:Sunghwan Hong, Jaewoo Jung, Heeseong Shin, Jisang Han, Jiaolong Yang, Chong Luo, Seungryong Kim
  • 🏫 单位:Korea University ⟐ KAIST ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2410.22128] [Code]
  • 📝 说明

[208] FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives

  • 🧑‍🔬 作者:Qizhi Chen, Delin Qu, Yiwen Tang, Haoming Song, Yiting Zhang, Dong Wang, Bin Zhao, Xuelong Li
  • 🏫 单位:Zhejiang University ⟐ Shanghai AI Laboratory ⟐ Fudan University ⟐ Northwestern Polytechnical University
  • 🔗 链接:[中英摘要] [arXiv:2410.22070] [Code]
  • 📝 说明

[209] ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting

  • 🧑‍🔬 作者:Yuetao Li, Zijia Kuang, Ting Li, Guyue Zhou, Shaohui Zhang, Zike Yan
  • 🏫 单位:Beijing Institute of Technology ⟐ AIR, Tsinghua University ⟐ Centre for Frontier AI Research, A*STAR
  • 🔗 链接:[中英摘要] [arXiv:2410.21955] [Code]
  • 📝 说明

[210] LoDAvatar: Hierarchical Embedding and Adaptive Levels of Detail with Gaussian Splatting for Enhanced Human Avatars

  • 🧑‍🔬 作者:Xiaonuo Dongye, Hanzhi Guo, Le Luo, Haiyan Jiang, Yihua Bao, Zeyu Tian, Dongdong Weng
  • 🏫 单位:Beijing Institute of Technology ⟐ Peng Cheng Laboratory ⟐ Beijing Institute of Technology Zhengzhou Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2410.20789] [Code]
  • 📝 说明

[211] CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians

  • 🧑‍🔬 作者:Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan
  • 🏫 单位:The University of Hong Kong ⟐ University of California, Berkeley ⟐ UNC-Chapel Hill ⟐ Stability AI
  • 🔗 链接:[中英摘要] [arXiv:2410.20723] [Code]
  • 📝 说明

[212] PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Views

  • 🧑‍🔬 作者:Xin Fei, Wenzhao Zheng, Yueqi Duan, Wei Zhan, Masayoshi Tomizuka, Kurt Keutzer, Jiwen Lu
  • 🏫 单位:Tsinghua University ⟐ University of California, Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2410.18979] [Code]
  • 📝 说明

[213] Sort-free Gaussian Splatting via Weighted Sum Rendering

  • 🧑‍🔬 作者:Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said
  • 🏫 单位:Qualcomm AI Research ⟐ Graphics Research Team
  • 🔗 链接:[中英摘要] [arXiv:2410.18931] [Code]
  • 📝 说明

[214] VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points

  • 🧑‍🔬 作者:Linus Franke, Laura Fink, Marc Stamminger
  • 🏫 单位:Friedrich-Alexander-Universitat Erlangen-N ¨ urnberg
  • 🔗 链接:[中英摘要] [arXiv:2410.17932] [Code]
  • 📝 说明

[215] PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yu Wang, Xiaobao Wei, Ming Lu, Guoliang Kang
  • 🏫 单位:Beihang University ⟐ Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Peking University
  • 🔗 链接:[中英摘要] [arXiv:2410.17505] [Code]
  • 📝 说明

[216] AG-SLAM: Active Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Wen Jiang, Boshu Lei, Katrina Ashton, Kostas Daniilidis
  • 🏫 单位:University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2410.17422] [Code]
  • 📝 说明

[217] SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes

  • 🧑‍🔬 作者:Cheng-De Fan, Chen-Wei Chang, Yi-Ruei Liu, Jie-Ying Lee, Jiun-Long Huang, Yu-Chee Tseng, Yu-Lun Liu
  • 🏫 单位:National Yang Ming Chiao Tung University ⟐ University of Illinois Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2410.17249] [Code]
  • 📝 说明

[218] GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting

  • 🧑‍🔬 作者:Yusen Xie, Zhenmin Huang, Jin Wu, Jun Ma
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Hunan University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.17084] [Code]
  • 📝 说明

[219] E-3DGS: Gaussian Splatting with Exposure and Motion Events

  • 🧑‍🔬 作者:Xiaoting Yin, Hao Shi, Yuhan Bao, Zhenshan Bing, Yiyi Liao, Kailun Yang, Kaiwei Wang
  • 🏫 单位:Zhejiang University ⟐ Hunan University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.16995] [Code]
  • 📝 说明

[220] Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization

  • 🧑‍🔬 作者:Constantin Kleinbeck, Hannah Schieber, Klaus Engel, Ralf Gutjahr, Daniel Roth
  • 🏫 单位:Siemens Healthineers AG ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.16978] [Code]
  • 📝 说明

[221] MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priors

  • 🧑‍🔬 作者:Honghua Chen, Yushi Lan, Yongwei Chen, Yifan Zhou, Xingang Pan
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2410.16272] [Code]
  • 📝 说明

[222] LucidFusion: Generating 3D Gaussians with Arbitrary Unposed Images

  • 🧑‍🔬 作者:Hao He, Yixun Liang, Luozhou Wang, Yuanhao Cai, Xinli Xu, Hao-Xiang Guo, Xiang Wen, Yingcong Chen
  • 🏫 单位:HKUST(GZ) ⟐ HKUST ⟐ Johns Hopkins University ⟐ SkyWork AI
  • 🔗 链接:[中英摘要] [arXiv:2410.15636] [Code]
  • 📝 说明

[223] EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

  • 🧑‍🔬 作者:Bohao Liao, Wei Zhai, Zengyu Wan, Tianzhu Zhang, Yang Cao, Zheng-Jun Zha
  • 🏫 单位:University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2410.15392] [Code]
  • 📝 说明

[224] LUDVIG: Learning-free Uplifting of 2D Visual features to Gaussian Splatting scenes

  • 🧑‍🔬 作者:Juliette Marrie, Romain Ménégaux, Michael Arbel, Diane Larlus, Julien Mairal
  • 🏫 单位:Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK ⟐ NAVER LABS Europe
  • 🔗 链接:[中英摘要] [arXiv:2410.14462] [Code]
  • 📝 说明

[225] DepthSplat: Connecting Gaussian Splatting and Depth

  • 🧑‍🔬 作者:Haofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum, Daniel Barath, Andreas Geiger, Marc Pollefeys
  • 🏫 单位:ETH Zurich ⟐ Skywork AI ⟐ University of Tübingen, Tübingen AI Center ⟐ Microsoft
  • 🔗 链接:[中英摘要] [arXiv:2410.13862] [Code]
  • 📝 说明

[226] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

  • 🧑‍🔬 作者:Xinjie Zhang, Zhening Liu, Yifan Zhang, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang, Zehong Lin, Shuicheng Yan, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Skywork AI ⟐ The Chinese University of Hong Kong ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.13613] [Code]
  • 📝 说明

[227] GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Shuichang Lai, Letian Huang, Jie Guo, Kai Cheng, Bowen Pan, Xiaoxiao Long, Jiangjing Lyu, Chengfei Lv, Yanwen Guo
  • 🏫 单位:Alibaba Group ⟐ Nanjing University ⟐ University of Science and Technology of China ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2410.13349] [Code]
  • 📝 说明

[228] UniG: Modelling Unitary 3D Gaussians for View-consistent 3D Reconstruction

  • 🧑‍🔬 作者:Jiamin Wu, Kenkun Liu, Yukai Shi, Xiaoke Jiang, Yuan Yao, Lei Zhang
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ IDEA ⟐ The Chinese University of Hong Kong, Shenzhen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.13195] [Code]
  • 📝 说明

[229] Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats

  • 🧑‍🔬 作者:Chen Ziwen, Hao Tan, Kai Zhang, Sai Bi, Fujun Luan, Yicong Hong, Li Fuxin, Zexiang Xu
  • 🏫 单位:Oregon State University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2410.12781] [Code]
  • 📝 说明

[230] SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection

  • 🧑‍🔬 作者:Yizhe Liu, Yan Song Hu, Yuhao Chen, John Zelek
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2410.12080] [Code]
  • 📝 说明

[231] SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

  • 🧑‍🔬 作者:Jaeseong Lee, Taewoong Kang, Marcel C. Bühler, Min-Jung Kim, Sungwon Hwang, Junha Hyung, Hyojin Jang, Jaegul Choo
  • 🏫 单位:KAIST ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2410.11682] [Code]
  • 📝 说明

[232] LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images

  • 🧑‍🔬 作者:Yuzhou Cheng, Jianhao Jiao, Yue Wang, Dimitrios Kanoulas
  • 🏫 单位:University College London ⟐ Zhejiang University ⟐ University College London
  • 🔗 链接:[中英摘要] [arXiv:2410.11505] [Code]
  • 📝 说明

[233] MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields

  • 🧑‍🔬 作者:Yuru Xiao, Deming Zhai, Wenbo Zhao, Kui Jiang, Junjun Jiang, Xianming Liu
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.11394] [Code]
  • 📝 说明

[234] GSORB-SLAM: Gaussian Splatting SLAM benefits from ORB features and Transmittance information

  • 🧑‍🔬 作者:Wancai Zheng, Xinyi Yu, Jintao Rong, Linlin Ou, Yan Wei, Libo Zhou
  • 🏫 单位:Zhejiang University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.11356] [Code]
  • 📝 说明

[235] 4-LEGS: 4D Language Embedded Gaussian Splatting

  • 🧑‍🔬 作者:Gal Fiebelman, Tamir Cohen, Ayellet Morgenstern, Peter Hedman, Hadar Averbuch-Elor
  • 🏫 单位:Tel Aviv University ⟐ Google Research
  • 🔗 链接:[中英摘要] [arXiv:2410.10719] [Code]
  • 📝 说明

[236] 4DStyleGaussian: Zero-shot 4D Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Wanlin Liang, Hongbin Xu, Weitao Chen, Feng Xiao, Wenxiong Kang
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2410.10412] [Code]
  • 📝 说明

[237] Gaussian Splatting Visual MPC for Granular Media Manipulation

  • 🧑‍🔬 作者:Wei-Cheng Tseng, Ellina Zhang, Krishna Murthy Jatavallabhula, Florian Shkurti
  • 🏫 单位:University of Toronto ⟐ Vector Institute ⟐ University College London ⟐ MIT CSAIL
  • 🔗 链接:[中英摘要] [arXiv:2410.09740] [Code]
  • 📝 说明

[238] Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors

  • 🧑‍🔬 作者:Hritam Basak, Hadi Tabatabaee, Shreekant Gayaka, Ming-Feng Li, Xin Yang, Cheng-Hao Kuo, Arnie Sen, Min Sun, Zhaozheng Yin
  • 🏫 单位:Amazon Lab126 ⟐ Carnegie Mellon University ⟐ University College London ⟐ Stony Brook University
  • 🔗 链接:[中英摘要] [arXiv:2410.09467] [Code]
  • 📝 说明

[239] SurgicalGS: Dynamic 3D Gaussian Splatting for Accurate Robotic-Assisted Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Jialei Chen, Xin Zhang, Mobarakol Islam, Francisco Vasconcelos, Danail Stoyanov, Daniel S. Elson, Baoru Huang
  • 🏫 单位:Imperial College London ⟐ The HongKong University of Science and Technology ⟐ University College London ⟐ University of Liverpool
  • 🔗 链接:[中英摘要] [arXiv:2410.09292] [Code]
  • 📝 说明

[240] FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction

  • 🧑‍🔬 作者:Irving Fang, Kairui Shi, Xujin He, Siqi Tan, Yifan Wang, Hanwen Zhao, Hung-Jui Huang, Wenzhen Yuan, Chen Feng, Jing Zhang
  • 🏫 单位:New York University ⟐ Carnegie Mellon University ⟐ University of Illinois, Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2410.08282] [Code]
  • 📝 说明

[241] Poison-splat: Computation Cost Attack on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jiahao Lu, Yifan Zhang, Qiuhong Shen, Xinchao Wang, Shuicheng Yan
  • 🏫 单位:National University of Singapore ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2410.08190] [Code]
  • 📝 说明

[242] RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image

  • 🧑‍🔬 作者:Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
  • 🏫 单位:Tsinghua University ⟐ Haomo.ai ⟐ Beijing Jiaotong University ⟐ Beijing Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.08181] [Code]
  • 📝 说明

[243] Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

  • 🧑‍🔬 作者:Florian Hahlbohm, Fabian Friederichs, Tim Weyrich, Linus Franke, Moritz Kappel, Susana Castillo, Marc Stamminger, Martin Eisemann, Marcus Magnor
  • 🏫 单位:Computer Graphics Lab, TU Braunschweig, Germany ⟐ Visual Computing Erlangen, FAU Erlangen-Nürnberg, Germany ⟐ University College London (UCL), United Kingdom
  • 🔗 链接:[中英摘要] [arXiv:2410.08129] [Code]
  • 📝 说明

[244] IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera

  • 🧑‍🔬 作者:Jian Huang, Chengrui Dong, Peidong Liu
  • 🏫 单位:Zhejiang University ⟐ Westlake University
  • 🔗 链接:[中英摘要] [arXiv:2410.08107] [Code]
  • 📝 说明

[245] Fast Feedforward 3D Gaussian Splatting Compression

  • 🧑‍🔬 作者:Yihang Chen, Qianyi Wu, Mengyao Li, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Monash University ⟐ Shanghai University
  • 🔗 链接:[中英摘要] [arXiv:2410.08017] [Code]
  • 📝 说明

[246] 3D Vision-Language Gaussian Splatting

  • 🧑‍🔬 作者:Qucheng Peng, Benjamin Planche, Zhongpai Gao, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Chen Chen, Ziyan Wu
  • 🏫 单位: University of Central Florida ⟐ United Imaging Intelligence, Boston MA
  • 🔗 链接:[中英摘要] [arXiv:2410.07577] [Code]
  • 📝 说明

[247] Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splatting

  • 🧑‍🔬 作者:Weixing Zhang, Zongrui Li, De Ma, Huajin Tang, Xudong Jiang, Qian Zheng, Gang Pan
  • 🏫 单位: Zhejiang University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2410.07266] [Code]
  • 📝 说明

[248] ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion

  • 🧑‍🔬 作者:Lu Chen, Yingfu Zeng, Haoang Li, Zhitao Deng, Jiafu Yan, Zhenjun Zhao
  • 🏫 单位: Dreame Technology, Shenzhen ⟐ Hong Kong University of Science and Technology ⟐ Harbin Institute of Technology ⟐ Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2410.06613] [Code]
  • 📝 说明:This paper has been withdrawn

[249] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction

  • 🧑‍🔬 作者:Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, Wanli Ouyang
  • 🏫 单位:Fudan University ⟐ Shanghai AI Laboratory ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2410.06245] [Code]
  • 📝 说明

[250] RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

  • 🧑‍🔬 作者:Tianyuan Zhang, Zhengfei Kuang, Haian Jin, Zexiang Xu, Sai Bi, Hao Tan, He Zhang, Yiwei Hu, Milos Hasan, William T. Freeman, Kai Zhang, Fujun Luan
  • 🏫 单位:Massachusetts Institute of Technology ⟐ Stanford University ⟐ Cornell University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2410.06231] [Code]
  • 📝 说明

[251] GSLoc: Visual Localization with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Kazii Botashev, Vladislav Pyatov, Gonzalo Ferrer, Stamatios Lefkimmiatis
  • 🏫 单位:Skolkovo Institute of Science and Technology ⟐ MTS AI, Russia
  • 🔗 链接:[中英摘要] [arXiv:2410.06165] [Code]
  • 📝 说明

[252] SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting

  • 🧑‍🔬 作者:Xinyi Liu, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
  • 🏫 单位:Carnegie Mellon University ⟐ University of North Carolina-Chapel
  • 🔗 链接:[中英摘要] [arXiv:2410.06014] [Code]
  • 📝 说明

[253] GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting

  • 🧑‍🔬 作者:Yukang Cao, Masoud Hadi, Liang Pan, Ziwei Liu
  • 🏫 单位:Nanyang Technological University ⟐ Shanghai AI Laboratory ⟐ Isfahan University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.05259] [Code]
  • 📝 说明

[254] LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting

  • 🧑‍🔬 作者:Qifeng Chen, Sheng Yang, Sicong Du, Tao Tang, Peng Chen, Yuchi Huo
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2410.05111] [Code]
  • 📝 说明

[255] PhotoReg: Photometrically Registering 3D Gaussian Splatting Models

  • 🧑‍🔬 作者:Ziwen Yuan, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2410.05044] [Code]
  • 📝 说明

[256] 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering

  • 🧑‍🔬 作者:Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
  • 🏫 单位:United Imaging Intelligence, Boston MA, USA
  • 🔗 链接:[中英摘要] [arXiv:2410.04974] [Code]
  • 📝 说明

[257] Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Matthew Strong, Boshu Lei, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III
  • 🏫 单位:Stanford University ⟐ University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2410.04680] [Code]
  • 📝 说明

[258] Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering

  • 🧑‍🔬 作者:Yonghan Lee, Jaehoon Choi, Dongki Jung, Jaeseong Yun, Soohyun Ryu, Dinesh Manocha, Suyong Yeon
  • 🏫 单位:University of Maryland ⟐ NAVER LABS
  • 🔗 链接:[中英摘要] [arXiv:2410.04646] [Code]
  • 📝 说明

[259] StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting

  • 🧑‍🔬 作者:Xiao Cui, Weicai Ye, Yifan Wang, Guofeng Zhang, Wengang Zhou, Tong He, Houqiang Li
  • 🏫 单位:Department of Electrical Engineering and Information Science, University of Science and Technology of China ⟐ State Key Laboratory of CAD and CG, Zhejiang University ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2410.04354] [Code]
  • 📝 说明

[260] Variational Bayes Gaussian Splatting

  • 🧑‍🔬 作者:Toon Van de Maele, Ozan Catal, Alexander Tschantz, Christopher L. Buckley, Tim Verbelen
  • 🏫 单位:VERSES AI Research Lab ⟐ School of Engineering and Informatics University of Sussex Brighton, UK
  • 🔗 链接:[中英摘要] [arXiv:2410.03592] [Code]
  • 📝 说明

[261] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering

  • 🧑‍🔬 作者:Hongze Chen, Zehong Lin, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.02619] [Code]
  • 📝 说明

[262] SuperGS: Super-Resolution 3D Gaussian Splatting via Latent Feature Field and Gradient-guided Splitting

  • 🧑‍🔬 作者:Shiyun Xie, Zhiru Wang, Yinghao Zhu, Chengwei Pan
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2410.02571] [Code]
  • 📝 说明

[263] MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis

  • 🧑‍🔬 作者:Xiaobiao Du, Yida Wang, Xin Yu
  • 🏫 单位:The University of Technology Sydney ⟐ The University of Queensland ⟐ Liauto Inc.
  • 🔗 链接:[中英摘要] [arXiv:2410.02103] [Code]
  • 📝 说明

[264] EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

  • 🧑‍🔬 作者:Alexander Mai, Peter Hedman, George Kopanas, Dor Verbin, David Futschik, Qiangeng Xu, Falko Kuester, Jon Barron, Yinda Zhang
  • 🏫 单位:University of California, San Diego ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2410.01804] [Code]
  • 📝 说明

[265] 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection

  • 🧑‍🔬 作者:Yang Cao, Yuanliang Jv, Dan Xu
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.01647] [Code]
  • 📝 说明

[266] GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians

  • 🧑‍🔬 作者:Shuyi Jiang, Qihao Zhao, Hossein Rahmani, De Wen Soh, Jun Liu, Na Zhao
  • 🏫 单位:Singapore Univeristy of Technology and Design ⟐ Microsoft Research Asia ⟐ Lancaster University
  • 🔗 链接:[中英摘要] [arXiv:2410.01535] [Code]
  • 📝 说明

[267] MiraGe: Editable 2D Images using Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Waczyńska, Tomasz Szczepanik, Piotr Borycki, Sławomir Tadeja, Thomas Bohné, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2410.01521] [Code]
  • 📝 说明

[268] UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction

  • 🧑‍🔬 作者:Haoran Wang, Nantheera Anantrasirichai, Fan Zhang, David Bull
  • 🏫 单位:School of Computer Science, University of Bristol, Bristol, UK
  • 🔗 链接:[中英摘要] [arXiv:2410.01517] [Code]
  • 📝 说明

[269] EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Camera Settings

  • 🧑‍🔬 作者:Yingdong Hu, Zhening Liu, Jiawei Shao, Zehong Lin, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Institute of Artificial Intelligence (TeleAI), China Telecom
  • 🔗 链接:[中英摘要] [arXiv:2410.01425] [Code]
  • 📝 说明

[270] Gaussian-Det: Learning Closed-Surface Gaussians for 3D Object Detection

  • 🧑‍🔬 作者:Hongru Yan, Yu Zheng, Yueqi Duan
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.01404] [Code]
  • 📝 说明

[271] CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Dapeng Feng, Zhiqiang Chen, Yizhen Yin, Shipeng Zhong, Yuhua Qi, Hongbo Chen
  • 🏫 单位:Sun Yat-sen University ⟐ The University of Hong Kong ⟐ WeRide Inc.
  • 🔗 链接:[中英摘要] [arXiv:2410.00486] [Code]
  • 📝 说明

[272] Seamless Augmented Reality Integration in Arthroscopy: A Pipeline for Articular Reconstruction and Guidance

  • 🧑‍🔬 作者:Hongchao Shu, Mingxu Liu, Lalithkumar Seenivasan, Suxi Gu, Ping-Cheng Ku, Jonathan Knopf, Russell Taylor, Mathias Unberath
  • 🏫 单位:Department of Computer Science, Johns Hopkins University, Baltimore, Maryland, USA ⟐ Department of Orthopedics, Tsinghua Changgung Hospital, Tsinghua University, School of Medicine, Beijing, China ⟐ Arthrex, Inc. Naples, Florida, USA
  • 🔗 链接:[中英摘要] [arXiv:2410.00386] [Code]
  • 📝 说明

[273] GSPR: Multimodal Place Recognition Using 3D Gaussian Splatting for Autonomous Driving

  • 🧑‍🔬 作者:Zhangshuo Qi, Junyi Ma, Jingyi Xu, Zijie Zhou, Luqi Cheng, Guangming Xiong
  • 🏫 单位:Beijing Institute of Technology ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2410.00299] [Code]
  • 📝 说明

[274] RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning

  • 🧑‍🔬 作者:Yuxuan Wu, Lei Pan, Wenhua Wu, Guangming Wang, Yanzi Miao, Hesheng Wang
  • 🏫 单位:Department of Automation, Shanghai Jiao Tong University ⟐ School of Information and Control Engineering, China University of Mining and Technology ⟐ MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ Department of Engineering, University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.20291] [Code]
  • 📝 说明

[275] Robust Gaussian Splatting SLAM by Leveraging Loop Closure

  • 🧑‍🔬 作者:Zunjie Zhu, Youxu Fang, Xin Li, Chengang Yan, Feng Xu, Chau Yuen, Yanyan Li
  • 🏫 单位:Hangzhou Dianzi University ⟐ Macao Polytechnic University ⟐ Nanyang Technological University ⟐ Tsinghua University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2409.20111] [Code]
  • 📝 说明

[276] RNG: Relightable Neural Gaussians

  • 🧑‍🔬 作者:Jiahui Fan, Fujun Luan, Jian Yang, Miloš Hašan, Beibei Wang
  • 🏫 单位:Nanjing University of Science and Technology, China ⟐ Adobe Research, USA ⟐ Nanjing University, China
  • 🔗 链接:[中英摘要] [arXiv:2409.19702] [Code]
  • 📝 说明

[277] GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splatting

  • 🧑‍🔬 作者:Tao Liu, Runze Yuan, Yi'ang Ju, Xun Xu, Jiaqi Yang, Xiangting Meng, Xavier Lagorce, Laurent Kneip
  • 🏫 单位:Mobile Perception Lab, ShanghaiTech University
  • 🔗 链接:[中英摘要] [arXiv:2409.19228] [Code]
  • 📝 说明

[278] 1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction

  • 🧑‍🔬 作者:Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang, Hyein Hwang, Soohyun Hwang, Junuk Cha, Jaewook Han, Seungryul Baek
  • 🏫 单位:UNIST
  • 🔗 链接:[中英摘要] [arXiv:2409.19215] [Code]
  • 📝 说明

[279] Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenes

  • 🧑‍🔬 作者:Shuo Wang, Binbin Huang, Ruoyu Wang, Shenghua Gao
  • 🏫 单位:ShanghaiTech University ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2409.18852] [Code]
  • 📝 说明

[280] RT-GuIDE: Real-Time Gaussian splatting for Information-Driven Exploration

  • 🧑‍🔬 作者:Yuezhan Tao, Dexter Ong, Varun Murali, Igor Spasojevic, Pratik Chaudhari, Vijay Kumar
  • 🏫 单位:The GRASP Lab, University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2409.18122] [Code]
  • 📝 说明

[281] Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot

  • 🧑‍🔬 作者:Justin Yu, Kush Hari, Kishore Srinivas, Karim El-Refai, Adam Rashid, Chung Min Kim, Justin Kerr, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar, Ken Goldberg
  • 🏫 单位:The AUTOLab at UC Berkeley ⟐ The Toyota Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2409.18108] [Code]
  • 📝 说明

[282] WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians

  • 🧑‍🔬 作者:Dmytro Kotovenko, Olga Grebenkova, Nikolaos Sarafianos, Avinash Paliwal, Pingchuan Ma, Omid Poursaeed, Sreyas Mohan, Yuchen Fan, Yilei Li, Rakesh Ranjan, Björn Ommer
  • 🏫 单位:CompVis @ LMU Munich, MCML ⟐ Meta Reality Labs ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2409.17917] [Code]
  • 📝 说明

[283] HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zijun Xu, Rui Jin, Ke Wu, Yi Zhao, Zhiwei Zhang, Jieru Zhao, Zhongxue Gan, Wenchao Ding
  • 🏫 单位:Academy for Engineering & Technology, Fudan University, Shanghai, China ⟐ Institute of Cyber-Systems and Control, College of Control Science and Engineering, Zhejiang University ⟐ Department of Computer Science and Engineering, Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2409.17624] [Code]
  • 📝 说明

[284] SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model

  • 🧑‍🔬 作者:Daniel Yang, John J. Leonard, Yogesh Girdhar
  • 🏫 单位:MIT CSAIL ⟐ Woods Hole Oceanographic Institution
  • 🔗 链接:[中英摘要] [arXiv:2409.17345] [Code]
  • 📝 说明

[285] Disco4D: Disentangled 4D Human Generation and Animation from a Single Image

  • 🧑‍🔬 作者:Hui En Pang, Shuai Liu, Zhongang Cai, Lei Yang, Tianwei Zhang, Ziwei Liu
  • 🏫 单位:S-Lab, Nanyang Technological University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2409.17280] [Code]
  • 📝 说明

[286] Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Phu Pham, Dipam Patel, Damon Conover, Aniket Bera
  • 🏫 单位:Department of Computer Science, Purdue University ⟐ DEVCOM Army Research Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2409.16944] [Code]
  • 📝 说明

[287] Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model

  • 🧑‍🔬 作者:Hongliang Zhong, Can Wang, Jingbo Zhang, Jing Liao
  • 🏫 单位:Department of Computer Science, City University of Hong Kong, Hong Kong, China
  • 🔗 链接:[中英摘要] [arXiv:2409.16938] [Code]
  • 📝 说明

[288] Let's Make a Splan: Risk-Aware Trajectory Optimization in a Normalized Gaussian Splat

  • 🧑‍🔬 作者:Jonathan Michaux, Seth Isaacson, Challen Enninful Adu, Adam Li, Rahul Kashyap Swayampakula, Parker Ewen, Sean Rice, Katherine A. Skinner, Ram Vasudevan
  • 🏫 单位:the department of Department of Robotics of the University of Michigan, Ann Arbor
  • 🔗 链接:[中英摘要] [arXiv:2409.16915] [Code]
  • 📝 说明

[289] GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization

  • 🧑‍🔬 作者:Gennady Sidorov, Malik Mohrat, Ksenia Lebedeva, Ruslan Rakhimov, Sergey Kolyubin
  • 🏫 单位:ITMO University ⟐ Robotics Center
  • 🔗 链接:[中英摘要] [arXiv:2409.16502] [Code]
  • 📝 说明

[290] Frequency-based View Selection in Gaussian Splatting Reconstruction

  • 🧑‍🔬 作者:Monica M.Q. Li, Pierre-Yves Lajoie, Giovanni Beltrame
  • 🏫 单位:Department of Computer and Software Engineering, Polytechnique Montreal
  • 🔗 链接:[中英摘要] [arXiv:2409.16470] [Code]
  • 📝 说明

[291] LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering

  • 🧑‍🔬 作者:Hansol Lim, Hanbeom Chang, Jongseong Brad Choi, Chul Min Yeum
  • 🏫 单位:Mechanical Engineering, State University of New York, Stony Brook ⟐ Civil Engineering Department, University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2409.16296] [Code]
  • 📝 说明

[292] Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality

  • 🧑‍🔬 作者:Hannah Schieber, Jacob Young, Tobias Langlotz, Stefanie Zollmann, Daniel Roth
  • 🏫 单位:Department of Artificial Intelligence in Biomedical Engineering Friedrich-Alexander-Universitat¨ Erlangen-Nurnberg (FAU) ⟐ Department of Computer Science, University of Otago ⟐ Technical University of Munich Human-Centered Computing and Extended Reality Lab TUM University Hospital Orthopedics and Sports Orthopedics
  • 🔗 链接:[中英摘要] [arXiv:2409.15959] [Code]
  • 📝 说明

[293] Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB

  • 🧑‍🔬 作者:Jae Yong Lee, Yuqun Wu, Chuhang Zou, Derek Hoiem, Shenlong Wang
  • 🏫 单位:University of Illinois at Urbana-Champaign ⟐ Amazon Inc
  • 🔗 链接:[中英摘要] [arXiv:2409.15689] [Code]
  • 📝 说明

[294] Human Hair Reconstruction with Strand-Aligned 3D Gaussians

  • 🧑‍🔬 作者:Egor Zakharov, Vanessa Sklyarova, Michael Black, Giljoo Nam, Justus Thies, Otmar Hilliges
  • 🏫 单位:ETH Zürich ⟐ Max Planck Institute for Intelligent Systems ⟐ Meta ⟐ Technical University of Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2409.14778] [Code]
  • 📝 说明

[295] SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality

  • 🧑‍🔬 作者:Hongjia Zhai, Xiyu Zhang, Boming Zhao, Hai Li, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ RayNeo
  • 🔗 链接:[中英摘要] [arXiv:2409.14067] [Code]
  • 📝 说明

[296] Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priors

  • 🧑‍🔬 作者:Zixin Zhang, Kanghao Chen, Lin Wang
  • 🏫 单位:Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.13392] [Code]
  • 📝 说明

[297] 3D-GSW: 3D Gaussian Splatting Watermark for Protecting Copyrights in Radiance Fields

  • 🧑‍🔬 作者:Youngdong Jang, Hyunje Park, Feng Yang, Heeju Ko, Euijin Choo, Sangpil Kim
  • 🏫 单位:Korea University ⟐ Google Research ⟐ University of Alberta
  • 🔗 链接:[中英摘要] [arXiv:2409.13222] [Code]
  • 📝 说明

[298] MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali, Adam Srebrnjak Yang, Imad Elhajj, Daniel Asmar, Yuhao Chen, John S. Zelek
  • 🏫 单位:University of Waterloo ⟐ University of Beirut
  • 🔗 链接:[中英摘要] [arXiv:2409.13055] [Code]
  • 📝 说明

[299] GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

  • 🧑‍🔬 作者:Victor Rong, Jingxiang Chen, Sherwin Bahmani, Kiriakos N. Kutulakos, David B. Lindell
  • 🏫 单位:University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2409.12954] [Code]
  • 📝 说明

[300] LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction

  • 🧑‍🔬 作者:Changjian Jiang, Ruilan Gao, Kele Shao, Yue Wang, Rong Xiong, Yu Zhang
  • 🏫 单位:State Key Laboratory of Industrial Control Technology, College of Control Science and Engineering, Zhejiang University, Hangzhou, China ⟐ Key Laboratory of Collaborative sensing and autonomous unmanned systems of Zhejiang Province, Hangzhou, China
  • 🔗 链接:[中英摘要] [arXiv:2409.12899] [Code]
  • 📝 说明

[301] 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

  • 🧑‍🔬 作者:Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner
  • 🏫 单位:Technical University of Munich ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2409.12892] [Code]
  • 📝 说明

[302] EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting

  • 🧑‍🔬 作者:Kunal Chelani, Assia Benbihi, Torsten Sattler, Fredrik Kahl
  • 🏫 单位:Chalmers University of Technology ⟐ Czech Institute of Informatics, Robotics and Cybernetics, Czech Technical University in Prague
  • 🔗 链接:[中英摘要] [arXiv:2409.12886] [Code]
  • 📝 说明

[303] GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction

  • 🧑‍🔬 作者:Hanyue Zhang, Zhiliu Yang, Xinhe Zuo, Yuxin Tong, Ying Long, Chen Liu
  • 🏫 单位:Yunnan University ⟐ Clarkson University
  • 🔗 链接:[中英摘要] [arXiv:2409.12774] [Code]
  • 📝 说明

[304] Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy

  • 🧑‍🔬 作者:Letian Huang, Jie Guo, Jialin Dan, Ruoyu Fu, Shujie Wang, Yuanqi Li, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2409.12771] [Code]
  • 📝 说明

[305] DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input

  • 🧑‍🔬 作者:Qijian Tian, Xin Tan, Yuan Xie, Lizhuang Ma
  • 🏫 单位:Shanghai Jiao Tong University ⟐ East China Normal University
  • 🔗 链接:[中英摘要] [arXiv:2409.12753] [Code]
  • 📝 说明

[306] CrossRT: A cross platform programming technology for hardware-accelerated ray tracing in CG and CV applications

  • 🧑‍🔬 作者:Vladimir Frolov, Vadim Sanzharov, Garifullin Albert, Maxim Raenchuk, Alexei Voloboy
  • 🏫 单位:IAI Lomonosov Moscow State University ⟐ Keldysh Institute of Applied Mathematics
  • 🔗 链接:[中英摘要] [arXiv:2409.12617] [Code]
  • 📝 说明

[307] Hi-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting

  • 🧑‍🔬 作者:Boying Li, Zhixi Cai, Yuan-Fang Li, Ian Reid, Hamid Rezatofighi
  • 🏫 单位:Faculty of Information Technology, Monash University, Australia ⟐ Mohamed bin Zayed University of Artificial Intelligence, United Arab Emirates
  • 🔗 链接:[中英摘要] [arXiv:2409.12518] [Code]
  • 📝 说明

[308] Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus

  • 🧑‍🔬 作者:Jinchang Zhang, Ningning Xu, Hao Zhang, Guoyu Lu
  • 🏫 单位:University of Georgia ⟐ University of Massachusetts Amherst
  • 🔗 链接:[中英摘要] [arXiv:2409.12323] [Code]
  • 📝 说明

[309] Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks

  • 🧑‍🔬 作者:Joji Joseph, Bharadwaj Amrutur, Shalabh Bhatnagar
  • 🏫 单位:RBCCPS, Indian Institute of Science, Bangalore, India
  • 🔗 链接:[中英摘要] [arXiv:2409.11681] [Code]
  • 📝 说明

[310] RenderWorld: World Model with Self-Supervised 3D Label

  • 🧑‍🔬 作者:Ziyang Yan, Wenzhen Dong, Yihua Shao, Yuhang Lu, Liu Haiyang, Jingwen Liu, Haozhe Wang, Zhe Wang, Yan Wang, Fabio Remondino, Yuexin Ma
  • 🏫 单位:ShanghaiTech University ⟐ Fondazione Bruno Kessler ⟐ University of Trento ⟐ Tsinghua University ⟐ The University of Science and Technology Beijing ⟐ The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.11356] [Code]
  • 📝 说明

[311] GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module

  • 🧑‍🔬 作者:Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
  • 🏫 单位:The School of Vehicle and Mobility, Tsinghua University, China ⟐ The State Key Laboratory of Intelligent Green Vehicle and Mobility, Tsinghua University, China ⟐ Sorbonne University, France ⟐ Tencent Technology (Beijing) Co., Ltd ⟐ University of Illinois at Urbana-Champaign, USA
  • 🔗 链接:[中英摘要] [arXiv:2409.11307] [Code]
  • 📝 说明

[312] GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure

  • 🧑‍🔬 作者:Ziheng Xu, Qingfeng Li, Chen Chen, Xuefeng Liu, Jianwei Niu
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2409.10982] [Code]
  • 📝 说明

[313] Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering

  • 🧑‍🔬 作者:Euntae Choi, Sungjoo Yoo
  • 🏫 单位:Department of Computer Science and Engineering, Seoul National University, South Korea
  • 🔗 链接:[中英摘要] [arXiv:2409.10335] [Code]
  • 📝 说明

[314] BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting

  • 🧑‍🔬 作者:Wugang Meng, Tianfu Wu, Huan Yin, Fumin Zhang
  • 🏫 单位:Department of Electronic and Computer Engineering, Hong Kong University of Science and Technology, Hong Kong SAR
  • 🔗 链接:[中英摘要] [arXiv:2409.10216] [Code]
  • 📝 说明

[315] DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments

  • 🧑‍🔬 作者:Mahmud A. Mohamad, Gamal Elghazaly, Arthur Hubert, Raphael Frank
  • 🏫 单位:SnT- Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg
  • 🔗 链接:[中英摘要] [arXiv:2409.10041] [Code]
  • 📝 说明

[316] SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps

  • 🧑‍🔬 作者:Timothy Chen, Aiden Swann, Javier Yu, Ola Shorinwa, Riku Murai, Monroe Kennedy III, Mac Schwager
  • 🏫 单位:Stanford University, Stanford, CA, USA ⟐ Imperial College London, London, UK
  • 🔗 链接:[中英摘要] [arXiv:2409.09868] [Code]
  • 📝 说明

[317] GEVO: Memory-Efficient Monocular Visual Odometry Using Gaussians

  • 🧑‍🔬 作者:Dasong Gao, Peter Zhi Xuan Li, Vivienne Sze, Sertac Karaman
  • 🏫 单位:Massachusetts Institute of Technology, Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.09295] [Code]
  • 📝 说明

[318] Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints

  • 🧑‍🔬 作者:Shan Chen, Jiale Zhou, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington ⟐ University of Copenhagen
  • 🔗 链接:[中英摘要] [arXiv:2409.08613] [Code]
  • 📝 说明

[319] CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting

  • 🧑‍🔬 作者:Runze Chen, Mingyu Xiao, Haiyong Luo, Fang Zhao, Fan Wu, Hao Xiong, Qi Liu, Meng Song
  • 🏫 单位:Beijing University of Posts and Telecommunications ⟐ Chinese Academy of Sciences ⟐ China Unicom Smart City Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2409.08562] [Code]
  • 📝 说明

[320] SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length

  • 🧑‍🔬 作者:Bangya Liu, Suman Banerjee
  • 🏫 单位:University of Wisconsin-Madison
  • 🔗 链接:[中英摘要] [arXiv:2409.07759] [Code]
  • 📝 说明

[321] Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering

  • 🧑‍🔬 作者:Dafei Qin, Hongyang Lin, Qixuan Zhang, Kaichun Qiao, Longwen Zhang, Zijun Zhao, Jun Saito, Jingyi Yu, Lan Xu, Taku Komura
  • 🏫 单位:University of Hong Kong ⟐ Deemos Technology ⟐ ShanghaiTech University ⟐ Adobe Research, USA
  • 🔗 链接:[中英摘要] [arXiv:2409.07441] [Code]
  • 📝 说明

[322] ThermalGaussian: Thermal 3D Gaussian Splatting

  • 🧑‍🔬 作者:Rongfeng Lu, Hangyu Chen, Zunjie Zhu, Yuhang Qin, Ming Lu, Le Zhang, Chenggang Yan, Anke Xue
  • 🏫 单位:Hangzhou Dianzi University ⟐ Intel Labs China ⟐ State Key Lab of CAD&CG, Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2409.07200] [Code]
  • 📝 说明

[323] gsplat: An Open-Source Library for Gaussian Splatting

  • 🧑‍🔬 作者:Vickie Ye, Ruilong Li, Justin Kerr, Matias Turkulainen, Brent Yi, Zhuoyang Pan, Otto Seiskari, Jianbo Ye, Jeffrey Hu, Matthew Tancik, Angjoo Kanazawa
  • 🏫 单位:UC Berkeley ⟐ Aalto University ⟐ ShanghaiTech University ⟐ SpectacularAI ⟐ Amazon ⟐ Luma AI
  • 🔗 链接:[中英摘要] [arXiv:2409.06765] [Code]
  • 📝 说明

[324] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction

  • 🧑‍🔬 作者:Junyi Chen, Weicai Ye, Yifan Wang, Danpeng Chen, Di Huang, Wanli Ouyang, Guofeng Zhang, Yu Qiao, Tong He
  • 🏫 单位:Shanghai AI Laboratory ⟐ Shanghai Jiao Tong University ⟐ State Key Lab of CAD&CG, Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2409.06685] [Code]
  • 📝 说明

[325] GASP: Gaussian Splatting for Physic-Based Simulations

  • 🧑‍🔬 作者:Piotr Borycki, Weronika Smolak, Joanna Waczyńska, Marcin Mazur, Sławomir Tadeja, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ IDEAS ⟐ Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.05819] [Code]
  • 📝 说明

[326] Lagrangian Hashing for Compressed Neural Field Representations

  • 🧑‍🔬 作者:Shrisudhan Govindarajan, Zeno Sambugaro, Akhmedkhan, Shabanov, Towaki Takikawa, Daniel Rebain, Weiwei Sun, Nicola Conci, Kwang Moo Yi, Andrea Tagliasacchi
  • 🏫 单位:Simon Fraser University ⟐ University of Trento ⟐ University of Toronto ⟐ University of British Columbia ⟐ Google DeepMind
  • 🔗 链接:[中英摘要] [arXiv:2409.05334] [Code]
  • 📝 说明

[327] GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning

  • 🧑‍🔬 作者:Keyi Liu, Yeqi Luo, Weidong Yang, Jingyi Xu, Zhijun Li, Wen-Ming Chen, Ben Fei
  • 🏫 单位:Fudan University ⟐ Tongji University
  • 🔗 链接:[中英摘要] [arXiv:2409.04963] [Code]
  • 📝 说明

[328] GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers

  • 🧑‍🔬 作者:Lorenza Prospero, Abdullah Hamdi, Joao F. Henriques, Christian Rupprecht
  • 🏫 单位:Visual Geometry Group, University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2409.04196] [Code]
  • 📝 说明

[329] 3D-GP-LMVIC: Learning-based Multi-View Image Coding with 3D Gaussian Geometric Priors

  • 🧑‍🔬 作者:Yujun Huang, Bin Chen, Niu Lian, Baoyi An, Shu-Tao Xia
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2409.04013] [Code]
  • 📝 说明

[330] LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors

  • 🧑‍🔬 作者:Hanyang Yu, Xiaoxiao Long, Ping Tan
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.03456] [Code]
  • 📝 说明

[331] Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington
  • 🔗 链接:[中英摘要] [arXiv:2409.03213] [Code]
  • 📝 说明

[332] Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models

  • 🧑‍🔬 作者:Zhibin Liu, Haoye Dong, Aviral Chharia, Hefeng Wu
  • 🏫 单位:Sun Yat-sen University ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2409.02851] [Code]
  • 📝 说明

[333] Object Gaussian for Monocular 6D Pose Estimation from Sparse Views

  • 🧑‍🔬 作者:Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du, Jian Liu
  • 🏫 单位:Institute of Microelectronics Chinese Academy of Sciences, Beijing, China ⟐ University of Birmingham, Birmingham, UK ⟐ NVIDIA, Shanghai, China
  • 🔗 链接:[中英摘要] [arXiv:2409.02581] [Code]
  • 📝 说明

[334] GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving

  • 🧑‍🔬 作者:Huasong Han, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, Chunxia Xiao
  • 🏫 单位:School of Computer Science, Wuhan University ⟐ Huawei ⟐ The University of HongKong
  • 🔗 链接:[中英摘要] [arXiv:2409.02382] [Code]
  • 📝 说明

[335] DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction

  • 🧑‍🔬 作者:Jenny Seidenschwarz, Qunjie Zhou, Bardienus Duisterhof, Deva Ramanan, Laura Leal-Taixé
  • 🏫 单位:Technical University of Munich ⟐ Carnegie Mellon University ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2409.02104] [Code]
  • 📝 说明

[336] PRoGS: Progressive Rendering of Gaussian Splats

  • 🧑‍🔬 作者:Brent Zoomers, Maarten Wijnants, Ivan Molenaers, Joni Vanherck, Jeroen Put, Lode Jorissen, Nick Michiels
  • 🏫 单位:Hasselt University ⟐ Flanders Make ⟐ Expertise Centre for Digital Media, Diepenbeek, Belgium
  • 🔗 链接:[中英摘要] [arXiv:2409.01761] [Code]
  • 📝 说明

[337] GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zixuan Guo, Yifan Xie, Weijing Xie, Peng Huang, Fei Ma, Fei Richard Yu
  • 🏫 单位:Peking University ⟐ Xi’an Jiaotong University ⟐ Sun Yat-Sen University ⟐ Nanjing University ⟐ Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ)
  • 🔗 链接:[中英摘要] [arXiv:2409.01581] [Code]
  • 📝 说明

[338] Free-DyGS: Camera-Pose-Free Scene Reconstruction based on Gaussian Splatting for Dynamic Surgical Videos

  • 🧑‍🔬 作者:Qian Li, Shuojue Yang, Daiyun Shen, Yueming Jin
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2409.01003] [Code]
  • 📝 说明

[339] 3D Gaussian Splatting for Large-scale 3D Surface Reconstruction from Aerial Images

  • 🧑‍🔬 作者:YuanZheng Wu, Jin Liu, Shunping Ji
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2409.00381] [Code]
  • 📝 说明

[340] UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM

  • 🧑‍🔬 作者:Mostafa Mansour, Ahmed Abdelsalam, Ari Happonen, Jari Porras, Esa Rahtu
  • 🏫 单位:Faculty of Engineering and Natural Sciences, Tampere University, Finland ⟐ School of Engineering Science, LUT University, Finland ⟐ School of Electrical Engineering, Aalto University, Finland ⟐ Faculty of Information Technology and Communication Sciences, University, Finland
  • 🔗 链接:[中英摘要] [arXiv:2409.00362] [Code]
  • 📝 说明

[341] OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping

  • 🧑‍🔬 作者:Meng Wang, Junyi Wang, Changqun Xia, Chen Wang, Yue Qi
  • 🏫 单位:State Key Laboratory of Virtual Reality Technology and Systems, Beihang University ⟐ PengCheng Laboratory ⟐ School of Computer Science and Technology, Shandong University ⟐ Beijing Technology and Business University
  • 🔗 链接:[中英摘要] [arXiv:2408.17223] [Code]
  • 📝 说明

[342] 2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction

  • 🧑‍🔬 作者:Ruihan Yu, Tianyu Huang, Jingwang Ling, Feng Xu
  • 🏫 单位:School of Software and BNRist, Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.16982] [Code]
  • 📝 说明

[343] ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

  • 🧑‍🔬 作者:Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Technion ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2408.16767] [Code]
  • 📝 说明

[344] OmniRe: Omni Urban Scene Reconstruction

  • 🧑‍🔬 作者:Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Technion ⟐ University of Toronto ⟐ Stanford University ⟐ NVIDIA Research ⟐ University of Southern California
  • 🔗 链接:[中英摘要] [arXiv:2408.16760] [Code]
  • 📝 说明

[345] Towards Realistic Example-based Modeling via 3D Gaussian Stitching

  • 🧑‍🔬 作者:Xinyu Gao, Ziyi Yang, Bingchen Gong, Xiaoguang Han, Sipeng Yang, Xiaogang Jin
  • 🏫 单位:Zhejiang University ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2408.15708] [Code]
  • 📝 说明

[346] G-Style: Stylized Gaussian Splatting

  • 🧑‍🔬 作者:Áron Samuel Kovács, Pedro Hermosilla, Renata G. Raidou
  • 🏫 单位:TU Wien, Austria
  • 🔗 链接:[中英摘要] [arXiv:2408.15695] [Code]
  • 📝 说明

[347] Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation

  • 🧑‍🔬 作者:Haozhe Lou, Yurong Liu, Yike Pan, Yiran Geng, Jianteng Chen, Wenlong Ma, Chenglong Li, Lin Wang, Hengzhen Feng, Lu Shi, Liyi Luo, Yongliang Shi
  • 🏫 单位:University of Southern California ⟐ National University of Singapore ⟐ University of Michigan ⟐ Peking University ⟐ Hong Kong University of Science and Technology ⟐ Beijing Institute of Technology ⟐ Tsinghua University ⟐ Xiaomi Robotics Lab
  • 🔗 链接:[中英摘要] [arXiv:2408.14873] [Code]
  • 📝 说明

[348] LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

  • 🧑‍🔬 作者:Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi
  • 🏫 单位:National University of Singapore ⟐ IRIT - University of Toulouse
  • 🔗 链接:[中英摘要] [arXiv:2408.14823] [Code]
  • 📝 说明

[349] Avatar Concept Slider: Manipulate Concepts In Your Human Avatar With Fine-grained Control

  • 🧑‍🔬 作者:Yixuan He, Lin Geng Foo, Ajmal Saeed Mian, Hossein Rahmani, Jun Jiu
  • 🏫 单位:Singapore University of Technology and Design ⟐ University of Western Australia ⟐ Lancaster University
  • 🔗 链接:[中英摘要] [arXiv:2408.13995] [Code]
  • 📝 说明

[350] DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting

  • 🧑‍🔬 作者:Weiwei Cai, Weicai Ye, Peng Ye, Tong He, Tao Chen
  • 🏫 单位:Fudan University ⟐ Zhejiang University ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.13972] [Code]
  • 📝 说明

[351] Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs

  • 🧑‍🔬 作者:Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu
  • 🏫 单位:Active Vision Lab, University of Oxford ⟐ Visual Geometry Group, University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2408.13912] [Code]
  • 📝 说明

[352] TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers

  • 🧑‍🔬 作者:Chuanrui Zhang, Yingshuang Zou, Zhuoling Li, Minmin Yi, Haoqian Wang
  • 🏫 单位:Tsinghua University ⟐ The University of Hong Kong ⟐ E-surfing Vision Technology Co., Ltd
  • 🔗 链接:[中英摘要] [arXiv:2408.13770] [Code]
  • 📝 说明

[353] SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

  • 🧑‍🔬 作者:Wenrui Li, Yapeng Mi, Fucheng Cai, Zhe Yang, Wangmeng Zuo, Xingtao Wang, Xiaopeng Fan
  • 🏫 单位:Harbin Institute of Technology ⟐ University of Electronic Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2408.13711] [Code]
  • 📝 说明

[354] BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyuan Liu, Yu Guo, Xinyuan Li, Bernd Bickel, Ran Zhang
  • 🏫 单位:Tencent PCG, New York, USA ⟐ ETH Zurich ⟐ George Mason University
  • 🔗 链接:[中英摘要] [arXiv:2408.13370] [Code]
  • 📝 说明

[355] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

  • 🧑‍🔬 作者:Shuai Yang, Jing Tan, Mengchen Zhang, Tong Wu, Yixuan Li, Gordon Wetzstein, Ziwei Liu, Dahua Lin
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Shanghai AI Laboratory ⟐ CUHK ⟐ Zhejiang University ⟐ Stanford University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2408.13252] [Code]
  • 📝 说明

[356] Atlas Gaussians Diffusion for 3D Generation with Infinite Number of Points

  • 🧑‍🔬 作者:Haitao Yang, Yuan Dong, Hanwen Jiang, Dejia Xu, Georgios Pavlakos, Qixing Huang
  • 🏫 单位:The University of Texas at Austin ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2408.13055] [Code]
  • 📝 说明

[357] S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points

  • 🧑‍🔬 作者:Bing He, Yunuo Chen, Guo Lu, Li Song, Wenjun Zhang
  • 🏫 单位:Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.13036] [Code]
  • 📝 说明

[358] FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering

  • 🧑‍🔬 作者:Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2408.12894] [Code]
  • 📝 说明

[359] GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion

  • 🧑‍🔬 作者:Jiaxin Wei, Stefan Leutenegger
  • 🏫 单位:Technical University of Munich ⟐ Imperial College London ⟐ Munich Institute of Robotics and Machine Intelligence
  • 🔗 链接:[中英摘要] [arXiv:2408.12677] [Code]
  • 📝 说明

[360] Subsurface Scattering for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P. A. Lensch
  • 🏫 单位:University of Tübingen ⟐ Sony Germany
  • 🔗 链接:[中英摘要] [arXiv:2408.12282] [Code]
  • 📝 说明

[361] DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

  • 🧑‍🔬 作者:Shuhong Liu, Xiang Chen, Hongming Chen, Quanfeng Xu, Mingrui Li
  • 🏫 单位:University of Tokyo ⟐ Nanjing University of Science and Technology ⟐ Dalian Maritime University ⟐ Shanghai Astronomical Observatory ⟐ University of Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11540] [Code]
  • 📝 说明

[362] GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting

  • 🧑‍🔬 作者:Wanshui Gan, Fang Liu, Hongbin Xu, Ningkai Mo, Naoto Yokoya
  • 🏫 单位:University of Tokyo ⟐ RIKEN ⟐ 3South China University of Technology ⟐ Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11447] [Code]
  • 📝 说明

[363] GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Zirui Wang, Ming Cheng, Victor Adrian Prisacariu, Tristan Braud
  • 🏫 单位:HKUST ⟐ University of Oxford ⟐ Dartmouth College
  • 🔗 链接:[中英摘要] [arXiv:2408.11085] [Code]
  • 📝 说明

[364] ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining

  • 🧑‍🔬 作者:Qi Ma, Yue Li, Bin Ren, Nicu Sebe, Ender Konukoglu, Theo Gevers, Luc Van Gool, Danda Pani Paudel
  • 🏫 单位:Computer Vision Lab, ETH Zurich ⟐ INSAIT, Sofia University ⟐ University of Amsterdam ⟐ University of Pisa ⟐ University of Trento
  • 🔗 链接:[中英摘要] [arXiv:2408.10906] [Code]
  • 📝 说明

[365] DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

  • 🧑‍🔬 作者:Zhijing Shao, Duotun Wang, Qing-Yao Tian, Yao-Dong Yang, Hengyu Meng, Zeyu Cai, Bo Dong, Yu Zhang, Kang Zhang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ Prometheus Vision Technology Co., Ltd. ⟐ The Hong Kong University of Science and Technology ⟐ Swinburne University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.10588] [Code]
  • 📝 说明

[366] Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation

  • 🧑‍🔬 作者:Minye Wu, Tinne Tuytelaars
  • 🏫 单位:KU Leuven
  • 🔗 链接:[中英摘要] [arXiv:2408.10041] [Code]
  • 📝 说明:This paper has been withdrawn

[367] SG-GS: Photo-realistic Animatable Human Avatars with Semantically-Guided Gaussian Splatting

  • 🧑‍🔬 作者:Haoyu Zhao, Chen Yang, Hao Wang, Xingyue Zhao, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology ⟐ School of Software Engineering, Xi’an Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09665] [Code]
  • 📝 说明

[368] CHASE: 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning

  • 🧑‍🔬 作者:Haoyu Zhao, Hao Wang, Chen Yang, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.09663] [Code]
  • 📝 说明

[369] Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS

  • 🧑‍🔬 作者:Wei Sun, Xiaosong Zhang, Fang Wan, Yanzhao Zhou, Yuan Li, Qixiang Ye, Jianbin Jiao
  • 🏫 单位:School of Electronic, Electrical and Communication Engineering, University of Chinese Academy of Sciences, China ⟐ Beijing Academy of Artificial Intelligence, China
  • 🔗 链接:[中英摘要] [arXiv:2408.08723] [Code]
  • 📝 说明

[370] GS-ID: Illumination Decomposition on Gaussian Splatting via Diffusion Prior and Parametric Light Source Optimization

  • 🧑‍🔬 作者:Kang Du, Zhihao Liang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ The Hong Kong University of Science and Technology ⟐ South China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.08524] [Code]
  • 📝 说明

[371] WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting

  • 🧑‍🔬 作者:Huapeng Li, Wenxuan Song, Tianao Xu, Alexandre Elsig, Jonas Kulhanek
  • 🏫 单位:University of Zurich ⟐ ETH Zurich ⟐ CTU in Prague
  • 🔗 链接:[中英摘要] [arXiv:2408.08206] [Code]
  • 📝 说明

[372] FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering

  • 🧑‍🔬 作者:Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, Bo Dai
  • 🏫 单位:Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.07967] [Code]
  • 📝 说明

[373] 3D Gaussian Editing with A Single Image

  • 🧑‍🔬 作者:Guan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiao-Xiong Fan, Fang-Lue Zhang, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Victoria University of Wellington
  • 🔗 链接:[中英摘要] [arXiv:2408.07540] [Code]
  • 📝 说明

[374] SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis

  • 🧑‍🔬 作者:Saptarshi Neil Sinha, Holger Graf, Michael Weinmann
  • 🏫 单位:Fraunhofer IGD ⟐ Delft University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.06975] [Code]
  • 📝 说明

[375] HDRGS: High Dynamic Range Gaussian Splatting

  • 🧑‍🔬 作者:Jiahao Wu, Lu Xiao, Chao Wang, Rui Peng, Kaiqiang Xiong, Ronggang Wang
  • 🏫 单位:Peking University ⟐ MPI Informatik
  • 🔗 链接:[中英摘要] [arXiv:2408.06543] [Code]
  • 📝 说明

[376] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering

  • 🧑‍🔬 作者:Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, Luc Van Gool
  • 🏫 单位:Nanjing University ⟐ INSAIT, Sofia University
  • 🔗 链接:[中英摘要] [arXiv:2408.06286] [Code]
  • 📝 说明

[377] Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis

  • 🧑‍🔬 作者:Zhongche Qu, Zhi Zhang, Cong Liu, Jianhua Yin
  • 🏫 单位:Columbia University ⟐ New York University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.05635] [Code]
  • 📝 说明

[378] PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

  • 🧑‍🔬 作者:Libo Zhang, Yuxuan Han, Wenbin Lin, Jingwang Ling, Feng Xu
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.05631] [Code]
  • 📝 说明

[379] Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction

  • 🧑‍🔬 作者:Lingbei Meng, Bi'an Du, Wei Hu
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.04831] [Code]
  • 📝 说明

[380] InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xin-Yi Yu, Jun-Xin Yu, Li-Bo Zhou, Yan Wei, Lin-Lin Ou
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2408.04249] [Code]
  • 📝 说明

[381] Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM

  • 🧑‍🔬 作者:Yan Song Hu, Dayou Mao, Yuhao Chen, John Zelek
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2408.03825] [Code]
  • 📝 说明

[382] Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields

  • 🧑‍🔬 作者:Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ University of North Carolina at Chapel Hill
  • 🔗 链接:[中英摘要] [arXiv:2408.03822] [Code]
  • 📝 说明:Extended Paper of Compact3DGS

[383] PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting

  • 🧑‍🔬 作者:Yijia Guo, Yuanxi Bai, Liwen Hu, Ziyi Guo, Mianzhi Liu, Yu Cai, Tiejun Huang, Lei Ma
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.03538] [Code]
  • 📝 说明

[384] MGFs: Masked Gaussian Fields for Meshing Building based on Multi-View Images

  • 🧑‍🔬 作者:Tengfei Wang, Zongqian Zhan, Rui Xia, Linxia Ji, Xin Wang
  • 🏫 单位:Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2408.03060] [Code]
  • 📝 说明

[385] IG-SLAM: Instant Gaussian SLAM

  • 🧑‍🔬 作者:F. Aykut Sarikamis, A. Aydin Alatan
  • 🏫 单位:Center for Image Analysis (OGAM), EEE Department, METU, Turkey
  • 🔗 链接:[中英摘要] [arXiv:2408.01126] [Code]
  • 📝 说明

[386] LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyu Bao, Guibiao Liao, Kaichen Zhou, Kanglin Liu, Qing Li, Guoping Qiu
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory ⟐ University of Nottingham
  • 🔗 链接:[中英摘要] [arXiv:2408.00254] [Code]
  • 📝 说明

[387] Localized Gaussian Splatting Editing with Contextual Awareness

  • 🧑‍🔬 作者:Hanyuan Xiao, Yingshu Chen, Huajian Huang, Haolin Xiong, Jing Yang, Pratusha Prasad, Yajie Zhao
  • 🏫 单位:University of Southern California ⟐ Institute for Creative Technologies ⟐ HKUST ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2408.00083] [Code]
  • 📝 说明

[388] Registering Neural 4D Gaussians for Endoscopic Surgery

  • 🧑‍🔬 作者:Yiming Huang, Beilei Cui, Ikemura Kei, Jiekai Zhang, Long Bai, Hongliang Ren
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Kungliga Tekniska hogskolan Royal Institute of Technology ⟐ Hong Kong Applied Science and Technology Research Institute Company Limited
  • 🔗 链接:[中英摘要] [arXiv:2407.20213] [Code]
  • 📝 说明

[389] ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Zhongyu Jiang, Tianfang Zhang, Zongkai Wu, Jenq-Neng Hwang, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington ⟐ University of Copenhagen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.19035] [Code]
  • 📝 说明

[390] DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

  • 🧑‍🔬 作者:Xi Shi, Lingli Chen, Peng Wei, Xi Wu, Tian Jiang, Yonggang Luo, Lecheng Xie
  • 🏫 单位:Changan Auto, AILab
  • 🔗 链接:[中英摘要] [arXiv:2407.16600] [Code]
  • 📝 说明

[391] Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance

  • 🧑‍🔬 作者:Jiyeop Kim, Jongwoo Lim
  • 🏫 单位:IPAI, Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2407.16173] [Code]
  • 📝 说明

[392] Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures

  • 🧑‍🔬 作者:Ruizhe Wang, Chunliang Hua, Tomakayev Shingys, Mengyuan Niu, Qingxin Yang, Lizhong Gao, Yi Zheng, Junyan Yang, Qiao Wang
  • 🏫 单位:Southeast University
  • 🔗 链接:[中英摘要] [arXiv:2407.15435] [Code]
  • 📝 说明

[393] HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions

  • 🧑‍🔬 作者:Haiyang Zhou, Xinhua Cheng, Wangbo Yu, Yonghong Tian, Li Yuan
  • 🏫 单位:Peking University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2407.15187] [Code]
  • 📝 说明

[394] EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Yuchen Weng, Zhengwen Shen, Ruofan Chen, Qi Wang, Jun Wang
  • 🏫 单位:China University of Mining and Technology
  • 🔗 链接:[中英摘要] [arXiv:2407.13520] [Code]
  • 📝 说明

[395] Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Congrong Xu, Justin Kerr, Angjoo Kanazawa
  • 🏫 单位:UC Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2407.12306] [Code]
  • 📝 说明

[396] MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification

  • 🧑‍🔬 作者:Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez, Yong Yue, Eng Gee Lim, Xiaohui Zhu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University ⟐ ARIES Research Centre, Universidad Antonio de Nebrija
  • 🔗 链接:[中英摘要] [arXiv:2407.11840] [Code]
  • 📝 说明

[397] Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering

  • 🧑‍🔬 作者:Jingqian Wu, Shuo Zhu, Chutian Wang, Edmund Y. Lam
  • 🏫 单位:The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2407.11343] [Code]
  • 📝 说明

[398] Gaussian Splatting Lucas-Kanade

  • 🧑‍🔬 作者:Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo A. Jeni
  • 🏫 单位:Carnegie Mellon University ⟐ Fujitsu Research of America
  • 🔗 链接:[中英摘要] [arXiv:2407.11309] [Code]
  • 📝 说明

[399] RecGS: Removing Water Caustic with Recurrent Gaussian Splatting

  • 🧑‍🔬 作者:Tianyi Zhang, Weiming Zhi, Kaining Huang, Joshua Mangelson, Corina Barbalata, Matthew Johnson-Roberson
  • 🏫 单位:Carnegie Mellon University ⟐ Louisiana State University ⟐ Brigham Young University
  • 🔗 链接:[中英摘要] [arXiv:2407.10318] [Code]
  • 📝 说明

[400] SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion

  • 🧑‍🔬 作者:Jiyuan Zhang, Kang Chen, Shiyan Chen, Yajing Zheng, Tiejun Huang, Zhaofei Yu
  • 🏫 单位:Peking University ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2407.10062] [Code]
  • 📝 说明

[401] StyleSplat: 3D Object Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Sahil Jain, Avik Kuthiala, Prabhdeep Singh Sethi, Prakanshul Saxena
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2407.09473] [Code]
  • 📝 说明

[402] PICA: Physics-Integrated Clothed Avatar

  • 🧑‍🔬 作者:Bo Peng, Yunfan Tao, Haoyu Zhan, Yudong Guo, Juyong Zhang
  • 🏫 单位:the School of Mathematical Science, University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2407.05324] [Code]
  • 📝 说明

[403] SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Weixing Xie, Junfeng Yao, Xianpeng Cao, Qiqin Lin, Zerui Tang, Xiao Dong, Xiaohu Guo
  • 🏫 单位:Xiamen University ⟐ BNU-HKBU United International College ⟐ The University of Texas at Dallas
  • 🔗 链接:[中英摘要] [arXiv:2407.05023] [Code]
  • 📝 说明

[404] Gaussian Eigen Models for Human Heads

  • 🧑‍🔬 作者:Wojciech Zielonka, Timo Bolkart, Thabo Beeler, Justus Thies
  • 🏫 单位:Max Planck Institute for Intelligent Systems ⟐ Google ⟐ TU Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2407.04545] [Code]
  • 📝 说明

[405] Segment Any 4D Gaussians

  • 🧑‍🔬 作者:Shengxiang Ji, Guanjun Wu, Jiemin Fang, Jiazhong Cen, Taoran Yi, Wenyu Liu, Qi Tian, Xinggang Wang
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.04504] [Code]
  • 📝 说明

[406] CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion Blur Images

  • 🧑‍🔬 作者:Junghe Lee, Donghyeong Kim, Dogyoon Lee, Suhwan Cho, Sangyoun Lee
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2407.03923] [Code]
  • 📝 说明

[407] PFGS: High Fidelity Point Cloud Rendering via Feature Splatting

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Junhao He, Renjing Xu
  • 🏫 单位:Hong Kong University of Science and Technology (GZ)
  • 🔗 链接:[中英摘要] [arXiv:2407.03857] [Code]
  • 📝 说明

[408] AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

  • 🧑‍🔬 作者:Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu
  • 🏫 单位:University of Toronto ⟐ Noah’s Ark Lab, Huawei Technologies
  • 🔗 链接:[中英摘要] [arXiv:2407.02598] [Code]
  • 📝 说明

[409] TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

  • 🧑‍🔬 作者:Chaofan Luo, Donglin Di, Yongjia Ma, Zhou Xue, Chen Wei, Xun Yang, Yebin Liu
  • 🏫 单位:Space AI, Li Auto ⟐ University of Science and Technology of China ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.02034] [Code]
  • 📝 说明

[410] GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

  • 🧑‍🔬 作者:Chenxin Li, Hengyu Liu, Zhiwen Fan, Wuyang Li, Yifan Liu, Panwang Pan, Yixuan Yuan
  • 🏫 单位:The Chinese University of Hong Kong ⟐ University of Texas at Austin ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2407.01301] [Code]
  • 📝 说明

[411] OccFusion: Rendering Occluded Humans with Generative Diffusion Priors

  • 🧑‍🔬 作者:Adam Sun, Tiange Xiang, Scott Delp, Li Fei-Fei, Ehsan Adeli
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2407.00316] [Code]
  • 📝 说明

[412] SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David J. Fleet, Andrea Tagliasacchi
  • 🏫 单位:Google DeepMind ⟐ University of Toronto ⟐ Stanford University ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.20055] [Code]
  • 📝 说明

[413] EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Daiwei Zhang, Gengyan Li, Jiajie Li, Mickaël Bressieux, Otmar Hilliges, Marc Pollefeys, Luc Van Gool, Xi Wang
  • 🏫 单位:ETH Zürich ⟐ Google ⟐ Microsoft ⟐ KU Leuven ⟐ INSAIT, Sofia
  • 🔗 链接:[中英摘要] [arXiv:2406.19811] [Code]
  • 📝 说明

[414] Lightweight Predictive 3D Gaussian Splats

  • 🧑‍🔬 作者:Junli Cao, Vidit Goel, Chaoyang Wang, Anil Kag, Ju Hu, Sergei Korolev, Chenfanfu Jiang, Sergey Tulyakov, Jian Ren
  • 🏫 单位:Snap Inc. ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2406.19434] [Code]
  • 📝 说明

[415] FAGhead: Fully Animate Gaussian Head from Monocular Videos

  • 🧑‍🔬 作者:Yixin Xuan, Xinyang Li, Gongxin Yao, Shiwei Zhou, Donghui Sun, Xiaoxin Chen, Yu Pan
  • 🏫 单位:Zhejiang University ⟐ vivo AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.19070] [Code]
  • 📝 说明

[416] GS-ROR: 3D Gaussian Splatting for Reflective Object Relighting via SDF Priors

  • 🧑‍🔬 作者:Zuo-Liang Zhu, Beibei Wang, Jian Yang
  • 🏫 单位:Nankai University
  • 🔗 链接:[中英摘要] [arXiv:2406.18544] [Code]
  • 📝 说明

[417] On Scaling Up 3D Gaussian Splatting Training

  • 🧑‍🔬 作者:Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie
  • 🏫 单位:New York University ⟐ Pacific Northwest National Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.18533] [Code]
  • 📝 说明

[418] GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality

  • 🧑‍🔬 作者:Taoran Yi, Jiemin Fang, Zanwei Zhou, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Xinggang Wang, Qi Tian
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University ⟐ Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.18462] [Code]
  • 📝 说明

[419] GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting

  • 🧑‍🔬 作者:Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He
  • 🏫 单位:Nanyang Technological University ⟐ Dalian University of Technology ⟐ Chinese Academy of Sciences ⟐ InnoPeak Technology, Inc.
  • 🔗 链接:[中英摘要] [arXiv:2406.18199] [Code]
  • 📝 说明

[420] VDG: Vision-Only Dynamic Gaussian for Driving Simulation

  • 🧑‍🔬 作者:Hao Li, Jingfeng Li, Dingwen Zhang, Chenming Wu, Jieqi Shi, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
  • 🏫 单位:NWPU ⟐ Baidu Inc. ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2406.18198] [Code]
  • 📝 说明

[421] ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians

  • 🧑‍🔬 作者:Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei Zhu, Dongjin Huang
  • 🏫 单位:Shanghai University ⟐ Shanghai Jiao Tong University ⟐ Fudan University ⟐ Tencent Youtu Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.16815] [Code]
  • 📝 说明

[422] Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling

  • 🧑‍🔬 作者:Min-Seop Kwak, Donghoon Ahn, Ines Hyeonsu Kim, Jin-wha Kim, Seungryong Kim
  • 🏫 单位:Korea University ⟐ NAVER AI Lab ⟐ AI Institute of Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2406.16695] [Code]
  • 📝 说明

[423] Taming 3DGS: High-Quality Radiance Fields with Limited Resources

  • 🧑‍🔬 作者:Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre
  • 🏫 单位:Carnegie Mellon University ⟐ Graz University of Technology ⟐ International Institute of Information Technology, Hyderabad
  • 🔗 链接:[中英摘要] [arXiv:2406.15643] [Code]
  • 📝 说明

[424] Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks

  • 🧑‍🔬 作者:Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
  • 🏫 单位:MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.15149] [Code]
  • 📝 说明

[425] E2GS: Event Enhanced Gaussian Splatting

  • 🧑‍🔬 作者:Hiroyuki Deguchi, Mana Masuda, Takuya Nakabayashi, Hideo Saito
  • 🏫 单位:Keio University
  • 🔗 链接:[中英摘要] [arXiv:2406.14978] [Code]
  • 📝 说明

[426] Gaussian-Informed Continuum for Physical Property Identification and Simulation

  • 🧑‍🔬 作者:Junhao Cai, Yuji Yang, Weihao Yuan, Yisheng He, Zilong Dong, Liefeng Bo, Hui Cheng, Qifeng Chen
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Sun Yat-sen University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.14927] [Code]
  • 📝 说明

[427] Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models

  • 🧑‍🔬 作者:Paul Henderson, Melonie de Almeida, Daniela Ivanova, Titas Anciukevičius
  • 🏫 单位:University of Glasgow ⟐ University of Edinburgh
  • 🔗 链接:[中英摘要] [arXiv:2406.13099] [Code]
  • 📝 说明

[428] RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians

  • 🧑‍🔬 作者:Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
  • 🏫 单位:MThreads AI
  • 🔗 链接:[中英摘要] [arXiv:2406.11836] [Code]
  • 📝 说明

[429] Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics

  • 🧑‍🔬 作者:Jad Abou-Chakra, Krishan Rana, Feras Dayoub, Niko Sünderhauf
  • 🏫 单位:Queensland University of Technology ⟐ University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.10788] [Code]
  • 📝 说明

[430] Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

  • 🧑‍🔬 作者:Jiacong Xu, Yiqun Mei, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2406.10373] [Code]
  • 📝 说明

[431] PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.10219] [Code]
  • 📝 说明

[432] GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors

  • 🧑‍🔬 作者:Xiqian Yu, Hanxin Zhu, Tianyu He, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2406.10111] [Code]
  • 📝 说明

[433] GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion

[434] Unified Gaussian Primitives for Scene Representation and Rendering

  • 🧑‍🔬 作者:Yang Zhou, Songyin Wu, Ling-Qi Yan
  • 🏫 单位:University of California, Santa Barbara, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.09733] [Code]
  • 📝 说明

[435] Modeling Ambient Scene Dynamics for Free-view Synthesis

  • 🧑‍🔬 作者:Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
  • 🏫 单位:University of Washington ⟐ University of Maryland ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2406.09395] [Code]
  • 📝 说明

[436] WonderWorld: Interactive 3D Scene Generation from a Single Image

  • 🧑‍🔬 作者:Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu
  • 🏫 单位:Stanford University ⟐ MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.09394] [Code]
  • 📝 说明

[437] GGHead: Fast and Generalizable 3D Gaussian Heads

  • 🧑‍🔬 作者:Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2406.09377] [Code]
  • 📝 说明

[438] Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling

  • 🧑‍🔬 作者:Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
  • 🏫 单位:Tongji University ⟐ University of Queensland
  • 🔗 链接:[中英摘要] [arXiv:2406.08759] [Code]
  • 📝 说明

[439] Trim 3D Gaussian Splatting for Accurate Geometry Representation

  • 🧑‍🔬 作者:Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
  • 🏫 单位:CASIA ⟐ MMLab,CUHK ⟐ Shanghai AILab
  • 🔗 链接:[中英摘要] [arXiv:2406.07499] [Code]
  • 📝 说明

[440] Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field

  • 🧑‍🔬 作者:Chao Wang, Krzysztof Wolski, Bernhard Kerbl, Ana Serrano, Mojtaba Bemana, Hans-Peter Seidel, Karol Myszkowski, Thomas Leimkühler
  • 🏫 单位:Max-Planck-Institut für Informatik, Germany ⟐ Universidad de Zaragoza, I3A, Spain ⟐ Technische Universität Wien, Austria ⟐ Carnegie Mellon University, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.07329] [Code]
  • 📝 说明

[441] GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation

  • 🧑‍🔬 作者:Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.06526] [Code]
  • 📝 说明

[442] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

  • 🧑‍🔬 作者:Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.06521] [Code]
  • 📝 说明

[443] MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

  • 🧑‍🔬 作者:Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ National University of Singapore ⟐ University of British Columbia ⟐ Singapore Management University ⟐ Institute for Infocomm Research ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2406.06367] [Code]
  • 📝 说明

[444] Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

  • 🧑‍🔬 作者:Xin Jin, Pengyi Jiao, Zheng-Peng Duan, Xingchao Yang, Chun-Le Guo, Bo Ren, Chongyi Li
  • 🏫 单位:Nankai University ⟐ MEGVII Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.06216] [Code]
  • 📝 说明

[445] Generalizable Human Gaussians from Single-View Image

  • 🧑‍🔬 作者:Jinnan Chen, Chen Li, Jianfeng Zhang, Hanlin Chen, Buzhen Huang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Bytedance
  • 🔗 链接:[中英摘要] [arXiv:2406.06050] [Code]
  • 📝 说明

[446] InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping

  • 🧑‍🔬 作者:Yunchao Zhang, Guandao Yang, Leonidas Guibas, Yanchao Yang
  • 🏫 单位:The University of Hong Kong ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.05897] [Code]
  • 📝 说明

[447] RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

  • 🧑‍🔬 作者:Rui Zhang, Tianyue Luo, Weidong Yang, Ben Fei, Jingyi Xu, Qingyuan Zhou, Keyi Liu, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.05852] [Code]
  • 📝 说明

[448] Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image

  • 🧑‍🔬 作者:Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ Australian National University
  • 🔗 链接:[中英摘要] [arXiv:2406.04343] [Code]
  • 📝 说明

[449] Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

  • 🧑‍🔬 作者:Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.04338] [Code]
  • 📝 说明

[450] Localized Gaussian Point Management

  • 🧑‍🔬 作者:Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
  • 🏫 单位:University of Surrey ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2406.04251] [Code]
  • 📝 说明

[451] Gaussian Representation for Deformable Image Registration

  • 🧑‍🔬 作者:Jihe Li, Fabian Zhang, Xia Li, Tianhao Zhang, Ye Zhang, Joachim Buhmann
  • 🏫 单位:Peking University ⟐ ETH Zurich ⟐ Tsinghua University ⟐ Paul Scherrer Institut
  • 🔗 链接:[中英摘要] [arXiv:2406.03394] [Code]
  • 📝 说明

[452] 3D-HGS: 3D Half-Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
  • 🏫 单位:Northeastern University
  • 🔗 链接:[中英摘要] [arXiv:2406.02720] [Code]
  • 📝 说明

[453] Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Inkyu Shin, Qihang Yu, Xiaohui Shen, In So Kweon, Kuk-Jin Yoon, Liang-Chieh Chen
  • 🏫 单位:KAIST ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2406.02541] [Code]
  • 📝 说明

[454] SatSplatYOLO: 3D Gaussian Splatting-based Virtual Object Detection Ensembles for Satellite Feature Recognition

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:NEural TransmissionS (NETS) Lab Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.02533] [Code]
  • 📝 说明

[455] WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Yuze Wang, Junyi Wang, Yue Qi
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02407] [Code]
  • 📝 说明

[456] Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
  • 🏫 单位:HKUST (GZ) ⟐ HKU ⟐ NEU
  • 🔗 链接:[中英摘要] [arXiv:2406.02370] [Code]
  • 📝 说明

[457] FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

  • 🧑‍🔬 作者:Yuzhou Ji, He Zhu, Junshu Tang, Wuyi Liu, Zhizhong Zhang, Yuan Xie, Lizhuang Ma, Xin Tan
  • 🏫 单位:East China Normal University ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2406.01916] [Code]
  • 📝 说明

[458] Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

[459] DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians with Video Diffusion Priors

  • 🧑‍🔬 作者:Tianyu Huang, Yihan Zeng, Hui Li, Wangmeng Zuo, Rynson W. H. Lau
  • 🏫 单位:City University of Hong Kong ⟐ Harbin Institute of Technology ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.01476] [Code]
  • 📝 说明:🏆 Accepted to AAAI 2025

[460] RaDe-GS: Rasterizing Depth in Gaussian Splatting

  • 🧑‍🔬 作者:Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.01467] [Code]
  • 📝 说明

[461] Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting

  • 🧑‍🔬 作者:Fang Li, Hao Zhang, Narendra Ahuja
  • 🏫 单位:University of Illinois at Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2406.01042] [Code]
  • 📝 说明

[462] MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos

  • 🧑‍🔬 作者:Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
  • 🏫 单位:City University of Hong kong ⟐ The University of Hong kong ⟐ Texas A&M University, U.S.A
  • 🔗 链接:[中英摘要] [arXiv:2406.00434] [Code]
  • 📝 说明

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