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Update spawn management commands / functionality #32
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Doesn't this just create yet another function that calls another function?
Might want to rethink the IsInRange method, is it really necessary?
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Instead of just throwing an error at them that they can't remove a spawn unless they're showing the spawns, you could show the spawns so they don't have to execute two commands to do one thing.
Just a UX improvement
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This is nice
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