What's Changed
- Breaker manager optimisations by @B3none in #21
- Don't strip a players knife by @B3none in #17
- Added Beam for css_showspawns command by @zwolof in #23
- Redid the logic for allocating spawns, added a command to remove the closest spawn by @zwolof in #24
Full Changelog: 1.3.2...1.3.3