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Unstable Release 1.2

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@Banbury Banbury released this 20 Jul 11:36
· 156 commits to master since this release

This release adds a lot of new features contributed by @playemgames, @denvil and @ketura.

New Features

  • Skeletons now support multiple skins.
  • Meshes can be deformed with control points. Deformations are animateable.
  • The color of bones can be changed.
  • Bones that have a name ending on '.L', 'Left', '.R', 'Right' (case insensitive) are colored automatically. These colors can be changed via 'Edit/Preferences...'
  • Meshes for sprites can now be created from a polygon collider in a single click.
  • Skeletons now have a flip button, that mirrors the skeleton and flips the normals of the associated sprites. This should fix problems with using lights.
  • And a lot of minor bug fixes and usability tweaks.