Add SimplePriorityQueue.Try...() overloads that expose priority as out parameter #55
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SimplePriorityQueue.TryDequeue()
overload without TPriority
parameter and relevant unit testsSimplePriorityQueue.TryRemove()
overload without TPriority
parameter and relevant unit testsSimplePriorityQueue.TryFirst()
overload without TPriority
parameter and relevant unit testsIn each case if the caller wants the priority of the head/head-to-be-removed/node-to-be-removed, they can now get it without an additional
(Try)GetPriority
call, making it easier to remain thread-safe while also avoiding an extra_itemToNodesCache
lookup.See issue #54