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Renderer roadmap #3001
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Looks OK for us to have |
I think we need to do (2) before doing (1), right? Perhaps just hold on these for now. |
Derived command shaders are cached in the ShaderCache so they will be properly released when the original shader is. The same method of caching can be used for the derived render states. |
computeEngine.execute(command)
directly.frameState
to update functions. Placecontext
andcommandList
insideframeState
, Pass only frameState to primitive.update #1753.For background, see the original roadmap for the Data Driven Renderer.
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