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Improvement to terrain/imagery tile load ordering #4613

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Commits on Nov 5, 2016

  1. Group loads into three priority tiers.

    From highest to lowest priority:
    1. Tiles blocking refinement.
    2. Tiles that are being rendered.
    3. All other tiles.
    kring committed Nov 5, 2016
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Commits on Nov 6, 2016

  1. Remove console.log.

    kring committed Nov 6, 2016
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  2. Cleanup.

    kring committed Nov 6, 2016
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  3. More cleanup.

    kring committed Nov 6, 2016
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  4. Fix test failures.

    kring committed Nov 6, 2016
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  5. Fix jsHint warning.

    kring committed Nov 6, 2016
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  6. Fix typo, update CHANGES.md.

    kring committed Nov 6, 2016
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Commits on Nov 8, 2016

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