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💭
Always learning 📚
💭
Always learning 📚
  • Otto Bihler Maschinenfabrik GmbH & Co. KG
  • Southern Germany
  • 03:32 (UTC +01:00)

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Pinned Loading

  1. URP-Render-Features URP-Render-Features Public

    Custom render features for URP using RenderGraph. Includes outlines, desaturation and blur.

    C# 16

  2. GameAI GameAI Public

    Implementation of Steering Behaviours with flying Boids in Unity.

    ShaderLab 2

  3. Procedural-Planets Procedural-Planets Public

    Simple procedural planet generation in Unity.

    C#

  4. Impact Impact Public

    Impact is my own physics engine

    C# 1