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* Added tripwire hook, hopper, redstone mechanics saving, various improvements * recipes * its not necessary * Fixed cocoa beans * Fixed growing * blame refactor * Ops * Fixed some player IDs * Fixed chunk loading, getSafeSpawn() * Players shouldn't pass through carpets * remove debug * Some vanilla features (eating, breaking sounds) * add Event for pressureplates * add chest sounds * Fix crash * improvements * update * update * update * add returns to setters, stairs collision * Update to 1.2 (Part 1) * Clean up byte castings in inventory packets * Join crash fixed. Chunks still corrupted (#44) * Some new StartGamePacket fields * Some new packets ModalForm is the coolest one, I think :D * It seems that chunk light should not send * Do not send BlockLight * Do not send blockLight * Do not send light * Packets cleanup and fix * Revert local world breaking changes * Fix corrupted chunks * Bump protocol version to 131 * Some protocol changes * Fix player's no gravity * hm hm hm * Fix being unable to show ModalForms (#49) * new blocks, fixed boat (#48) * Fix stained glass pane (#51) * Small block fix (#53) * New Updates from pmmp (#52) * New Updates from pmmp pmmp/PocketMine-MP@3ad1b1b * packets * blockentity * invetory * ModalForms API (#54) Create them with player.showFormWindow, and then listen to the result with PlayerFormRespondedEvent * It should return windows id (#55) * Opraven crafting atd.. * Fix #57 - Commands show now (Nukkit#63) * Fix #57 - Commands show now * Fix build * Fix Interact/BlockPlace/Break Events not being called (Nukkit#64) * Fix #59 - InteractEvent now working (BlockBreak and BlockPlace still work for me even without changes) * Fix build * Fix wrong values * There was not any error * ops * inventory size * fixed form windows a bit * let's make it protected * Use Gson parsing * crafting fix * ops * fixed update block packet * wtf * some fixes * rewrote transaction packet handling (from PMMP) * Fixed inventory * fixed update block packet! (idk how :D ) * fixed buttons image, formatting * fix example config * fix example config * fix item dropping * some improvements from PMMP * fixed entity IDs * more adventure settings * Merge remote-tracking branch 'remotes/origin/master1.2' into GT1.2 # Conflicts: # src/main/java/cn/nukkit/Player.java # src/main/java/cn/nukkit/inventory/CraftingManager.java # src/main/java/cn/nukkit/inventory/PlayerInventory.java # src/main/java/cn/nukkit/math/Angle.java # src/main/java/cn/nukkit/network/protocol/ProtocolInfo.java # src/main/java/cn/nukkit/utils/Utils.java * Fix Floating Text Particle * still crashes * random fixes and additions from PMMP * Small fix of String.equals in ElementButtonImageData. * Maybe fix Joining server crashed and "Disconnecting from Server" * Oops.. * Improved brewing and added fuel * Ops * Add fuel to spawn nbt * Support PlayerSettings FormWindow * Fix Projectile Items. * Broadcast LevelSoundEventPacket, More sounds! * Add PlayerBlockPickEvent + eating sounds * Fix splash potion type * Better method * Repair BossBar, add old title methods for better compatibility (#19) * Make old plugins working on this Nukkit * Forgot these imports * Who did invent this? * Back to how this should be * Forgot this * add fortune * Fixed sounds, signs, block picking * New DummyBossBar API! And it's compatible with the old API. * Oops... * fixed items with compound tag, added client side anvil support * Client-side enchant support, need add some API * maybe better than nothing * Fixed upload/download updating * Default no cape in a new Skin, fix NPE in PlayerListPacket (NPC). * Fix Crafting, ArgTypes + ProtocolVersion (#24) * Fix NPE * Fix Arg types * Change byte to int type Because byte can handle values from -127 to 127, so we need now something bigger. * Update it for MCPE 1.2.1 * Debug crafting * Revert Debug * Hmm * Ignore check for Crafting * Fix build * Arrrrrgh * Do pr... se mnou * Step forward * Do not check items * Remove items from where they are * Remove this debug * set chunk changed * small changes * Big crafting is still buggy, * add Server settings request event * ops * Fix Nukkit sometimes getting wrong Recipe ID (#28) * Make getResultByOutput working * Ban this from happening * Kind of backup here * Fix * Debug * Hm * Remove it * Add possibility to write books (#29) * Add Book & Quill + WrittenBook Book & Quill and the whole writing of books are TODO * Create ItemBookWritten.java * Better have ItemBookWritten than ItemWrittenBook * More constructors * Add getPages method * Load creative items from json * fix * Fixed client-side item movement handling * EaseCation.net * Careless? Multiple equipItem and call event two times. * Fix AdventureSettings not works! WFT we forgot reset() (put packet ID!!!!!!) * Remove old messageQueue, add player.sendChat() * Changed ArrayList to List * Allow plugins to change players view distance * Fixed stained glass pane * Fixed teleport during process movement * Fixed double chest inventory * Update version * don't pickup items in spectator mode * reverted eating sounds * Support Damage Absorption! * Funny😂, add Player.showXboxProfile * Fixed flowerpot item conversion * Fix some logical error in ElementSlider. * Fix no sound when opening ender chest. * Fix no any sounds when closing an ender chest. * Daily enhancement on form (GUI) system 2017/10/13 * FormWindow interpret: This variable is used for JSON import operations. Do NOT delete :) -- @Snake1999 * Don't forget reset() in DataPacket#encode * Change EntityInteractable from extends to interface. * Move EntityVehicle#collidingWith to interface to solve the problem of some custom entities. * AdventureSettingsPacket show broadcast, fix setAllowModifyWorld. * Fix Take Item animation * Fix title upgrade of Dummy boss bar * Use method for entity IDs * Fixed sleeping bugs and optimized the bed's notices. * Restoring the DummyBossBar Entity is visible * use String::isEmpty() * Fixed item sending in in double chest inventory * Add serverId in UnconnectedPong Packet * Added jukebox * Make it public * Full Pong result information: MOTD, Sub MOTD and default gamemode. But... But they do not seem to work... Let it go :D * Fixed PlaySoundPacket, temporarily removed music discs * Strange careless of showXboxProfile * Teleport with pitch. * Support fast equip armor by right click on hand * Improved ClientChainData * Fixed armor equip * The xbox info will be show in the player list. * Fixed some incorrect command messages. * A hack to solve the client-side teleporting bug! (inside into the block) * Init the server sub-motd. * If the player is a spectator, when received InventoryTransferPacket, we need calling events with canceled instead of breaking; * Fix Logging (#45)
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