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update #1
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update #1
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Buggy but works
Thank you @Snake1999 for new Entity Data from 1.0 branch (DATA_RIDER_SEAT_POSITION)
Still buggy but player wont bounced away Track logic for buggy rails new API on Entity
Wrong entity data riding seat position :P. New Rail Abstract Mobs will dismount vehicle if vehicle is dead
Fix MinecartTNT (exploded non stop) Minecart can now have new display block! New packet from @Creeperface01
Huge minstake! Problem solved Minecart moves -1 when not on rail not solved yet. todo :+1:
Fixed minecart yaw Fix glitch on minecart Minecart will be on the ground when off rail! Who made the wrong Network Id? (TNT) Implements @yescallop rails
Rearrange
Detector rail should detect minecarts. Code format. Events for Vehicle Fixed weird riding? Still WIP
Minecart will fall down Fixed Minecart items drops Powered rail might fixed
* Small improvement for Zlib * Rearrange * Test class for Zlib
Added Interaction features Added flying features A permanent fix for glitch minecarts Block powered rail can flow Enum class for Minecart variants Fix weird riding experience Fix minecart placement Fix Mine-TNT not exploding after load world Now you can play with events Rewrite Entity class Renamed fields to suitable name Rewrite Minecart movement code
* Fixed furnaces crafting bug and more stoneware. Fixed Nukkit#1770 * Add the support to change Apply Effect in PotionApplyEvent.
The last events in this class
Fixed rolling amplitude Riding position rewrite (Not tested yet) Interaction will interact much better
Creeperface01
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Sep 23, 2017
Nether by Creeper, thanks bro
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