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Updates: #1725

Merged
merged 11 commits into from
Sep 3, 2024
Merged

Updates: #1725

merged 11 commits into from
Sep 3, 2024

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GDrukenmiller
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@GDrukenmiller GDrukenmiller commented Sep 3, 2024

Armored Bautzen:

  • Optimized decolayer density and fade distance.

Dog Green:

  • Added Bazooka role to Allies for bunker busting.

Flakturm Tiergarten:

  • Disabled karma collision on small tree trunks.

Hill 400:

  • Added lockdown timers to trench objectives.
  • Removed several destroyable obstacles.

Nuenen Advance:

  • Added vehicle spawns for both teams.
  • Added Stummel to Axis tank loadout with limit of 2 spawns available from first objective.
  • Added StuG 3G to Axis tank loadout with initial max active of 1 which increases to 2 when Panthers are depleted.
  • Changed Panther to have 6 spawns max and 200 second respawn timer.
  • Reworked town objectives slightly so that Town Hall and Farmstead are now grouped and active simultaneously.
  • Increased Axis Assault Trooper roles from 3 to 6 and removed MP40 from their loadouts.
  • Added StG 44 as a weapon option to the Axis Sergeant role.
  • Reduced Axis Machine Gunner roles from 3 to 2.
  • Added Mortar Operator role to Allies.
  • Added objective volumes to some objectives that were missing them.
  • Tweaked some Danger Zone influences in the town.
  • Fixed Z-Fighting on a number of roofs.
  • Fixed cull distance on some static meshes in the town.

Olkhovatka:

  • Added radio operator role to Soviet team.

Map Database:

  • Fixed Wrong Gametype for Nuenen Advance.

Non-map:

  • Fixed an issue with 29th Beach Vest Pawns where incorrect bodyskins were inherited from AmericanPawn, resulting in wrong textures with mismatched UVs being applied.

Merged from Italy:

  • Added new DH_ModifyVehiclePool actor that can be triggered via event to modify vehicle pools.

GDrukenmiller and others added 11 commits August 10, 2024 06:06
- Limited Panthers to 6 spawns max.
- Increased respawn timer of Shermans from 80 to 120 seconds.
- Added Bazooka role to Allies for bunker busting.
- Disabled karma collision on small tree trunks.
- Added radio operator role to Soviet team.
- Added vehicle spawns for both teams.
- Added mortar role for Allies.
- Changed Panther to have 6 spawns max.
- When depleted, StuG max active value changes to 2.
- Added Stummel with limit of 2 spawns available from first objective.
- Fixed a number of small bugs and issues.
- Added Stummel to Axis team with max spawns of 2 and initially active.
- Reworked town objectives slightly so that Town Hall and Farmstead are now grouped and active simultaneously.
- Increased Axis Assault Trooper roles from 3 to 6 and removed MP40 from their loadouts.
- Added STG44 as a weapon option to the Axis Sergeant role.
- Reduced Axis Machine Gunner roles from 3 to 2.
- Added Mortar Operator role to Allies.
- Added objective volumes to some objectives that were missing them.
- Tweaked some Danger Zone influences in the town.
- Fixed Z-Fighting on a number of roofs.
- Fixed cull distance on some static meshes in the town.
From Mad Death Hound:

- Added lockdown timers to trench objectives.
- Removed several destroyable obstacles.
@github-actions github-actions bot added the edits levels This PR contains changes to maps label Sep 3, 2024
@cmbasnett cmbasnett self-requested a review September 3, 2024 09:04
@cmbasnett cmbasnett merged commit 9c5ec0a into master Sep 3, 2024
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