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Removed some of my earlier changes that made zombies too OP #1739

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merged 3 commits into from
Oct 27, 2024

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-Removed rifles and nade class from zombies
-Removed extra weapons from Zleader
-Fixe issues on Flugplatz that werent properly saved earlier

-Removed rifles and nade class from zombies
-Removed extra weapons from Zleader
-Fixe issues on Flugplatz that werent properly saved earlier
@github-actions github-actions bot added the edits levels This PR contains changes to maps label Oct 26, 2024
A close by zombie spawn gets disabled after Fuel Depot is captured on flug platz, zo zombies have to run longer to intercept survivors
Removed the zombie sniper from Pariserplatz since people found out very quickly how to abuse it. :(
Adjusted UI map info to match
Added sleeve textures to Halloween anims, to hopefully fix the occasional missing sleeve textures in game.
@github-actions github-actions bot added the edits animations Modifies skeletal animation packages (.ukx) label Oct 26, 2024
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Last change was made just now (hopefully this message has a time stamp).
Removed zombie role from Pariserplatz
Added sleeve textures to arms in Halloween anims to hopefully fix occasional missing textures in game

@shiftycats shiftycats merged commit b5058d3 into master Oct 27, 2024
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