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Issue with Static Meshes #7

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SonicExe231 opened this issue Oct 18, 2024 · 8 comments
Open

Issue with Static Meshes #7

SonicExe231 opened this issue Oct 18, 2024 · 8 comments
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needs more information User has not provided enough information to investigate the issue

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@SonicExe231
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Hello.

I have this problem with static meshes where they have those dark shadows on them or the materials aren't showing.
In UE2 Editor they look fine. The original meshes are exported with UE Viewer.

The screenshots are the originals and the Editor made ones

Screenshot 2024-10-14 01-05-52
Screenshot 2024-10-14 00-46-33
Screenshot 2024-10-14 01-05-44
Screenshot 2024-10-14 00-47-32

@cmbasnett
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@SonicExe231 Please send the files you used to export these ASE files. This looks like it's an issue with the exported normals.

@SonicExe231
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Static.zip

@cmbasnett
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cmbasnett commented Nov 10, 2024 via email

@cmbasnett
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What version of the add-on are you using? Preferably take a screenshot of the add-on information in Blender so I can confirm that it is actually the correct add-on as well.

The PSKX files look fine, and when I export them to ASE and import them into the UE2 editor, they also look fine.

@cmbasnett cmbasnett added the needs more information User has not provided enough information to investigate the issue label Dec 19, 2024
@SonicExe231
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Екранна снимка (14)

@SonicExe231
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Екранна снимка (14)

The meshes may look normal in the editor, they look fine on my end too, but in-game they look like that.

@cmbasnett
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@SonicExe231 The version you are using is out of date. I suggest getting the latest version from https://extensions.blender.org/add-ons/io-scene-ase/ and trying again. If the issue persists, please send a .blend file in a state just before the ASE exporter and I can try it on my end to see if there are any issues.

@SonicExe231
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I replaced the add-on and delete/add the static meshes, but the result is the same.
O_BK_I_WinCrnr.zip
Duct2DL.zip

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