Classes in Kotlin are declared using the keyword class
:
class Person { /*...*/ }
The class declaration consists of the class name, the class header (specifying its type parameters, the primary constructor, and some other things), and the class body surrounded by curly braces. Both the header and the body are optional; if the class has no body, the curly braces can be omitted.
class Empty
A class in Kotlin has a primary constructor and possibly one or more secondary constructors. The primary constructor is declared in the class header, and it goes after the class name and optional type parameters.
class Person constructor(firstName: String) { /*...*/ }
If the primary constructor does not have any annotations or visibility modifiers, the constructor
keyword can be omitted:
class Person(firstName: String) { /*...*/ }
The primary constructor initializes a class instance and its properties in the class header. The class header can't contain
any runnable code. If you want to run some code during object creation, use initializer blocks inside the class body.
Initializer blocks are declared with the init
keyword followed by curly braces. Write any code that you want to run
within the curly braces.
During the initialization of an instance, the initializer blocks are executed in the same order as they appear in the class body, interleaved with the property initializers:
//sampleStart
class InitOrderDemo(name: String) {
val firstProperty = "First property: $name".also(::println)
init {
println("First initializer block that prints $name")
}
val secondProperty = "Second property: ${name.length}".also(::println)
init {
println("Second initializer block that prints ${name.length}")
}
}
//sampleEnd
fun main() {
InitOrderDemo("hello")
}
{kotlin-runnable="true"}
Primary constructor parameters can be used in the initializer blocks. They can also be used in property initializers declared in the class body:
class Customer(name: String) {
val customerKey = name.uppercase()
}
Kotlin has a concise syntax for declaring properties and initializing them from the primary constructor:
class Person(val firstName: String, val lastName: String, var age: Int)
Such declarations can also include default values of the class properties:
class Person(val firstName: String, val lastName: String, var isEmployed: Boolean = true)
You can use a trailing comma when you declare class properties:
class Person(
val firstName: String,
val lastName: String,
var age: Int, // trailing comma
) { /*...*/ }
Much like regular properties, properties declared in the primary constructor can be mutable (var
) or read-only (val
).
If the constructor has annotations or visibility modifiers, the constructor
keyword is required and the modifiers go before it:
class Customer public @Inject constructor(name: String) { /*...*/ }
Learn more about visibility modifiers.
A class can also declare secondary constructors, which are prefixed with constructor
:
class Person(val pets: MutableList<Pet> = mutableListOf())
class Pet {
constructor(owner: Person) {
owner.pets.add(this) // adds this pet to the list of its owner's pets
}
}
If the class has a primary constructor, each secondary constructor needs to delegate to the primary constructor, either
directly or indirectly through another secondary constructor(s). Delegation to another constructor of the same class is
done using the this
keyword:
class Person(val name: String) {
val children: MutableList<Person> = mutableListOf()
constructor(name: String, parent: Person) : this(name) {
parent.children.add(this)
}
}
Code in initializer blocks effectively becomes part of the primary constructor. Delegation to the primary constructor happens at the moment of access to the first statement of a secondary constructor, so the code in all initializer blocks and property initializers is executed before the body of the secondary constructor.
Even if the class has no primary constructor, the delegation still happens implicitly, and the initializer blocks are still executed:
//sampleStart
class Constructors {
init {
println("Init block")
}
constructor(i: Int) {
println("Constructor $i")
}
}
//sampleEnd
fun main() {
Constructors(1)
}
{kotlin-runnable="true"}
If a non-abstract class does not declare any constructors (primary or secondary), it will have a generated primary constructor with no arguments. The visibility of the constructor will be public.
If you don't want your class to have a public constructor, declare an empty primary constructor with non-default visibility:
class DontCreateMe private constructor() { /*...*/ }
On the JVM, if all of the primary constructor parameters have default values, the compiler will generate an additional parameterless constructor which will use the default values. This makes it easier to use Kotlin with libraries such as Jackson or JPA that create class instances through parameterless constructors.
class Customer(val customerName: String = "")
{type="note"}
To create an instance of a class, call the constructor as if it were a regular function:
val invoice = Invoice()
val customer = Customer("Joe Smith")
Kotlin does not have a
new
keyword.
{type="note"}
The process of creating instances of nested, inner, and anonymous inner classes is described in Nested classes.
Classes can contain:
- Constructors and initializer blocks
- Functions
- Properties
- Nested and inner classes
- Object declarations
Classes can be derived from each other and form inheritance hierarchies. Learn more about inheritance in Kotlin.
A class may be declared abstract
, along with some or all of its members.
An abstract member does not have an implementation in its class.
You don't need to annotate abstract classes or functions with open
.
abstract class Polygon {
abstract fun draw()
}
class Rectangle : Polygon() {
override fun draw() {
// draw the rectangle
}
}
You can override a non-abstract open
member with an abstract one.
open class Polygon {
open fun draw() {
// some default polygon drawing method
}
}
abstract class WildShape : Polygon() {
// Classes that inherit WildShape need to provide their own
// draw method instead of using the default on Polygon
abstract override fun draw()
}
If you need to write a function that can be called without having a class instance but that needs access to the internals of a class (such as a factory method), you can write it as a member of an object declaration inside that class.
Even more specifically, if you declare a companion object inside your class, you can access its members using only the class name as a qualifier.