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Hobby game-dev project based on Jmonkey Engine 3 (JME3)

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EazyAlvaro/JME3-Game

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#JME3-based 3d game project for hobbytainment

Alvaro's TODO's

  • procedural texture/splatmapping for terrain
  • Write out heightmaps and their splatmaps
  • night/day cycle lightings

Bob's TODO's

  • visual UIs
  • loose coupling of manager functions/classes

Unassigned TODO:

  • abstract/extract the [expletive deleted] out of GameClient
  • Variable camera angles
  • player body model (use stock golem for testing)
  • implement trees/grass (low priority, it's still not in RC branch )

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Hobby game-dev project based on Jmonkey Engine 3 (JME3)

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