Version 0.6
Update 0.6 will feature minor adjustments, new units, and more crafters.
New Content
- New Unit Archetype : Torpedo Destroyers
- Fast moving units capable of launching deadly torpedo strikes against enemy.
- Currently there's only 1 unit placed at tier 3 : Hatsuharu
- New Defense Building
- Rejuvination Projector
- Rapidly heals buildings in its vicinity in small amount, after a building reach a certain percentage of their max HP, they will be overdriven.
- Rejuvination Projector
Adjustments
I obviously can't list every single small thing that is changed in v0.6, so these below is just the big thing
-
Multiplicative Petroleum Reconstructor
- Unit Construction Speed reduced from 26.66 seconds > 25 seconds
- Unit Construction Cost Changes :
- Silicon 80 > 120
- Plastanium 40 > 60
- Titanium 120 > 100
- Build Cost Changes :
- Copper removed
- Lead 120 > 500
- Metaglass 0 > 150
- Silicon 90 > 150
- Titanium 0 > 950
-
Exponential Petroleum Reconstructor
- Unit Construction Speed increased from 35 seconds > 80 seconds
- Unit Construction Cost Changes :
- Silicon 80 > 250
- Metaglass 0 > 250
- Plastanium 40 > 60
- Titanium Carbide 0 > 250
- Plastanium 40 > 550
- Titanium removed
-
Clurit [T3-Naval-Monitor]
- New Sprite
- Health is increased from 450 > 750
- Artillery splash damage reduced from 80 > 70
- Artillery rate of fire reduced from 0.66/sec > 1/sec
- Artillery building damage multiplier reduced from 300% > 250%
- Artillery now cause small slag splashes
-
Kujang [T4-Naval-Monitor]
- New sprite
- Health is increased from 450 > 4500
- Artillery splash radius increased from 8 tile > 12 tile
- Artillery splash damage increased from 45 > 120
- Shot count reduced from 3 > 1
- Artillery building damage multiplier increased from 300% > 350%
- Artillery now cause big slag splashes
- Point Defense Weapon effectiveness increased
-
Status Field Projector
- Effect change
-
Sparkler & Sunspot
- Removed