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NPC Corpses act "laggy" during shooting/when shot #6084

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wrefgtzweve opened this issue Nov 20, 2024 · 0 comments
Open

NPC Corpses act "laggy" during shooting/when shot #6084

wrefgtzweve opened this issue Nov 20, 2024 · 0 comments

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@wrefgtzweve
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Normally https://github.com/user-attachments/assets/41a3ec51-769c-49c3-8eac-003a64f1aa5d weird laggy/low framerate experience, seems to get worse the higher your ping is

:SetPredictable( true ) on the ragdoll https://github.com/user-attachments/assets/fd018d5b-f0ae-4644-82df-f1e9b171153b makes it unshootable but not "laggy"

Ideally the ragdoll shoot still be able to be shot and move smoothly, this seems to be already the case for player corpses.

Steps to reproduce

  1. Spawn a NPC, combine zombie whatever
  2. Shoot it and watch the ragdoll move
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