Skip to content

Issues: Facepunch/garrysmod-issues

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Lua Error
#6099 opened Dec 2, 2024 by Astralcircle
render.RedownloadAllLightmaps not working for Static Props. Shaders The issue relates to shaders.
#6095 opened Nov 27, 2024 by MagentaIris
Placing many decals at the same time crash the game Crash The issue is a "random" runtime crash. Platform: Linux The issue specifically occurs on Linux platforms.
#6093 opened Nov 25, 2024 by Xalalau
OGG SoundDuration Support
#6089 opened Nov 22, 2024 by Cpt-Hazama
PhysObj:GetAABB returns nil after calling Entity:PhysicsInitSphere Can't/Won't fix The issue cannot or will not be fixed. Dependency: IVP The issue resides with IVP (Ipion Virtual Physics/Havok).
#6080 opened Nov 18, 2024 by Bonyoze
'filter' doesn't work in Awesomium Dependency: Awesomium The issue resides with Awesomium and thus will not be fixed as it is deprecated in favour of CEF.
#6079 opened Nov 17, 2024 by DarthTealc
Crash on 64 Bit Crash The issue is a "random" runtime crash.
#6063 opened Nov 11, 2024 by CryptAlchemy x64
Gravity gun button pressed while holding a prop causes visual desync Content The issue relates to either Half-Life campaigns, a specific entity, or an art asset
#6059 opened Nov 7, 2024 by SstarLit
$envmapsphere 1 breaks projectedtexture lights Shaders The issue relates to shaders.
#6058 opened Nov 7, 2024 by Vuthakral
Buffer Overflow with latest Nvidia drivers on Linux Crash The issue is a "random" runtime crash. Platform: Linux The issue specifically occurs on Linux platforms.
#6050 opened Nov 1, 2024 by CODJointOps x64
r_shadowrendertotexture Causes intermitant crashes when set Crash The issue is a "random" runtime crash. Regression The issue did not happen before
#6048 opened Oct 30, 2024 by aStonedPenguin
Linux broken world phong Platform: Linux The issue specifically occurs on Linux platforms. Shaders The issue relates to shaders.
#6046 opened Oct 30, 2024 by username00112233
SetModelScale + Collisions lead to infinite loops and server crash Dependency: IVP The issue resides with IVP (Ipion Virtual Physics/Havok).
#6042 opened Oct 28, 2024 by BlackOverride
Artifacts at the joints of brushes
#6039 opened Oct 27, 2024 by matiz128
[x86_x64] Crashing after "Fully connected!" on any server Crash The issue is a "random" runtime crash. Invalid/No-info The issue doesn't have enough information to be fixed.
#6038 opened Oct 27, 2024 by airplein10
MoveToPathNode causes incorrect stop position Content The issue relates to either Half-Life campaigns, a specific entity, or an art asset
#6036 opened Oct 21, 2024 by URAKOLOUY5
ProTip! Adding no:label will show everything without a label.