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Fix Pico death spritesheet #1
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Funkin Packer my beloved |
Oh my God, I'm so stupid.. I accidentally deleted the fork by accident, Jesus Christ. @EliteMasterEric has this been merged internally or do I need to re-open? |
Reopened in #50. God. |
Oh yeah this got merged internally. |
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size: small
A small pull request with 10 or fewer changes
status: accepted
Approved for contribution. If it's not already merged, it may be merged on a private branch.
type: minor bug
Involves a minor bug or issue.
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With
Free Texture Packer
, there is a built-in PNG optimizer, calledtinyPNG
.When a spritesheet is too large and is ran through
tinyPNG
, it'll overcompensate and transparency will be lost, leading to a tint appearing across the entire sprite.I re-exported the sheet using
Funkin Packer
(a fork ofFree Texture Packer
by Ne_eo), but this time, running it through onlyoxipng
.Even at
oxipng
's highest optimization flag level, no tint appears.