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Update Khronos Vulkan Headers to 1.3.301 Update compliant CTS version to 1.3.9.2 Fix buffer overflow when the count of display modes exceeds MaxModePerScreen(64) (xgl issues #179) Expose extension VK_EXT_swapchain_colorspace Fix command buffer stack usage estimates Add persistent waves to CPS path Extend GFX11 app opts to Strix Copy cbState struct as a whole Add BG3 layer to modify a barrier Disable dcc when the application transitions to the feedback loop image layout (AMDVLK Issue #375) Fix NSA threshold for World War Z and Sniper Elite 5 Get WaveSize from GPURT compiler options Remove unnecessary UpdateFrameTraceController call Update RtFp16BoxNodes Values Change VK_ASSERT_MSG to VK_ASSERT_ALWAYS_MSG Set AllowVaryWaveSize for GPURT shaders Remove VK_ALLOC_A macro Fix nsaThreshold definitions in app_profile Bail out on error when parsing shader profile Enable the option OptimizePointSizeWrite Fix CTS failures in dEQP-VK.pipeline.pipeline_library.graphics_library.misc.other.* Disable descriptorBufferCaptureReplay Disabling DCC for VK_IMAGE_LAYOUT_RENDERING_LOCAL_READ_KHR Update some settings' value [RT] Fix the use of 'forceInvalidAccelStruct' setting Fix usage of LayoutUncompressed for LAYOUT_RENDERING_LOCAL_READ Fix coding standard issues in vk_defines Expose more graphics and compute queues Disable htile for external memory when creating image to work-around the corruption issue in interop with mesa GL Initializing the fence count to 0 for every device index. [DPRINTF] Fix debug printf crash Fix sample shading is enabled for POPS incorrectly Expose VK_KHR_compute_shader_derivatives Fix menu list corruption in Blender 4.3.0 Beta no rgp markers for rgd Bump up GPURT version to 51 Enable GpuRt setting for persistent waves Update PAL Version in XGL 909 VK_EXT_shader_replicated_composites - Driver Implementation Fix "Unknown()" events appearing in RGP captures Specify SRD stride for SrvTable and TypedSrvTables as 4 Fix memory leaks Reset plane index according to the latest aspectMask to fix corruption in Blender 4.3.0 Beta: EEVEE render engine Fix an assertion of incorrect primitive type Remove m_stringTableId from devmode Bugs fix for Proton Raytracing Games Acq rel for CmdWaitEvents Clean up macros and build options
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