Discord bot for organizing boisterous Werewolf RP games ESPCI-style.
Please not that this project's source code (comments, docstrings) is written exclusively in French. The bot itself uses only French language; no internationalization is available at this time.
Tout ce qui suit est du blabla READMEsque peu intéressant.
Pour les trucs intéressants, c'est-à-dire les instructions pour lancer une
nouvelle saison, voir Nouvelle saison.md
.
Only major features are reported here; see CHANGELOG.md
or in the doc for
details.
- Changed all commands to Discord builtin slash commands, using Discordpy 2.0
- Several major commands changes
- New commands
!mp
,!setup
,!cfini
- New subcommand
!boudoir find
- Minor improvements and command changes.
- New subcommand
!boudoir ping
- Command
!roles
partially splitted to!camps
.
- New command
!modif
.
- New Actions System with actions / vote history and better action request;
- New Boudoirs management system and new command
!boudoir
; - New command
!lore
.
- Major refactoring of data management and internal structure;
- New
config
namespace module for easier customization.
Use the package manager pip to install lg-rez:
pip install lg-rez
We strongly recommand to install this package in a dedicated virtualenv
(python3 -m venv <yourfolder>
).
- Python 3.10+
- Packages: see
requirements.txt
To run correctly, the bot needs to be connected to several external services,
each needing more or less sensitive tokens, stocked as environments variables.
We support and encourage the use of
python-dotenv
to read them from
a .env
file, but you may prefer exporting them as environment variables.
All necessary variables, prefixed by LGREZ_
, are listed in
model.env
.
We provide a command-line assistant tool to help you set up every services and
generate the .env
file (which you can later source
and delete if you wish).
Run it simply with:
python -m lgrez
This tool also creates a start_bot.py
file containing the minimal code
needed to run the bot (see Usage section below).
You may prefer to manually write your environment variables, or just check
instructions regarding a specific one: they can be found in
CONFIGURE.md
.
Warning: the Configuration Assistant Tool checks every variable by running specific tests, which is not the case for manual configuration, so be sure of what you do!
This package's external API consists essentially in a
discord.ext.commands.Bot
subclass, LGBot
, which implements every features needed to play.
The minimal code needed to run the bot in a configured folder (generated by the configuration assistant tool) is:
from lgrez import LGBot
bot = LGBot()
bot.run()
Once the bot connected to your Discord server, send !help
to see every
available commands (note: some commands are only visible by specific roles;
grant yourself the "MJ" AND "Joueur en vie" roles to see everything.)
Use !help command
to get more information about a command.
For precisions relative to non-command features (such as "IA" reactions to messages), look at the corresponding documentation section.
Since LGBot
is a subclass of
discord.ext.commands.Bot
,
you can use every arguments and methods it supports or subclass it to override
existing behavior.
We also provide a direct way to customize some parameters of the game and
of the Discord server through config
module:
roles/channels/emoji names, date of season beginning, inscription
customization... See
the doc
for full API usage information.
See additional attributes and overriden methods on the doc (mostly in French)
Some useful examples:
from lgrez import LGBot
bot = LGBot(command_prefix="?")
bot.run()
from lgrez import LGBot, config
config.debut_saison = "27 octobre"
config.Role.mj = "Game-Master"
bot = LGBot()
bot.run()
from lgrez import LGBot
bot = LGBot()
bot.remove_command("command_name")
bot.run()
from discord.ext import commands
from lgrez import LGBot
@commands.command()
async def mycommand(ctx, ...):
...
bot = LGBot()
bot.remove_command("mycommand") # If replacing an existing command
bot.add_command(mycommand)
bot.run()
from lgrez import LGBot
async def say_hello(bot, member):
await member.send("Hey!")
class MyBot(LGBot):
"""Your customized bot class"""
async def on_member_join(self, member):
await say_hello(self, member)
super().on_member_join(member) # Invoke the original reaction
bot = MyBot()
bot.run()
See discord.py documentation for more ideas.
Community contributions are not welcome for now. Get in touch with the authors (see below) for any question or suggestion about this project.
This work is shared under the MIT license.
© 2020 - 2022 Loïc Simon, Tom Lacoma et al. – Club BD-Jeux × GRIs – ESPCI Paris - PSL
Reach us on Discord: LaCarpe#1674, TaupeOrAfk#3218 or by mail: [email protected], [email protected]