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Fix
firstPressed
functions in FlxGamepad (#2728)
* `firstPressedRawID` now returns the first button that's pressed instead of the first button that's released * `firstPressedID`, `firstJustPressedID` and `firstJustReleasedID` now properly work on XInput and Logitech controllers (before, if no buttons were found, it would return `GUIDE` as opposed to `NONE`)
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