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Version 2015/09/01 - Unity5のシーンを最新のFBX SDK 2016.1.1(DCCTools 2016対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(出力)するUnityプロジェクト(※モーションキャプチャデバイスのPerception Neuron/Kinect SDK 1.8(Kinect1)/2.0(Kinect2)にも対応)
Hoetan/FBXImporterExporterForUnity_20150901
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---------------------------------------------------------------------------------------------- FBX Importer & Exporter for Unity β Trial Version 2015/09/01 Copyright (c) 2015, ACTINIA Software. All rights reserved. Homepage: http://actinia-software.com E-Mail: [email protected] Twitter: https://twitter.com/hoetan3 GitHub: https://github.com/hoetan Developer: ほえたん(Hoetan) ---------------------------------------------------------------------------------------------- [Japanese Manual] ■読んでね *FBX Importer for Unity マニュアル(日本語と英語) FBXImporterExporterForUnity/Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Readme.txt *FBX Exporter for Unity マニュアル(日本語と英語) FBXImporterExporterForUnity/Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Readme.txt ■対応OS Windows 10 (64bit) Windows 8/8.1 Update 1 (64bit) Windows 7 ServicePack 1 (64bit) ■対応3Dエンジン Unity Personal/Professional v5.1.3f1 (64bit) ※必ずこのバージョン以降でシーン(Scene)を開いて下さい。※これ以下だとシーンを正常に開けません。 ■対応Visual C++ランタイム Visual Studio 2015 の Visual C++ 再頒布可能パッケージ (x64): https://www.microsoft.com/ja-jp/download/details.aspx?id=48145 ※「DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Plugins/x86_64/FBXImporterForUnity.dll」 ※「DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Plugins/x86_64/FBXExporterForUnity.dll」 のエラーがでた場合は、上記のランタイムのインストールが必須です。 ■使用ライブラリ(DLL) FBX SDK 2016.1.1 VS2015 (64bit): http://www.autodesk.com/products/fbx/overview ※「DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Plugins/x86_64/FBXImporterForUnity.dll」 ※「DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Plugins/x86_64/FBXExporterForUnity.dll」 のエラーがでた場合は、上記のSDKにあるDLLのコピーが必須です。 「C:\Program Files\Autodesk\FBX\FBX SDK\2016.1.1\lib\vs2015\x64\release\libfbxsdk.dll」を、Unityプロジェクトのルート(※)へコピーしてください。 (※Assetsよりひとつ上の階層のルートのプロジェクトフォルダ内へエクスプローラで「libfbxsdk.dll」をコピーする) ■製品版紹介 「Asset Store」にて製品版の「FBX Importer for Unity β」と「FBX Exporter for Unity β」と「FBX Importer & Exporter for Unity β」を販売中です。 ・FBX Importer for Unity β http://u3d.as/iit ・FBX Exporter for Unity β http://u3d.as/ghk ・FBX Importer & Exporter for Unity β http://u3d.as/iiu ■お問い合わせ 改善案(アイデア)やバグ報告も、メールにて受け付けております。 ついでに、このツールの使用目的を、メールで詳細を教えてくれると助かります。(興味深々) お仕事も随時募集中です!(ツールの独自機能拡張依頼も可能!) E-Mail: [email protected] ---------------------------------------------------------------------------------------------- [English Manual] ■Readme *FBX Importer for Unity Manual (Japanease & English) FBXImporterExporterForUnity/Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Readme.txt *FBX Exporter for Unity Manual (Japanease & English) FBXImporterExporterForUnity/Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Readme.txt ■Compatible OS Windows 10 (64bit) Windows 8/8.1 Update 1 (64bit) Windows 7 Service Pack 1 (64bit) [Windows7: Kinect2 is no support.] ■Compatible 3D Engine Unity Personal/Professional v5.1.3f1 (64bit) *Always open scenes using the version stated above or newer. Scenes will not properly open on older versions than the one stated above. ■Compatible Visual C++ Runtime Visual Studio 2015 Visual C++ Redistributable Package (x64): Japanese: https://www.microsoft.com/ja-jp/download/details.aspx?id=48145 English: https://www.microsoft.com/en-US/download/details.aspx?id=48145 *If the following error occurs:"DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Plugins/x86_64/FBXImporterForUnity.dll" *If the following error occurs:"DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Plugins/x86_64/FBXExporterForUnity.dll" Please download a runtime from one of the links above that best matches your language. ■Library Dependency(DLL) FBX SDK 2016.1.1 VS2015 (64bit): http://www.autodesk.com/products/fbx/overview *If the following error occurs:"DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXImporterForUnity/Plugins/x86_64/FBXImporterForUnity.dll" *If the following error occurs:"DllNotFoundException: Assets/FBXImporter&ExporterForUnity/FBXExporterForUnity/Plugins/x86_64/FBXExporterForUnity.dll" Please copy-paste the DLL that is found in the above SDK. Copy the DLL found from this path, "C:\Program Files\Autodesk\FBX\FBX SDK\2016.1.1\lib\vs2015\x64\release\libfbxsdk.dll", to the root (*) of the Unity project. (*Copy-paste "libfbxsdk.dll" into the root project directory that is one hierarchy above the Assets directory.) ■Now on sale "FBX Importer for Unity β" and "FBX Exporter for Unity β" and "FBX Importer & Exporter for Unity β" is now on sale in the "Asset Store". FBX Importer for Unity β http://u3d.as/iit FBX Exporter for Unity β http://u3d.as/ghk FBX Importer & Exporter for Unity β http://u3d.as/iiu ■Contact Us Mails about ideas for improving this software and bug reports are welcome. Mails about how this software is being used are also very welcome. E-Mail: [email protected]
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Version 2015/09/01 - Unity5のシーンを最新のFBX SDK 2016.1.1(DCCTools 2016対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(出力)するUnityプロジェクト(※モーションキャプチャデバイスのPerception Neuron/Kinect SDK 1.8(Kinect1)/2.0(Kinect2)にも対応)
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