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Resolves #34
This implements things as listed in #34 with a couple of small tweaks due to issues in
winit
+
are expressed (Shift+= vs Shift++) made me walk this back)There is now a new section in the config file for keybindings. Here's the one from `inlyne.toml.sample
A decent amount of the code goes into deserializing this. I wanted to allow for the config to be simple, so you can see that you can do things like provide a single key instead of a full combo, or provide just the key if there are no modifiers
The other bulk of the changes is for handling
KeyCombos
. It's a struct that gets initialized with the keybindings. Afterwards it can consume keys and will emit if they corresponded to some actionHere's everything in action. The section of my config for reference
keybindings_demo.mp4