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[MP] reconcile game module changes with the original source releases …
…by diffing codemp/game (#1178) * reconcile game module changes with the SDK release by diffing codemp/game * revert saberMoveData changes to match basejka, provide a new cvar (g_fixSaberMoveData) to patch it if desired * introduce a new configstring (26: CS_LEGACY_FIXES) to inform the client of which fixes it should also apply, e.g. saberMoveData * client module obtains gamestate (including configstrings) earlier to prevent use before initialisation, which is now checked for in debug builds * revert a change to saber disarm bonus calculation if g_fixSaberDisarmBonus is not enabled * G_CanBeEnemy considers private duels once again (removed from modbase before its git history) * add disclaimer to legacyFixes_e * revert: client module obtains gamestate (including configstrings) earlier to prevent use before initialisation this was causing issues loading incorrect clientinfo
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