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Adds some optimizations to the polygon rasterization.
lazy val
(e.g. using the known face, one can do some preculling before computing the aabb, and vice versa), - Avoids the use ofdistinct
(which allocates aHashSet
)faceAt
andcontains
knownFace
test (the center sometimes was outside of the polygon... I ntoiced the same issue with the centroid, which is probably due to integer math)This optimizations led to a ~2x performance improvement when rendering the Stanford bunny. After this, I mostly just see
Iterator.next()
on the hot spot list.