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Aseprite Scripts

Based on Carlmartus's script

Script for generating normal maps.

Generate for Cel generates normal map only for active cel.

Generate for Layer generates normal map for all cells in active layer. (use for animations)

Script for generating Intravenous styled UI icons from sprites.

Script will ignore all colors except selected in menu. First is base color, second is highlight color.

Based on Sandord's script

Script for reducing bit depth of colors.

Generate for Cel reduces bit depth only for active cel's colors.

Generate for Layer reduces bit depth for all cells' colors in active layer. (use for animations)

Generate for Palette reduces bit depth of the palette colors.

License

MIT