Fix default texture flipped upside down when AVPro player enabled #238
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name: Build Release | |
on: | |
workflow_dispatch: | |
push: | |
branches: main | |
paths: Packages/idv.jlchntoz.vvmw/** | |
env: | |
packageName: "idv.jlchntoz.vvmw" | |
permissions: | |
contents: write | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: get version | |
id: version | |
uses: notiz-dev/github-action-json-property@7c8cf5cc36eb85d8d287a8086a39dac59628eb31 | |
with: | |
path: "Packages/${{env.packageName}}/package.json" | |
prop_path: "version" | |
- name: Set Environment Variables | |
run: | | |
echo "zipFile=${{ env.packageName }}-${{ steps.version.outputs.prop }}".zip >> $GITHUB_ENV | |
echo "unityPackage=${{ env.packageName }}-${{ steps.version.outputs.prop }}.unitypackage" >> $GITHUB_ENV | |
- name: Create Zip | |
uses: thedoctor0/zip-release@09336613be18a8208dfa66bd57efafd9e2685657 | |
with: | |
type: "zip" | |
directory: "Packages/${{env.packageName}}/" | |
filename: "../../${{env.zipFile}}" # make the zip file two directories up, since we start two directories in above | |
- run: find "Packages/${{env.packageName}}/" -name \*.meta >> metaList | |
- name: Create UnityPackage | |
uses: pCYSl5EDgo/create-unitypackage@cfcd3cf0391a5ef1306342794866a9897c32af0b | |
with: | |
package-path: ${{ env.unityPackage }} | |
include-files: metaList | |
- name: Make Release | |
uses: softprops/action-gh-release@1e07f4398721186383de40550babbdf2b84acfc5 | |
with: | |
tag_name: ${{ steps.version.outputs.prop }} | |
files: | | |
${{ env.zipFile }} | |
${{ env.unityPackage }} | |
Packages/${{ env.packageName }}/package.json |