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JesusM committed Apr 4, 2017
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22 changes: 22 additions & 0 deletions License.md
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MIT License

Copyright 2016 The Android Open Source Project, Inc.
Copyright (c) 2017 Jesús

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
160 changes: 160 additions & 0 deletions README.md
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JFingerprintManager
-------------------
A small library to handle Android fingerprint APIs.

This library offers an easy way to handle authorisation and encryption tasks using Android
Fingerprint APIs. It's based on Android fingerprint dialog sample made by Google:
https://github.com/googlesamples/android-FingerprintDialog.

## Use

This library can be used to provide basic authentication through fingerprint API, using manual password as backup option. It also allows you to encrypt messages using fingerprint APIs.
This library provides a sample to show how it can be used.

### Basic use:
Create the fingerprint manager.
```java
fingerPrintManager = new JFingerprintManager(context, key);
```

`key` is the name for the symmetric key that is created in the Android Key Store. JFingerprintManager.InitialisationCallback contains a set of method that are called whether the fingerprint is ready to be used or when there is any error (like no fingerprint has been enrolled yet, or if there has been a problem initialising it).

Once the library is ready to be used, it provides two features: authentication and encryption.

#### Authentication
Authentication provides the simplest way to authenticate a user. Once it uses its fingerprint scanner, you'll obtain enough information to allow any operation that requires a user authentication.
The library API is pretty simple, just call `startAuthentication` method passing to it a callback that will let you know the result of the operation. If the authentication went ok, you'll obtain a `CryptoObject` object that will let you use for authentication operations (see [encryption](#encryption) to see what you can do with that data)

Logic to authenticate using fingerprint:
```java
fingerPrintManager.startAuthentication(new JFingerprintManager.AuthenticationCallback() {
@Override
public void onAuthenticationSuccess(@NonNull FingerprintManagerCompat.CryptoObject cryptoObject) {
// Logic when authentication has been successful
}

@Override
public void onSuccessWithManualPassword(@NonNull String password) {
// Logic when authentication has been successful writting password manually
}

@Override
public void onFingerprintNotRecognized() {
// Logic when fingerprint is not recognised
}

@Override
public void onAuthenticationFailedWithHelp(String help) {
// Logic when authentication has failed
}

@Override
public void onFingerprintNotAvailable() {
// Logic when fingerprint is not available
}
}, getSupportFragmentManager());
```

#### Encryption

Authentication will be don only using fingerprint APIs, so if fingerprint is not present or suitable, it will fail.

Logic to encrypt an String message using the library:
```java
fingerPrintManager.encrypt(messageToBeEncrypted, new JFingerprintManager.EncryptCallback() {
@Override
public void onFingerprintNotRecognized() {
// Logic when fingerprint was not recognized not available
}

@Override
public void onAuthenticationFailedWithHelp(String help) {
// Logic when encryption failed with a message
}

@Override
public void onFingerprintNotAvailable() {
// Logic when fingerprint is not available
}

@Override
public void onEncryptionSuccess(String messageEncrypted) {
// Logic to handle the encrypted message
}

@Override
public void onEncryptionFailed() {
// Logic to handle encryption failed
}
}, getSupportFragmentManager());
```


### Customisation:

The library allows you to customise how the visual component is displayed. In order to do that, you can follow these steps:

1.- Declare a xml them like this:

```xml
<style name ="DialogThemeLight" parent="Theme.AppCompat.Light.Dialog.MinWidth">
<item name="colorAccent">@color/dialog_light_theme_accent</item>
<item name="android:colorAccent">@color/dialog_light_theme_accent</item>
<item name="android:background">@color/dialog_light_theme_background</item>
<item name="android:textColorPrimary">@color/dialog_light_theme_text_color_primary</item>
<item name="android:textColorSecondary">@color/dialog_light_theme_text_color_secondary</item>
</style>
```

2.- Once you have the theme, the library provides a method to set it:
```java
fingerPrintManager.setAuthenticationDialogStyle(theme);
```

In the [screenshots](#screenshots) section you can see some samples of the customisations.

# Screenshots:

##### Authentication using fingerprint (left) and manual password (right) using a light theme.
<img src="resources/images/sample_light_theme.png" width="288" height="512" hspace="50">

<img src="resources/images/sample_light_theme_manual.png" width="288" height="512">

<br><br>

##### Same screens but this time using a dark theme.
<img src="resources/images/sample_dark_theme.png" width="288" height="512" hspace="50">

<img src="resources/images/sample_dark_theme_manual.png" width="288" height="512">


### Resources
- Android Fingerprint Authentication: https://developer.android.com/about/versions/marshmallow/android-6.0.html#fingerprint-authentication

#### Next steps:
- Implement Kotlin variant of this code :sparkles:

### License
MIT License

Copyright 2016 The Android Open Source Project, Inc.

Copyright (c) 2017 Jesús

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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