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This repository has been archived by the owner on Dec 8, 2024. It is now read-only.

A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea)

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KillzXGaming/BEA-Library-Editor

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Bezel-Engine-Archive .bea Library/Editor

A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea). Editor also included.

Credits

Libary

  • Syroot for binary data IO and additional features.
  • Aluigi (Bms script to reference a little bit of the layout)
  • Leoetlino (helped with dictionary generation)

Feel free to use this library for other projects. Credit would be appreciated if used!

Tool

Usage

  • Open Bezel Engine Archive Editor and open a .bea file. From there you can extract the whole thing to a folder, extract and replace individual files, and repack the extracted folder, then File -> Save to save the .bea back. Atm this only replaces, however the lib can add/remove files so it'll be added in soon.

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A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea)

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