Releases: LoneGazebo/Community-Patch-DLL
Version 1.3.2
Release Notes: https://forums.civfanatics.com/threads/new-version-1-3-4-december-27-2021.674669/
GitHub Changes Summary: Release-1.3.1...Release-1.3.2
Pull Requests Summary
- resource placement overhaul (and other improvements) by @azum4roll in #8480
Version 1.3.1
Release Notes: https://forums.civfanatics.com/threads/new-version-1-3-4-december-27-2021.674669/
GitHub Changes Summary: Release-1.3...Release-1.3.1
Pull Requests Summary
- Fix for broken dx11 textures by @nobubblegums in #8479
Version 1.3
Release Notes: https://forums.civfanatics.com/threads/new-version-1-3-4-december-27-2021.674669/
GitHub Changes Summary: Release-1.2.1...Release-1.3
Pull Requests Summary
- Merges for modmod: Era Restricted Generals by @nobubblegums in #8419
- fix plot blockade logic by @RecursiveVision in #8423
- Add GAMEEVENT_AiPercentApproachMod and GAMEEVENT_AiFlatApproachChange by @inkyant in #8425
- Merges for WHoward's Military Log by @nobubblegums in #8436
- AI fixes for Great Admiral Directives by @nobubblegums in #8444
- Tourism fixes by @Mileslewis in #8449
- Fixed T-34 Promotions / Shrunk Brazilwood &CSD Resource Atlas / Removed mipmaps from Community2Art files by @nobubblegums in #8461
- DLL Integration for Local Generals to the Nearest City by @nobubblegums in #8451
- Fix for "Venetian puppets circumventing building requirements for uni… by @nobubblegums in #8462
- Final pass on textures, all standardized & optimized by @nobubblegums in #8465
- Late investment feature by @nobubblegums in #8473
- major religion cleanup by @RecursiveVision in #8474
- Fix for Dojo yields by @nobubblegums in #8476
Version 1.2.1
Release Notes: https://forums.civfanatics.com/threads/new-version-1-2-1-november-23-2021.674256/
GitHub Changes Summary: Release-1.2...Release-1.2.1
Pull Requests Summary
- freshly trained units can again move instantly by @RecursiveVision in #8410
Version 1.2
Release Notes: https://forums.civfanatics.com/threads/new-version-1-2-1-november-23-2021.674256/
GitHub Changes Summary: Release-1.1.4...Release-1.2
Pull Requests Summary
- Oleole by @RecursiveVision in #8351
- Clean up the repository by @RecursiveVision in #8353
- Fix AssignStartingPlots.lua for 43 Civs VP by @RecursiveVision in #8356
- cannot buy plots while city is in resistance by @RecursiveVision in #8357
- Fix several diplomacy bugs by @RecursiveVision in #8359
- Fix crash when science advisor suggests a tech that doesn't improve any resources by @IanE9 in #8360
- Fix crash + Venice can raze puppets by @RecursiveVision in #8361
- Game_Era Serialised by @Mileslewis in #8372
- Desired vote commitment fix by @Mileslewis in #8383
- Unit Upgrade Priority by @Mileslewis in #8373
- fix iroquois movement bonus in community patch by @RecursiveVision in #8393
- Oleole by @RecursiveVision in #8399
- Patriotic war update by @LessRekkless in #8395
- Wonder, Order, and foreign Legion changes by @RecursiveVision in #8400
- Deal System Update by @Mileslewis in #8394
- Alternative Difficulty as CustomModOption by @Mileslewis in #8401
Version 1.1.4
Release Notes: https://forums.civfanatics.com/threads/new-version-1-1-4-october-24-2021.673692/
GitHub Changes Summary: Release-1.1.3...Release-1.1.4
Version 1.1.3
Release Notes: https://forums.civfanatics.com/threads/new-version-1-1-4-october-24-2021.673692/
GitHub Changes Summary: Release-1.1.2...Release-1.1.3
Version 1.1.2
Release Notes: https://forums.civfanatics.com/threads/new-version-1-1-4-october-24-2021.673692/
GitHub Changes Summary: Release-1.1.1...Release-1.1.2
Pull Requests Summary
- Rsi by @RecursiveVision in #8336
- fix AI units not capturing weak cities by @RecursiveVision in #8337
- Oleole by @RecursiveVision in #8339
- Rsi by @RecursiveVision in #8340
Version 1.1.1
Release Notes: https://forums.civfanatics.com/threads/new-version-1-1-4-october-24-2021.673692/
GitHub Changes Summary: Release-1.1...Release-1.1.1
Pull Requests Summary
- Oleole by @RecursiveVision in #8333
Version 1.1
Release Notes: https://forums.civfanatics.com/threads/new-version-1-1-4-october-24-2021.673692/
GitHub Changes Summary: Release-1.0.3...Release-1.1
Pull Requests Summary
- AI tries attacks first and defense later (globally, not per zone like… by @LoneGazebo in #8261
- RSI Fixes & Improvements by @LoneGazebo in #8269
- Fix serialization crash & bugs by @RecursiveVision in #8270
- Oleole by @LoneGazebo in #8289
- Small fix by @Aqinu in #8296
- RSI Fixes & Improvements by @RecursiveVision in #8301
- Add GameSave Gameevent by @inkyant in #8305
- Oleole by @RecursiveVision in #8309
- RSI Fixes & Improvements by @RecursiveVision in #8306
- Oleole by @RecursiveVision in #8311
- Revert to old isUnderSiege logic by @LoneGazebo in #8312
- small fix by @RecursiveVision in #8313
- Fixes to AI_conquerCity() by @inkyant in #8316
- Update peace logic + Add opinion indicator if a coop war was agreed against a player by @RecursiveVision in #8317