Releases: LoneGazebo/Community-Patch-DLL
Version 4.16.2
Release Notes Thread:
GitHub Changes Summary: Release-4.16.1...Release-4.16.2
Version 4.16.1
Release Notes Thread:
GitHub Changes Summary: Release-4.16...Release-4.16.1
Pull Requests Summary
- Fix crash when starting in later eras by @axatin in #11306
- Fix CTD by @axatin in #11309
- Fix route-to crash by @KungCheops in #11311
- More frequent city governor updates by @axatin in #11308
- Fix crash in (not yet used?) Villa code by @KungCheops in #11295
- Update AssignStartingPlots.lua by @jarcast in #11305
- Minor fixes by @axatin in #11314
Version 4.16
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-16-september-7-2024.691877
GitHub Changes Summary: Release-4.15.2...Release-4.16
Pull Requests Summary
- Fix vassals sometimes downgrading their masters' railroads to roads by @KungCheops in #11213
- Readd fixed fleeing behavior by @KungCheops in #11215
- Fix potential adjacency computations by @KungCheops in #11216
- Fix issue with resource spawning buildings by @KungCheops in #11217
- Fix and simplify AI worker disbanding logic by @KungCheops in #11222
- Bugfixes by @axatin in #11225
- Fix route-to mode not working for railroads by @KungCheops in #11239
- Add support for SpawnsAdjacentResource by @KungCheops in #11234
- NoAdjacentCity column by @LessRekkless in #11232
- Fixes by @axatin in #11245
- update cppcheck by @JohnsterID in #11255
- Fix cppcheck build by @JohnsterID in #11258
- Higher AI focus on diplomats if going for CV by @axatin in #11260
- Fix bug in city-state ally change logic by @axatin in #11262
- Adjacent Improvements by @LessRekkless in #11214
- Minor changes by @axatin in #11263
- Builder AI support for new adjacency table by @KungCheops in #11264
- Fix Villa resources spawning rules by @KungCheops in #11266
Version 4.15.2
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-15-2-august-7-2024.691103/
GitHub Changes Summary: Release-4.15.1...Release-4.15.2
Version 4.15.1
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-15-1-august-7-2024.691103/
GitHub Changes Summary: Release-4.15...Release-4.15.1
Pull Requests Summary
- Fractions Update by @LessRekkless in #11210
- Fix crash in CvPlot by @KungCheops in #11206
- Add ConnectsAllResources column to Improvements table by @KungCheops in #11203
Version 4.15
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-15-august-2-2024.691103/
GitHub Changes Summary: Release-4.14.1...Release-4.15
Pull Requests Summary
- Add improvement golden age extra yields table by @KungCheops in #11170
- Last fixes by @axatin in #11177
- Fix stack overflow in Squads options panel by @artemigkh in #11179
- Builder AI fixes and tweaks by @KungCheops in #11178
- fixes by @azum4roll in #11188
- Preparation work for Tersane by @azum4roll in #11173
- Fix compile errors by @KungCheops in #11191
- Change function to be non-recursive by @KungCheops in #11192
- Improve AI ability to plan improvements based on possible adjacent im… by @KungCheops in #11193
- Really last fixes by @axatin in #11195
Version 4.14.1
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-14-1-july-21-2024.690882/
GitHub Changes Summary: Release-4.14...Release-4.14.1
Pull Requests Summary
- Fix warnings by @JohnsterID in #11164
- Builder AI Updates by @KungCheops in #11167
Version 4.14
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-14-july-18-2024.690882/
GitHub Changes Summary: Release-4.13.1...Release-4.14
Pull Requests Summary
- Improvements to AI spaceship planning by @axatin in #11152
- CvDllContext copy constructor by @JohnsterID in #11142
- cppcheck fixes by @JohnsterID in #11143
- Add river trade routes mod option by @KungCheops in #11144
- Builder AI slight rework by @KungCheops in #11153
- Fix cities not being able to use indirect fire by @axatin in #11155
- fix Civilopedia runtime error by @azum4roll in #11154
- fix #11159 by @azum4roll in #11160
Version 4.13.1
Release Notes Thread: https://forums.civfanatics.com/threads/new-beta-version-4-13-1-july-13-2024.690736/
GitHub Changes Summary: 4.13...Release-4.13.1
Pull Requests Summary
- fix crashes by @ilteroi in #11134
- Fix some warnings by @JohnsterID in #11136
- Fix bug with improvement AI and a rare crash by @KungCheops in #11139
- CvPlotManger copy constructor by @JohnsterID in #11138
Version 4.13
Release Notes Thread: https://forums.civfanatics.com/threads/new-beta-version-4-13-july-12-2024.690736/
GitHub Changes Summary: Release-4.12.1...4.13
Pull Requests Summary
- Large governor rework and bugfixes by @axatin in #11110
- fix conscription triggering for every policy by @azum4roll in #11123
- Aloe vera bonus resource placing compatibility by @azum4roll in #11126
- Fix crash from missing break in CvDiplomacyAI by @KungCheops in #11116
- Builder AI fixes and tweaks by @KungCheops in #11128
- cppcheck by @JohnsterID in #11120
- Fix some reorder-ctor by @JohnsterID in #11129
- Fixes by @axatin in #11130
- Fix CTD when corporation buildings are removed by @axatin in #11132