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Bulllord-Engine

Bulllord Engine(牛魔王引擎) is an Ansi C99 style Cross-platform, Game Engine Currently only support 2D function,easily bind other languages eg. lua, c#, javascript...

Feature lists:

  • Lightweight
  • Lightspeed
  • Ansi C99 standard
  • Easily bind with all languages
  • Opengl like API

Supported rendering backends:

  • Direct3D 12 (In Development)
  • Metal (In Development)
  • OpenGL
  • OpenGL ES
  • Vulkan(In Development)
  • WebGL
  • WebGPU(In Development)

Supported platforms:

  • Android
  • iOS
  • Linux
  • OSX
  • Windows
  • UWP
  • Web

Supported compilers:

  • Clang 3.3 and above
  • GCC 4.6 and above
  • VS2019 and above

How to build:

  • Win32(windows xp compatible)
    OS: Windows 10 PC
    IDE: visual studio 2019
    Tips: Install DirectX SDK first(for xaudio module)
  • UWP
    OS: Windows 10 PC
    IDE: visual studio 2019
  • Linux
    OS: Windows 10 PC and a linux machine additional(openssh yasm gcc-multilib:i386 glibc:i386 x11:i386 mesa3d:i386 openal:i386 installed)
    IDE: visual studio 2019
    Tips: You can install Windows 10 Ubuntu Subsystem on your Win10 PC and only support root login(a visual studio project macro bug?)
  • Android
    OS: Windows 10 PC
    IDE: visual studio 2019
    Tips: Java code in proj/java
  • MacOS
    OS: OSX
    IDE: xcode
  • iOS
    OS: OSX
    IDE: xcode
  • Web
    OS: Windows 10 PC and emsdk installed
    git clone https://github.com/juj/emsdk.git
    cd emsdk
    emsdk install --build=Release sdk-incoming-64bit binaryen-master-64bit --vs2017
    emsdk activate --global --build=Release sdk-incoming-64bit binaryen-master-64bit
    git clone https://github.com/trippleflux/vs-tool.git
    set EMSCRIPTEN environment variable $(emsdk)\fastcomp\emscripten
    Copy the folders Emscripten to C:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms
    IDE: visual studio 2019
    Tips: Only support WebGL2, please use firefox or chrome

Future work:

  • Finish all 2d relevant functions
  • Add 3d function

Licenses:

Bulllord Game Engine Copyright (C) 2010-2019 Trix

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

Toolchain Screenshot image image image

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