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Updated readme.
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Merzasphor committed Jul 18, 2015
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Expand Up @@ -9,6 +9,7 @@ Updates since 0.9.5-alpha.20150707:
- Fixed bug where newly created spells could not be added to an actor. (xCreateSpell)
- Spell names are now properly truncated to 31 characters and don't use more memory
than needed (xCreateSpell)
- Spells are created with a default cost of 1. (xCreateSpell)
- xStringMatch no longer finds partial pattern matches.
- Added functions to read and write skill parameters. (xGetSkillInfo, xSetSkillInfo)
- *Progress* functions no longer need an explicit player reference. They now
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