Multirogue is a multiplayer roguelike game developed uniquely for browsers. The gaming environment is always organic, randomely generated, making the gameplay emergent and spontaneous. It has a focus on cooperation and competition. Being turn-based, strategy and careful planning is king.
The game is currently in its very early stages. If you want to join its development, you can send me (MichelCarroll) a private message on Github to see how best to get involved.
After having built using Grunt, to run the server, run node dist/server/main.js, and open dist/client/index.html in a modern browser.
You might want to open multiple instances of the client in different tabs, and explore having multiple player in the game at the same time.
Controls: Arrows = Move, K = Pick up Object, Click Object in UI = Drop Object
Everything takes an action, including moving, picking stuff up, dropping things, and chatting.