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基于 puerts-unreal 的上层开发框架

使用步骤

  1. 安装插件 PuerTS 将 Puerts 插件文件夹放入项目的 Plugins 目录下

  2. 安装插件 UEHper git clone https://github.com/mrbaoquan/UEHper.git Plugins/UEHper

  3. 安装 puerts_uehper git clone https://github.com/mrbaoquan/puerts_uehper.git TypeScript/puerts_uehper

  4. 初始化操作 node TypeScript/puerts_uehper/enable_uehper.js

    若编译阶段失败,尝试修改后重新编译 npx tsc --build ./tsconfig.json

  5. 打开 UE 工程

  6. 设置 GameMode 为 TS_GameMode

项目设置

  1. 禁用 Async Loading Thread Enabled
  2. 打包设置中,Addtional Non-Asset Directories to Copy 中添加 Content/JavaScript

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