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Releases: Nixinova/MineoCS

Alpha 0.4.2

07 Jan 08:09
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Alpha 0.4.2 of Mineo.

0.4.2

Changelog

  • Added a proper pause menu
  • Added level saving in three slots from the pause menu
  • Added level loading from the main menu
  • Added world seeds which control all aspects of world generation
  • Added snowy grass (grass_snowy, ID 11) which generates in spruce forests

Alpha 0.4.1

06 Jan 03:24
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Alpha 0.4.1 of Mineo.

0.4.1

Changelog

  • Added flat worlds
  • Added a world type selection menu
  • Added a loading message when generating the terrain
  • Smoothened out the top level of the terrain
  • Made the block preview partially transparent
  • Improved building performance

Alpha 0.4.0

05 Jan 18:53
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Alpha 0.4.0 of Mineo, now once again in development.

0.4.0

Changelog

  • Added building
    • Left click to remove, right click to place
    • Shows a block selection outline
    • Toggle by pressing B
  • Added the hotbar showing several available blocks
    • Use number keys or scroll wheel to change the selected block
  • Added forest grass (ID 10), sandstone (ID 4) and sand (ID 12)
  • Added biomes: plains, forests (one per tree type) and desert
    • Plains and desert generates no trees and forests generate their specific variant of tree
  • Re-added the nuke button (N) which destroys random blocks in a 5x5x5 area
  • Re-added the crosshair
  • Removed the workbench and quarry
  • Removed the hotbar
  • Removed tree IDs
  • Renamed grass to plains grass (ID 9)
  • Changed block IDs: stone 4>1, clay 5>2, grass 12>9, leaves 20/21/22>24/25/26, copper 24>32, asphalt 25>33, tin 26>34, debug 252>240