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Merge pull request #89 from mkwong98/Sync2
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Do not disable the auto config input type option
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NovaSquirrel authored Apr 2, 2022
2 parents bb451ef + 640d6b3 commit 9920cf3
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Showing 2 changed files with 1 addition and 8 deletions.
2 changes: 1 addition & 1 deletion Docs/content/configuration/Input.md
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Expand Up @@ -13,7 +13,7 @@ chapter: false

**Console Type**: Selects which console to emulate for all input ports. The `NES` and `Famicom` have different accessories and some of the identical accessories (e.g the Zapper) have different behavior on a hardware level. If you want to connect Famicom-only accessories that plug into the Famicom's expansion port, select `Famicom`.

**Automatically configure controllers when loading a game**: When enabled, when loading any game recognized by Mesen's internal game database, the appropriate controllers will automatically be setup. For example, loading up a game like Duck Hunt will connect a Zapper to the second port.
**Automatically configure controllers when loading a game**: When enabled, when loading any game recognized by Mesen's internal game database or the ROM file has a NES 2.0 header, the appropriate controllers will automatically be setup. For example, loading up a game like Duck Hunt will connect a Zapper to the second port.

## Setting up controllers ##

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7 changes: 0 additions & 7 deletions GUI.NET/Forms/Config/frmInputConfig.cs
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Expand Up @@ -210,13 +210,6 @@ private void UpdateInterface()
UpdatePlayer3And4Visibility();
UpdateAvailableControllerTypes();
UpdateSetupButtons();

if(ConfigManager.Config.PreferenceInfo.DisableGameDatabase) {
//This option requires the game DB to be active
chkAutoConfigureInput.Enabled = false;
chkAutoConfigureInput.Checked = false;
}

UpdateConflictWarning();
}

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